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Commits
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00fa63201c |
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_version = 4
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[server]
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#
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# Defines the distance the player will receive updates around.
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realTimeUpdateDistanceRadiusInChunks = 256
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#
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# Prefix of the level keys sent to the clients.
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# If the mod is running behind a proxy, each backend should use a unique value.
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# If this value is empty, level key will be based on the server's seed hash.
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levelKeyPrefix = ""
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#
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# Defines the distance allowed to be synchronized around the player.
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# Should be the same or larger than maxGenerationRequestDistance in most cases.
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maxSyncOnLoadRequestDistance = 4096
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#
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# If true, clients will receive updated LODs when joining or loading new LODs.
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synchronizeOnLoad = true
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#
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# Custom server key used which can be used to always reuse the same LOD data folder,
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# for cases when the server doesn't have a static IP for some reason.
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# If this value is empty, the client itself decides which folder name to use.
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# Requires rejoining the server to apply after changing.
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serverKey = ""
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#
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# Defines the distance allowed to generate around the player.
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maxGenerationRequestDistance = 4096
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#
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# When enabled, Distant Horizons will attempt to download missing LODs from the server.
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#
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# Note: the server must have Distant Generation enabled for it to work.
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enableServerGeneration = true
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#
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# Makes the server send level keys for each world.
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# Disable this if you use alternative ways to send level keys.
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sendLevelKeys = true
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#
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# DO NOT CHANGE UNLESS YOU KNOW WHAT YOU'RE DOING.
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# Autogenerated ID used to prevent multiple independent servers from accidentally
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# writing over each other's LODs when the same serverKey is set on both.
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serverId = 787913375
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#
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# How many LOD generation requests per second should a client send?
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# Also limits the number of client requests allowed to stay in the server's queue.
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generationRequestRateLimit = 20
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#
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# How many LOD sync requests per second should a client send?
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# Also limits the amount of player's requests allowed to stay in the server's queue.
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syncOnLoadRateLimit = 50
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#
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# If true, clients will receive real-time LOD updates for chunks outside the client's render distance.
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enableRealTimeUpdates = true
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#
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# Maximum global speed for uploading LODs to the clients, in KB/s.
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# Value of 0 disables the limit.
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globalBandwidthLimit = 0
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#
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# Maximum per-player speed for uploading LODs to the clients, in KB/s.
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# Value of 0 disables the limit.
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playerBandwidthLimit = 500
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#
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# Enables adaptive transfer speed based on client performance.
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# If true, DH will automatically adjust transfer rate to minimize connection lag.
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# If false, transfer speed will remain fixed.
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enableAdaptiveTransferSpeed = false
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[server.experimental]
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#
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# When enabled on the client, this allows loading lower detail levels as needed to speed up terrain generation.
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# This must also be enabled on the server; otherwise, it will have no effect.
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# For better performance when switching LOD detail levels, enabling [upsampleLowerDetailLodsToFillHoles] is recommended.
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enableNSizedGeneration = false
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[common.lodBuilding]
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#
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# How should block data be compressed when creating LOD data?
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# This setting will only affect new or updated LOD data,
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# any data already generated when this setting is changed will be
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# unaffected until it is modified or re-loaded.
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#
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# MERGE_SAME_BLOCKS
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# Every block/biome change is recorded in the database.
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# This is what DH 2.0 and 2.0.1 all used by default and will store a lot of data.
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# Expected Compression Ratio: 1.0
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#
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# VISUALLY_EQUAL
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# Only visible block/biome changes are recorded in the database.
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# Hidden blocks (IE ores) are ignored.
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# Expected Compression Ratio: 0.7
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worldCompression = "VISUALLY_EQUAL"
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#
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# Enabling this will drastically increase chunk processing time
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# and you may need to increase your CPU load to handle it.
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#
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# Normally DH will attempt to skip creating LODs for chunks it's already seen
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# and that haven't changed.
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#
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# However sometimes that logic incorrectly prevents LODs from being updated.
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# Disabling this check may fix issues where LODs aren't updated after
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# blocks have been changed.
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disableUnchangedChunkCheck = false
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[common.lodBuilding.experimental]
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#
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# When active DH will attempt to fill missing LOD data
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# with any data that is present in the tree, preventing holes when moving
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# when a N-sized generator (or server) is active.
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#
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# This is only used when N-sized world generation is available
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# and/or when on a server where [generateOnlyInHighestDetail] is false.
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#
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# Experimental:
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# Enabling this option will increase CPU and harddrive use
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# and may cause rendering bugs.
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upsampleLowerDetailLodsToFillHoles = false
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[common.multiThreading]
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#
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# How many threads should be used by Distant Horizons?
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numberOfThreads = 8
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#
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# A value between 1.0 and 0.0 that represents the percentage
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# of time each thread can run before going idle.
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#
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# This can be used to reduce CPU usage if the thread count
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# is already set to 1 for the given option, or more finely
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# tune CPU performance.
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threadRunTimeRatio = "1.0"
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#
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# What Java thread priority should DH's primary thread pools run with?
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#
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# You probably don't need to change this unless you are also
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# running C2ME and are seeing thread starvation in either C2ME or DH.
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threadPriority = 5
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[common.logging]
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#
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# If enabled, the mod will log information about the renderer setup, cleanup, and any issues it may encounter.
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# This can be useful for debugging.
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logRendererEventToFile = "INFO"
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#
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# If enabled, the mod will log information about the world generation process.
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# This can be useful for debugging.
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logWorldGenEventToFile = "INFO"
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#
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# If enabled, the mod will log information about the renderer OpenGL process.
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# This can be useful for debugging.
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logRendererGLEventToChat = "ERROR"
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#
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#
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globalChatMaxLevel = "ERROR"
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#
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# If enabled, the mod will log information about the world generation process.
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# This can be useful for debugging.
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logWorldGenChunkLoadEventToFile = "INFO"
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#
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# If enabled, the mod will log information about the renderer OpenGL process.
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# This can be useful for debugging.
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logRendererGLEventToFile = "INFO"
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#
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# If enabled, the mod will log information about network operations.
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# This can be useful for debugging.
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logNetworkEventToFile = "INFO"
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#
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# If enabled, config changes sent by the server will be logged.
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logConnectionConfigChangesToFile = "WARN"
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#
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#
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globalFileMaxLevel = "INFO"
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[common.logging.warning]
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#
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# If enabled, a chat message will be displayed when DH has too many chunks
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# queued for updating.
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showSlowWorldGenSettingWarnings = true
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#
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# If enabled, a chat message will be displayed when DH has too many chunks
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# queued for updating.
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showUpdateQueueOverloadedChatWarning = false
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#
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# If enabled, a chat message will be displayed if Java doesn't have enough
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# memory allocated to run DH well.
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showLowMemoryWarningOnStartup = true
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#
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# If enabled, a chat message will be displayed when a replay is started
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# giving some basic information about how DH will function.
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showReplayWarningOnStartup = true
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#
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# If enabled, a chat message will be displayed when a potentially problematic
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# mod is installed alongside DH.
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showModCompatibilityWarningsOnStartup = true
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#
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# If enabled, a chat message will be displayed if vanilla MC's
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# render distance is higher than the recommended amount.
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showHighVanillaRenderDistanceWarning = true
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#
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# If enabled, a chat message will be displayed if DH detects
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# that any pooled objects have been garbage collected.
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showPoolInsufficientMemoryWarning = true
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||||||
#
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||||||
# If enabled, a message will be logged if the garbage
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|
||||||
# collector Java is currently using is known
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||||||
# to cause frame stuttering and/or other issues.
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||||||
logGarbageCollectorWarning = true
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|
||||||
#
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|
||||||
# If enabled, a chat message will be displayed if the garbage
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|
||||||
# collector Java is currently using is known
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||||||
# to cause frame stuttering and/or other issues.
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||||||
showGarbageCollectorWarning = true
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|
||||||
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[common.worldGenerator]
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||||||
#
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||||||
# How detailed should LODs be generated outside the vanilla render distance?
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||||||
#
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||||||
# PRE_EXISTING_ONLY
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||||||
# Only create LOD data for already generated chunks.
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#
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#
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# SURFACE
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# Generate the world surface,
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||||||
# this does NOT include trees,
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# or structures.
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||||||
#
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||||||
# FEATURES
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|
||||||
# Generate everything except structures.
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|
||||||
# WARNING: This may cause world generator bugs or instability when paired with certain world generator mods.
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|
||||||
#
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# INTERNAL_SERVER
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||||||
# Ask the local server to generate/load each chunk.
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|
||||||
# This is the most compatible and will generate structures correctly,
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|
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# but may cause server/simulation lag.
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||||||
# Note: unlike other modes this option DOES save generated chunks to
|
|
||||||
# Minecraft's region files.
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distantGeneratorMode = "FEATURES"
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|
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#
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|
||||||
# How should distant generator progress be displayed?
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|
||||||
#
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|
||||||
# OVERLAY: may be the same as CHAT for some Minecraft versions
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|
||||||
# CHAT
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|
||||||
# LOG
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|
||||||
# DISABLED
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|
||||||
showGenerationProgress = "DISABLED"
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|
||||||
#
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|
||||||
# The max radius in chunks around the central point where world generation is allowed.
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|
||||||
# If this value is set to 0, generation bounds are disabled and the render distance will be used.
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|
||||||
#
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|
||||||
# This should only be set if you have a pre-generated world that has a very limited size.
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|
||||||
# Setting this on a normal MC world will prevent the world generator from filling
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|
||||||
# out your render distance.
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||||||
generationMaxChunkRadius = 0
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||||||
#
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|
||||||
# How often should the distant generator progress be displayed?
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|
||||||
generationProgressDisplayIntervalInSeconds = 2
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|
||||||
#
|
|
||||||
# When logging generation progress also include the rate at which chunks
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|
||||||
# are being generated.
|
|
||||||
# This can be useful for troubleshooting performance.
|
|
||||||
generationProgressIncludeChunksPerSecond = true
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|
||||||
#
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|
||||||
# For how many seconds should instructions for disabling the distant generator progress be displayed?
|
|
||||||
# Setting this to 0 hides the instructional message so the world gen progress is shown immediately when it starts.
|
|
||||||
generationProgressDisableMessageDisplayTimeInSeconds = 20
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|
||||||
#
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|
||||||
# The center Z chunk position that the world gen max radius is centered around.
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|
||||||
generationCenterChunkZ = 0
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|
||||||
#
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|
||||||
# Should Distant Horizons slowly generate LODs
|
|
||||||
# outside the vanilla render distance?
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|
||||||
# Depending on the generator mode, this will import existing chunks
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||||||
# and/or generating missing chunks.
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|
||||||
enableDistantGeneration = true
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|
||||||
#
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|
||||||
# The center X chunk position that the world gen max radius is centered around.
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|
||||||
generationCenterChunkX = 0
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|
||||||
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[client]
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|
||||||
#
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|
||||||
# Should Distant Horizon's config button appear in Minecraft's options screen next to the fov slider?
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|
||||||
showDhOptionsButtonInMinecraftUi = true
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|
||||||
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|
||||||
[client.advanced.autoUpdater]
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|
||||||
#
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|
||||||
# If DH should use the nightly (provided by Gitlab), or stable (provided by Modrinth) build.
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|
||||||
# If [AUTO] is selected DH will update to new stable releases if the current jar is a stable jar
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|
||||||
# and will update to new nightly builds if the current jar is a nightly jar (IE the version number ends in '-dev').
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|
||||||
updateBranch = "AUTO"
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|
||||||
#
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|
||||||
# Automatically check for updates on game launch?
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|
||||||
enableAutoUpdater = true
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|
||||||
#
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|
||||||
# Should Distant Horizons silently, automatically download and install new versions?
|
|
||||||
# This setting is force disabled on dedicated servers for stability reasons.
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|
||||||
enableSilentUpdates = false
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|
||||||
|
|
||||||
[client.advanced.debugging]
|
|
||||||
#
|
|
||||||
# If enabled this will disable (most) vanilla Minecraft rendering.
|
|
||||||
#
|
|
||||||
# NOTE: Do not report any issues when this mode is on!
|
|
||||||
# This setting is only for fun and debugging.
|
|
||||||
# Mod compatibility is not guaranteed.
|
|
||||||
lodOnlyMode = false
|
|
||||||
#
|
|
||||||
# Should specialized colors/rendering modes be used?
|
|
||||||
#
|
|
||||||
# OFF: LODs will be drawn with their normal colors.
|
|
||||||
# SHOW_DETAIL: LODs' color will be based on their detail level.
|
|
||||||
# SHOW_BLOCK_MATERIAL: LODs' color will be based on their material.
|
|
||||||
# SHOW_OVERLAPPING_QUADS: LODs will be drawn with total white, but overlapping quads will be drawn with red.
|
|
||||||
debugRenderingColors = "OFF"
|
|
||||||
#
|
|
||||||
# Stops vertex colors from being passed.
|
|
||||||
# Useful for debugging shaders
|
|
||||||
enableWhiteWorld = false
|
|
||||||
#
|
|
||||||
# What renderer is active?
|
|
||||||
#
|
|
||||||
# DEFAULT: Default lod renderer
|
|
||||||
# DEBUG_TRIANGLE: Debug testing renderer
|
|
||||||
# DISABLED: Disable rendering
|
|
||||||
rendererMode = "DEFAULT"
|
|
||||||
#
|
|
||||||
# If enabled the LODs will render as wireframe.
|
|
||||||
renderWireframe = false
|
|
||||||
#
|
|
||||||
# If true several keys can be used to toggle debug states.
|
|
||||||
# F6 - enable/disable LOD rendering
|
|
||||||
# F7 - enable/disable LOD only rendering
|
|
||||||
# F8 - cycle through the different debug rendering modes
|
|
||||||
enableDebugKeybindings = false
|
|
||||||
#
|
|
||||||
# If true overlapping quads will be rendered as bright red for easy identification.
|
|
||||||
# If false the quads will be rendered normally.
|
|
||||||
showOverlappingQuadErrors = false
|
|
||||||
#
|
|
||||||
# If true OpenGL Buffer garbage collection will be logged
|
|
||||||
# this also includes the number of live buffers.
|
|
||||||
logBufferGarbageCollection = false
|
|
||||||
|
|
||||||
[client.advanced.debugging.debugWireframe]
|
|
||||||
#
|
|
||||||
# Render LOD section status?
|
|
||||||
showRenderSectionStatus = false
|
|
||||||
#
|
|
||||||
# Render queued network sync on load tasks?
|
|
||||||
showNetworkSyncOnLoadQueue = false
|
|
||||||
#
|
|
||||||
# Render full data update/lock status?
|
|
||||||
showFullDataUpdateStatus = false
|
|
||||||
#
|
|
||||||
# Render queued world gen tasks?
|
|
||||||
showWorldGenQueue = false
|
|
||||||
#
|
|
||||||
# Render Quad Tree Rendering status?
|
|
||||||
showQuadTreeRenderStatus = false
|
|
||||||
#
|
|
||||||
# If enabled, various wireframes for debugging internal functions will be drawn.
|
|
||||||
#
|
|
||||||
# NOTE: There WILL be performance hit!
|
|
||||||
# Additionally, only stuff that's loaded after you enable this
|
|
||||||
# will render their debug wireframes.
|
|
||||||
enableRendering = false
|
|
||||||
|
|
||||||
[client.advanced.debugging.f3Screen]
|
|
||||||
#
|
|
||||||
# Shows info about the render thread tasks.
|
|
||||||
showRenderThreadTasks = false
|
|
||||||
#
|
|
||||||
# Shows how many chunks are queued for processing and the max count that can be queued.
|
|
||||||
showQueuedChunkUpdateCount = true
|
|
||||||
#
|
|
||||||
# Shows the memory use and array counts for each DH object pool.
|
|
||||||
showSeparatedObjectPools = false
|
|
||||||
#
|
|
||||||
# Shows the player's LOD position.
|
|
||||||
showPlayerPos = true
|
|
||||||
#
|
|
||||||
# Shows the combined memory use and array counts for all DH pooled objects.
|
|
||||||
showCombinedObjectPools = false
|
|
||||||
#
|
|
||||||
# Defines what internal detail level the player position will be shown as.
|
|
||||||
# Internal detail level means: 6 = 1x1 block, 7 = 2x2 blocks, etc.
|
|
||||||
playerPosSectionDetailLevel = 6
|
|
||||||
#
|
|
||||||
# Only show levels that DH is actively rendering.
|
|
||||||
onlyShowRenderingLevels = true
|
|
||||||
#
|
|
||||||
# Shows info about each thread pool.
|
|
||||||
showThreadPools = true
|
|
||||||
#
|
|
||||||
# Shows what levels are loaded and world gen/rendering info about those levels.
|
|
||||||
showLevelStatus = true
|
|
||||||
|
|
||||||
[client.advanced.debugging.openGl]
|
|
||||||
#
|
|
||||||
# Defines how OpenGL errors are handled.
|
|
||||||
# Requires rebooting Minecraft to change.
|
|
||||||
# Will catch OpenGL errors thrown by other mods.
|
|
||||||
overrideVanillaGLLogger = true
|
|
||||||
#
|
|
||||||
# Defines how OpenGL errors are handled.
|
|
||||||
# May incorrectly catch OpenGL errors thrown by other mods.
|
|
||||||
#
|
|
||||||
# IGNORE: Do nothing.
|
|
||||||
# LOG: write an error to the log.
|
|
||||||
# LOG_THROW: write to the log and throw an exception.
|
|
||||||
# Warning: this should only be enabled when debugging the LOD renderer
|
|
||||||
# as it may break Minecraft's renderer when an exception is thrown.
|
|
||||||
glErrorHandlingMode = "IGNORE"
|
|
||||||
#
|
|
||||||
# If true each Open GL error will only be logged once.
|
|
||||||
# Enabling this may cause some error logs to be missed.
|
|
||||||
# Does nothing if overrideVanillaGLLogger is set to false.
|
|
||||||
#
|
|
||||||
# Generally this can be kept as 'true' to prevent log spam.
|
|
||||||
# However, Please set this to 'false' if a developer needs your log to debug a GL issue.
|
|
||||||
onlyLogGlErrorsOnce = true
|
|
||||||
|
|
||||||
[client.advanced.debugging.exampleConfigScreen]
|
|
||||||
shortTest = "69"
|
|
||||||
mapTest = "{}"
|
|
||||||
byteTest = "8"
|
|
||||||
longTest = "42069"
|
|
||||||
listTest = ["option 1", "option 2", "option 3"]
|
|
||||||
boolTest = false
|
|
||||||
doubleTest = "420.69"
|
|
||||||
floatTest = "0.42069"
|
|
||||||
linkableTest = 420
|
|
||||||
intTest = 69420
|
|
||||||
stringTest = "Test input box"
|
|
||||||
|
|
||||||
[client.advanced.graphics]
|
|
||||||
#
|
|
||||||
# Enable Screen Space Ambient Occlusion
|
|
||||||
enableSsao = true
|
|
||||||
#
|
|
||||||
# If true some vanilla graphics settings will be automatically changed
|
|
||||||
# during DH setup to provide a better experience.
|
|
||||||
#
|
|
||||||
# IE disabling vanilla clouds (which render on top of DH LODs),
|
|
||||||
# and chunk fading (DH already fades MC chunks)
|
|
||||||
overrideVanillaGraphicsSettings = true
|
|
||||||
|
|
||||||
[client.advanced.graphics.culling]
|
|
||||||
#
|
|
||||||
# If false all beacons near the camera won't be drawn to prevent vanilla overdraw.
|
|
||||||
# If true all beacons will be rendered.
|
|
||||||
#
|
|
||||||
# Generally this should be left as true. It's main purpose is for debugging
|
|
||||||
# beacon updating/rendering.
|
|
||||||
disableBeaconDistanceCulling = true
|
|
||||||
#
|
|
||||||
# Determines how far from the camera Distant Horizons will start rendering.
|
|
||||||
# Measured as a percentage of the vanilla render distance.
|
|
||||||
#
|
|
||||||
# -1 = auto, overdraw will change based on the vanilla render distance.
|
|
||||||
#
|
|
||||||
# Higher values will prevent LODs from rendering behind vanilla blocks at a higher distance,
|
|
||||||
# but may cause holes in the world.
|
|
||||||
# Holes are most likely to appear when flying through unloaded terrain.
|
|
||||||
#
|
|
||||||
# Increasing the vanilla render distance increases the effectiveness of this setting.
|
|
||||||
overdrawPrevention = "-1.0"
|
|
||||||
#
|
|
||||||
# If enabled caves won't be rendered.
|
|
||||||
#
|
|
||||||
# Note: for some world types this can cause
|
|
||||||
# overhangs or walls for floating objects.
|
|
||||||
# Tweaking the caveCullingHeight, can resolve some
|
|
||||||
# of those issues.
|
|
||||||
enableCaveCulling = true
|
|
||||||
#
|
|
||||||
# Identical to the other frustum culling option
|
|
||||||
# only used when a shader mod is present using the DH API
|
|
||||||
# and the shadow pass is being rendered.
|
|
||||||
#
|
|
||||||
# Disable this if shadows render incorrectly.
|
|
||||||
disableShadowPassFrustumCulling = false
|
|
||||||
#
|
|
||||||
# At what Y value should cave culling start?
|
|
||||||
# Lower this value if you get walls for areas with 0 light.
|
|
||||||
caveCullingHeight = 60
|
|
||||||
#
|
|
||||||
# A comma separated list of block resource locations that shouldn't be rendered
|
|
||||||
# if they are in a 0 sky light underground area.
|
|
||||||
# Air is always included in this list.
|
|
||||||
#
|
|
||||||
# Defaults to an empty list since most cave blocks will be automatically ignored due to being:
|
|
||||||
# transparent, non-solid, or liquids, but new blocks can be added here if needed.
|
|
||||||
ignoredRenderCaveBlockCsv = ""
|
|
||||||
#
|
|
||||||
# If set to true the overdraw prevention radius will get closer
|
|
||||||
# to the camera when flying/moving quickly.
|
|
||||||
#
|
|
||||||
# This helps reduce issues where Minecraft can't load or
|
|
||||||
# generate chunks fast enough to keep up with DH.
|
|
||||||
reduceOverdrawWithFastMovement = true
|
|
||||||
#
|
|
||||||
# A comma separated list of block resource locations that will be replaced by water
|
|
||||||
# if they're visible on the water's surface.
|
|
||||||
waterSubSurfaceBlockReplacementCsv = "minecraft:kelp,minecraft:tall_seagrass,minecraft:seagrass"
|
|
||||||
#
|
|
||||||
# A comma separated list of block resource locations that won't be rendered by DH.
|
|
||||||
# Air is always included in this list.
|
|
||||||
#
|
|
||||||
# Note:
|
|
||||||
# If you see gaps, or holes you may have to change
|
|
||||||
# worldCompression to [MERGE_SAME_BLOCKS] and re-generate the LODs.
|
|
||||||
ignoredRenderBlockCsv = "minecraft:barrier,minecraft:structure_void,minecraft:light,minecraft:tripwire,minecraft:brown_mushroom"
|
|
||||||
#
|
|
||||||
# A comma separated list of block resource locations that will be removed
|
|
||||||
# when on top of water.
|
|
||||||
waterSurfaceBlockReplacementCsv = "minecraft:lily_pad"
|
|
||||||
#
|
|
||||||
# If true LODs outside the player's camera
|
|
||||||
# aren't drawn, increasing GPU performance.
|
|
||||||
#
|
|
||||||
# If false all LODs are drawn, even those behind
|
|
||||||
# the player's camera, decreasing GPU performance.
|
|
||||||
#
|
|
||||||
# Disable this if you see LODs disappearing at the corners of your vision.
|
|
||||||
disableFrustumCulling = false
|
|
||||||
|
|
||||||
[client.advanced.graphics.noiseTexture]
|
|
||||||
#
|
|
||||||
# Should a noise texture be applied to LODs?
|
|
||||||
#
|
|
||||||
# This is done to simulate textures and make the LODs appear more detailed.
|
|
||||||
enableNoiseTexture = true
|
|
||||||
#
|
|
||||||
# Defines how far should the noise texture render before it fades away. (in blocks)
|
|
||||||
# Set to 0 to disable noise from fading away
|
|
||||||
noiseDropoff = 1024
|
|
||||||
#
|
|
||||||
# How many steps of noise should be applied to LODs?
|
|
||||||
noiseSteps = 4
|
|
||||||
#
|
|
||||||
# How intense should the noise should be?
|
|
||||||
noiseIntensity = "0.05"
|
|
||||||
|
|
||||||
[client.advanced.graphics.experimental]
|
|
||||||
#
|
|
||||||
# A comma separated list of dimension resource locations where DH won't render.
|
|
||||||
#
|
|
||||||
# Example: "minecraft:the_nether,minecraft:the_end"
|
|
||||||
#
|
|
||||||
# Note:
|
|
||||||
# Some DH settings will be disabled and/or changed to improve
|
|
||||||
# visuals when DH rendering is disabled.
|
|
||||||
ignoredDimensionCsv = ""
|
|
||||||
#
|
|
||||||
# Requires a restart to change.
|
|
||||||
#
|
|
||||||
# Options:
|
|
||||||
# AUTO - changes based on the most likely API for that MC version
|
|
||||||
# OPEN_GL - Default
|
|
||||||
# BLAZE_3D - Only supported on MC 1.21.11
|
|
||||||
renderingApi = "AUTO"
|
|
||||||
#
|
|
||||||
# This is the earth size ratio when applying the curvature shader effect.
|
|
||||||
# Note: Enabling this feature may cause rendering bugs.
|
|
||||||
#
|
|
||||||
# 0 = flat/disabled
|
|
||||||
# 1 = 1 to 1 (6,371,000 blocks)
|
|
||||||
# 100 = 1 to 100 (63,710 blocks)
|
|
||||||
# 10000 = 1 to 10000 (637.1 blocks)
|
|
||||||
#
|
|
||||||
# Note: Due to current limitations, the min value is [50]
|
|
||||||
# and the max value is 5000. Any values outside this range
|
|
||||||
# will be set to 0 (disabled).
|
|
||||||
earthCurveRatio = 0
|
|
||||||
|
|
||||||
[client.advanced.graphics.genericRendering]
|
|
||||||
#
|
|
||||||
# A comma separated separated list of dimension resource locations where DH clouds will render.
|
|
||||||
#
|
|
||||||
# Example: "minecraft:overworld,minecraft:the_end"
|
|
||||||
#
|
|
||||||
# Changes will only be seen when the world is re-loaded.
|
|
||||||
dimensionEnabledCloudRenderingCsv = "minecraft:overworld"
|
|
||||||
#
|
|
||||||
# If true LOD clouds will be rendered.
|
|
||||||
enableCloudRendering = true
|
|
||||||
#
|
|
||||||
# If true LOD beacon beams will be rendered wider at extreme distances,
|
|
||||||
# making them easier to see.
|
|
||||||
# If false all LOD beacon beams will only ever be 1 block wide.
|
|
||||||
expandDistantBeacons = true
|
|
||||||
#
|
|
||||||
# Sets the maximum height at which beacons will render.This will only affect new beacons coming into LOD render distance.Beacons currently visible in LOD chunks will not be affected.
|
|
||||||
beaconRenderHeight = 6000
|
|
||||||
#
|
|
||||||
# If true LOD beacon beams will be rendered.
|
|
||||||
enableBeaconRendering = true
|
|
||||||
#
|
|
||||||
# If true non terrain objects will be rendered in DH's terrain.
|
|
||||||
# This includes beacon beams and clouds.
|
|
||||||
enableGenericRendering = true
|
|
||||||
|
|
||||||
[client.advanced.graphics.quality]
|
|
||||||
#
|
|
||||||
# What is the maximum detail LODs should be drawn at?
|
|
||||||
# Higher settings will increase memory and GPU usage.
|
|
||||||
#
|
|
||||||
# CHUNK: render 1 LOD for each Chunk.
|
|
||||||
# HALF_CHUNK: render 4 LODs for each Chunk.
|
|
||||||
# FOUR_BLOCKS: render 16 LODs for each Chunk.
|
|
||||||
# TWO_BLOCKS: render 64 LODs for each Chunk.
|
|
||||||
# BLOCK: render 256 LODs for each Chunk (width of one block).
|
|
||||||
#
|
|
||||||
# Lowest Quality: CHUNK
|
|
||||||
# Highest Quality: BLOCK
|
|
||||||
maxHorizontalResolution = "BLOCK"
|
|
||||||
#
|
|
||||||
# If true LODs will fade away as you get closer to them.
|
|
||||||
# If false LODs will cut off abruptly at a set distance from the camera.
|
|
||||||
# This setting is affected by the vanilla overdraw prevention config.
|
|
||||||
ditherDhFade = true
|
|
||||||
#
|
|
||||||
# Should DH fade out before reaching the far clip plane?
|
|
||||||
# This is helpful to prevent DH clouds from cutting off in the distance.
|
|
||||||
dhFadeFarClipPlane = true
|
|
||||||
#
|
|
||||||
# How bright LOD colors are.
|
|
||||||
#
|
|
||||||
# 0 = black
|
|
||||||
# 1 = normal
|
|
||||||
# 2 = near white
|
|
||||||
brightnessMultiplier = "1.0"
|
|
||||||
#
|
|
||||||
# How should LODs be shaded?
|
|
||||||
#
|
|
||||||
# AUTO: Uses the same side shading as vanilla Minecraft blocks.
|
|
||||||
# ENABLED: Simulates Minecraft's block shading for LODs.
|
|
||||||
# Can be used to force LOD shading when using some shaders.
|
|
||||||
# DISABLED: All LOD sides will be rendered with the same brightness.
|
|
||||||
lodShading = "AUTO"
|
|
||||||
#
|
|
||||||
# How saturated LOD colors are.
|
|
||||||
#
|
|
||||||
# 0 = black and white
|
|
||||||
# 1 = normal
|
|
||||||
# 2 = very saturated
|
|
||||||
saturationMultiplier = "1.0"
|
|
||||||
#
|
|
||||||
# This indicates how well LODs will represent
|
|
||||||
# overhangs, caves, floating islands, etc.
|
|
||||||
# Higher options will make the world more accurate, butwill increase memory and GPU usage.
|
|
||||||
#
|
|
||||||
# Lowest Quality: HEIGHT_MAP
|
|
||||||
# Highest Quality: EXTREME
|
|
||||||
verticalQuality = "MEDIUM"
|
|
||||||
#
|
|
||||||
# What blocks shouldn't be rendered as LODs?
|
|
||||||
#
|
|
||||||
# NONE: Represent all blocks in the LODs
|
|
||||||
# NON_COLLIDING: Only represent solid blocks in the LODs (tall grass, torches, etc. won't count for a LOD's height)
|
|
||||||
blocksToIgnore = "NON_COLLIDING"
|
|
||||||
#
|
|
||||||
# The radius of the mod's render distance. (measured in chunks)
|
|
||||||
lodChunkRenderDistanceRadius = 256
|
|
||||||
#
|
|
||||||
# How should the sides and bottom of grass block LODs render?
|
|
||||||
#
|
|
||||||
# AS_GRASS: all sides of dirt LOD's render using the top (green) color.
|
|
||||||
# FADE_TO_DIRT: sides fade from grass to dirt.
|
|
||||||
# AS_DIRT: sides render entirely as dirt.
|
|
||||||
grassSideRendering = "FADE_TO_DIRT"
|
|
||||||
#
|
|
||||||
# Should the blocks underneath avoided blocks gain the color of the avoided block?
|
|
||||||
#
|
|
||||||
# True: a red flower will tint the grass below it red.
|
|
||||||
# False: skipped blocks will not change color of surface below them.
|
|
||||||
tintWithAvoidedBlocks = true
|
|
||||||
#
|
|
||||||
# This indicates how quickly LODs decrease in quality the further away they are.
|
|
||||||
# Higher settings will render higher quality fake chunks farther away,
|
|
||||||
# but will increase memory and GPU usage.
|
|
||||||
horizontalQuality = "MEDIUM"
|
|
||||||
#
|
|
||||||
# How should LOD transparency be handled.
|
|
||||||
#
|
|
||||||
# COMPLETE: LODs will render transparent.
|
|
||||||
# FAKE: LODs will be opaque, but shaded to match the blocks underneath.
|
|
||||||
# DISABLED: LODs will be opaque.
|
|
||||||
transparency = "COMPLETE"
|
|
||||||
#
|
|
||||||
# This is the same as vanilla Biome Blending settings for Lod area.
|
|
||||||
# Note that anything other than '0' will greatly effect Lod building time.
|
|
||||||
#
|
|
||||||
# '0' equals to Vanilla Biome Blending of '1x1' or 'OFF',
|
|
||||||
# '1' equals to Vanilla Biome Blending of '3x3',
|
|
||||||
# '2' equals to Vanilla Biome Blending of '5x5'...
|
|
||||||
lodBiomeBlending = 3
|
|
||||||
#
|
|
||||||
# How should vanilla Minecraft fade into Distant Horizons LODs?
|
|
||||||
#
|
|
||||||
# NONE: Fastest, there will be a pronounced border between DH and MC rendering.
|
|
||||||
# SINGLE_PASS: Fades after MC's transparent pass, opaque blocks underwater won't be faded.
|
|
||||||
# DOUBLE_PASS: Slowest, fades after both MC's opaque and transparent passes, provides the smoothest transition.
|
|
||||||
vanillaFadeMode = "DOUBLE_PASS"
|
|
||||||
|
|
||||||
[client.advanced.graphics.fog]
|
|
||||||
#
|
|
||||||
# Should Minecraft's fog render?
|
|
||||||
# Note: Other mods may conflict with this setting.
|
|
||||||
enableVanillaFog = false
|
|
||||||
#
|
|
||||||
# What is the maximum fog thickness?
|
|
||||||
#
|
|
||||||
# 0.0: No fog.
|
|
||||||
# 1.0: Fully opaque fog.
|
|
||||||
farFogMax = "1.0"
|
|
||||||
#
|
|
||||||
# Determines if fog is drawn on DH LODs.
|
|
||||||
enableDhFog = true
|
|
||||||
#
|
|
||||||
# At what distance should the far fog start?
|
|
||||||
#
|
|
||||||
# 0.0: Fog starts at the player's position.
|
|
||||||
# 1.0: Fog starts at the closest edge of the vanilla render distance.
|
|
||||||
# 1.414: Fog starts at the corner of the vanilla render distance.
|
|
||||||
farFogStart = "0.4"
|
|
||||||
#
|
|
||||||
# What is the minimum fog thickness?
|
|
||||||
#
|
|
||||||
# 0.0: No fog.
|
|
||||||
# 1.0: Fully opaque fog.
|
|
||||||
farFogMin = "0.0"
|
|
||||||
#
|
|
||||||
# What color should fog use?
|
|
||||||
#
|
|
||||||
# USE_WORLD_FOG_COLOR: Use the world's fog color.
|
|
||||||
# USE_SKY_COLOR: Use the sky's color.
|
|
||||||
colorMode = "USE_WORLD_FOG_COLOR"
|
|
||||||
#
|
|
||||||
# How should the fog thickness should be calculated?
|
|
||||||
#
|
|
||||||
# LINEAR: Linear based on distance (will ignore 'density')
|
|
||||||
# EXPONENTIAL: 1/(e^(distance*density))
|
|
||||||
# EXPONENTIAL_SQUARED: 1/(e^((distance*density)^2)
|
|
||||||
farFogFalloff = "EXPONENTIAL_SQUARED"
|
|
||||||
#
|
|
||||||
# Used in conjunction with the Fog Falloff.
|
|
||||||
farFogDensity = "2.5"
|
|
||||||
#
|
|
||||||
# Where should the far fog end?
|
|
||||||
#
|
|
||||||
# 0.0: Fog ends at player's position.
|
|
||||||
# 1.0: Fog ends at the closest edge of the vanilla render distance.
|
|
||||||
# 1.414: Fog ends at the corner of the vanilla render distance.
|
|
||||||
farFogEnd = "1.0"
|
|
||||||
|
|
||||||
[client.advanced.graphics.fog.heightFog]
|
|
||||||
#
|
|
||||||
# Where should the height fog start?
|
|
||||||
#
|
|
||||||
# ABOVE_CAMERA: Height fog starts at the camera and goes towards the sky
|
|
||||||
# BELOW_CAMERA: Height fog starts at the camera and goes towards the void
|
|
||||||
# ABOVE_AND_BELOW_CAMERA: Height fog starts from the camera to goes towards both the sky and void
|
|
||||||
# ABOVE_SET_HEIGHT: Height fog starts from a set height and goes towards the sky
|
|
||||||
# BELOW_SET_HEIGHT: Height fog starts from a set height and goes towards the void
|
|
||||||
# ABOVE_AND_BELOW_SET_HEIGHT: Height fog starts from a set height and goes towards both the sky and void
|
|
||||||
heightFogDirection = "BELOW_SET_HEIGHT"
|
|
||||||
#
|
|
||||||
# What is the minimum fog thickness?
|
|
||||||
#
|
|
||||||
# 0.0: No fog.
|
|
||||||
# 1.0: Fully opaque fog.
|
|
||||||
heightFogMin = "0.0"
|
|
||||||
#
|
|
||||||
# If the height fog is calculated around a set height, what is that height position?
|
|
||||||
heightFogBaseHeight = "80.0"
|
|
||||||
#
|
|
||||||
# What is the maximum fog thickness?
|
|
||||||
#
|
|
||||||
# 0.0: No fog.
|
|
||||||
# 1.0: Fully opaque fog.
|
|
||||||
heightFogMax = "1.0"
|
|
||||||
#
|
|
||||||
# How should the height fog thickness should be calculated?
|
|
||||||
#
|
|
||||||
# LINEAR: Linear based on height (will ignore 'density')
|
|
||||||
# EXPONENTIAL: 1/(e^(height*density))
|
|
||||||
# EXPONENTIAL_SQUARED: 1/(e^((height*density)^2)
|
|
||||||
heightFogFalloff = "EXPONENTIAL_SQUARED"
|
|
||||||
#
|
|
||||||
# What is the height fog's density?
|
|
||||||
heightFogDensity = "20.0"
|
|
||||||
#
|
|
||||||
# How should height effect the fog thickness?
|
|
||||||
# Note: height fog is combined with the other fog settings.
|
|
||||||
#
|
|
||||||
# SPHERICAL: Fog is calculated based on camera distance.
|
|
||||||
# CYLINDRICAL: Ignore height, fog is calculated based on horizontal distance.
|
|
||||||
#
|
|
||||||
# MAX: max(heightFog, farFog)
|
|
||||||
# ADDITION: heightFog + farFog
|
|
||||||
# MULTIPLY: heightFog * farFog
|
|
||||||
# INVERSE_MULTIPLY: 1 - (1-heightFog) * (1-farFog)
|
|
||||||
# LIMITED_ADDITION: farFog + max(farFog, heightFog)
|
|
||||||
# MULTIPLY_ADDITION: farFog + farFog * heightFog
|
|
||||||
# INVERSE_MULTIPLY_ADDITION: farFog + 1 - (1-heightFog) * (1-farFog)
|
|
||||||
# AVERAGE: farFog*0.5 + heightFog*0.5
|
|
||||||
heightFogMixMode = "SPHERICAL"
|
|
||||||
#
|
|
||||||
# Should the start of the height fog be offset?
|
|
||||||
#
|
|
||||||
# 0.0: Fog start with no offset.
|
|
||||||
# 1.0: Fog start with offset of the entire world's height. (Includes depth)
|
|
||||||
heightFogStart = "0.0"
|
|
||||||
#
|
|
||||||
# Should the end of the height fog be offset?
|
|
||||||
#
|
|
||||||
# 0.0: Fog end with no offset.
|
|
||||||
# 1.0: Fog end with offset of the entire world's height. (Include depth)
|
|
||||||
heightFogEnd = "0.6"
|
|
||||||
|
|
||||||
[client.advanced.multiplayer]
|
|
||||||
#
|
|
||||||
# How should multiplayer save folders should be named?
|
|
||||||
#
|
|
||||||
# NAME_ONLY: Example: "Minecraft Server"
|
|
||||||
# IP_ONLY: Example: "192.168.1.40"
|
|
||||||
# NAME_IP: Example: "Minecraft Server IP 192.168.1.40"
|
|
||||||
# NAME_IP_PORT: Example: "Minecraft Server IP 192.168.1.40:25565"NAME_IP_PORT_MC_VERSION: Example: "Minecraft Server IP 192.168.1.40:25565 GameVersion 1.16.5"
|
|
||||||
serverFolderNameMode = "NAME_ONLY"
|
|
||||||
@@ -1,5 +0,0 @@
|
|||||||
#Mon Mar 24 21:06:26 WET 2025
|
|
||||||
accurateplace-enabled=true
|
|
||||||
confirmation=true
|
|
||||||
confirmationType=true
|
|
||||||
fastbreak-enabled=false
|
|
||||||
@@ -1,75 +0,0 @@
|
|||||||
|
|
||||||
#Client Configuration
|
|
||||||
[client]
|
|
||||||
|
|
||||||
[client.visual_options]
|
|
||||||
# If plaques should show on the top of the screen.
|
|
||||||
on_top = true
|
|
||||||
# The distance from the top or bottom of the screen, in pixels.
|
|
||||||
#Range: 8 ~ 256
|
|
||||||
distance = 16
|
|
||||||
# The horizontal offset from the center, in pixels.
|
|
||||||
#Range: -256 ~ 256
|
|
||||||
horizontal_offset = 0
|
|
||||||
# Hide waila/hwyla/jade popups while plaques are showing.
|
|
||||||
hide_waila = false
|
|
||||||
# If plaques should show for task advancements (normal advancements).
|
|
||||||
tasks = true
|
|
||||||
# If plaques should show for goal advancements (medium-difficulty advancements).
|
|
||||||
goals = true
|
|
||||||
# If plaques should show for challenge advancements (high-difficulty advancements).
|
|
||||||
challenges = true
|
|
||||||
# Text color to use for plaque titles (like "Advancement made!"). Can be entered as an 8-digit hex color code #AARRGGBB for convenience. If Prism library is installed, any Prism color definition is supported.
|
|
||||||
title_color = "#FF332200"
|
|
||||||
# Text color to use for advancement names on plaques. Can be entered as an 8-digit hex color code #AARRGGBB for convenience. If Prism library is installed, any Prism color definition is supported.
|
|
||||||
name_color = "#FFFFFFFF"
|
|
||||||
|
|
||||||
[client.duration_options]
|
|
||||||
# Duration of the shiny effect fade in for tasks.
|
|
||||||
#Range: 0.1 ~ 3.0
|
|
||||||
task_effect_fadein = 0.5
|
|
||||||
# Duration of the shiny effect fade out for tasks.
|
|
||||||
#Range: 0.1 ~ 3.0
|
|
||||||
task_effect_fadeout = 1.5
|
|
||||||
# Duration of the plaques for tasks (minus the effect fade in/out durations).
|
|
||||||
#Range: 2.0 ~ 10.0
|
|
||||||
task_duration = 7.0
|
|
||||||
# Duration of the shiny effect fade in for goals.
|
|
||||||
#Range: 0.1 ~ 3.0
|
|
||||||
goal_effect_fadein = 0.5
|
|
||||||
# Duration of the shiny effect fade out for goals.
|
|
||||||
#Range: 0.1 ~ 3.0
|
|
||||||
goal_effect_fadeout = 1.5
|
|
||||||
# Duration of the plaques for goals (minus the effect fade in/out durations).
|
|
||||||
#Range: 2.0 ~ 10.0
|
|
||||||
goal_duration = 7.0
|
|
||||||
# Duration of the shiny effect fade in for challenges.
|
|
||||||
#Range: 0.1 ~ 3.0
|
|
||||||
challenge_effect_fadein = 1.25
|
|
||||||
# Duration of the shiny effect fade out for challenges.
|
|
||||||
#Range: 0.1 ~ 3.0
|
|
||||||
challenge_effect_fadeout = 1.5
|
|
||||||
# Duration of the plaques for challenges (minus the effect fade in/out durations).
|
|
||||||
#Range: 2.0 ~ 10.0
|
|
||||||
challenge_duration = 7.0
|
|
||||||
|
|
||||||
[client.functionality_options]
|
|
||||||
# Blacklist of advancements to never show plaques for. Takes precedence over whitelist if they conflict.
|
|
||||||
# Options:
|
|
||||||
# Advancement ID (eg. "minecraft:adventure/adventuring_time")
|
|
||||||
# Mod ID (Omit the colon, eg. "minecraft")
|
|
||||||
# Advancement Category (End with a /, eg. "minecraft:story/")
|
|
||||||
blacklist = []
|
|
||||||
# Whitelist of advancements to show plaques for. Leave empty to display for all.
|
|
||||||
# Same options available as blacklist.
|
|
||||||
whitelist = []
|
|
||||||
# Volume of task sounds. Set to 0 to mute.
|
|
||||||
#Range: 0.0 ~ 1.0
|
|
||||||
task_volume = 1.0
|
|
||||||
# Volume of goal sounds. Set to 0 to mute.
|
|
||||||
#Range: 0.0 ~ 1.0
|
|
||||||
goal_volume = 1.0
|
|
||||||
# Volume of challenge sounds. Set to 0 to mute.
|
|
||||||
#Range: 0.0 ~ 1.0
|
|
||||||
challenge_volume = 1.0
|
|
||||||
|
|
||||||
@@ -1,73 +0,0 @@
|
|||||||
#Client Configuration
|
|
||||||
[client]
|
|
||||||
|
|
||||||
[client.visual_options]
|
|
||||||
# If plaques should show on the top of the screen.
|
|
||||||
on_top = true
|
|
||||||
# The distance from the top or bottom of the screen, in pixels.
|
|
||||||
#Range: 8 ~ 256
|
|
||||||
distance = 16
|
|
||||||
# The horizontal offset from the center, in pixels.
|
|
||||||
#Range: -256 ~ 256
|
|
||||||
horizontal_offset = 0
|
|
||||||
# Hide waila/hwyla/jade popups while plaques are showing.
|
|
||||||
hide_waila = false
|
|
||||||
# If plaques should show for task advancements (normal advancements).
|
|
||||||
tasks = true
|
|
||||||
# If plaques should show for goal advancements (medium-difficulty advancements).
|
|
||||||
goals = true
|
|
||||||
# If plaques should show for challenge advancements (high-difficulty advancements).
|
|
||||||
challenges = true
|
|
||||||
# Text color to use for plaque titles (like "Advancement made!"). Can be entered as an 8-digit hex color code #AARRGGBB for convenience. If Prism library is installed, any Prism color definition is supported.
|
|
||||||
title_color = "#FF332200"
|
|
||||||
# Text color to use for advancement names on plaques. Can be entered as an 8-digit hex color code #AARRGGBB for convenience. If Prism library is installed, any Prism color definition is supported.
|
|
||||||
name_color = "#FFFFFFFF"
|
|
||||||
|
|
||||||
[client.duration_options]
|
|
||||||
# Duration of the shiny effect fade in for tasks.
|
|
||||||
#Range: 0.1 ~ 3.0
|
|
||||||
task_effect_fadein = 0.5
|
|
||||||
# Duration of the shiny effect fade out for tasks.
|
|
||||||
#Range: 0.1 ~ 3.0
|
|
||||||
task_effect_fadeout = 1.5
|
|
||||||
# Duration of the plaques for tasks (minus the effect fade in/out durations).
|
|
||||||
#Range: 2.0 ~ 10.0
|
|
||||||
task_duration = 7.0
|
|
||||||
# Duration of the shiny effect fade in for goals.
|
|
||||||
#Range: 0.1 ~ 3.0
|
|
||||||
goal_effect_fadein = 0.5
|
|
||||||
# Duration of the shiny effect fade out for goals.
|
|
||||||
#Range: 0.1 ~ 3.0
|
|
||||||
goal_effect_fadeout = 1.5
|
|
||||||
# Duration of the plaques for goals (minus the effect fade in/out durations).
|
|
||||||
#Range: 2.0 ~ 10.0
|
|
||||||
goal_duration = 7.0
|
|
||||||
# Duration of the shiny effect fade in for challenges.
|
|
||||||
#Range: 0.1 ~ 3.0
|
|
||||||
challenge_effect_fadein = 1.25
|
|
||||||
# Duration of the shiny effect fade out for challenges.
|
|
||||||
#Range: 0.1 ~ 3.0
|
|
||||||
challenge_effect_fadeout = 1.5
|
|
||||||
# Duration of the plaques for challenges (minus the effect fade in/out durations).
|
|
||||||
#Range: 2.0 ~ 10.0
|
|
||||||
challenge_duration = 7.0
|
|
||||||
|
|
||||||
[client.functionality_options]
|
|
||||||
# Blacklist of advancements to never show plaques for. Takes precedence over whitelist if they conflict.
|
|
||||||
# Options:
|
|
||||||
# Advancement ID (eg. "minecraft:adventure/adventuring_time")
|
|
||||||
# Mod ID (Omit the colon, eg. "minecraft")
|
|
||||||
# Advancement Category (End with a /, eg. "minecraft:story/")
|
|
||||||
blacklist = []
|
|
||||||
# Whitelist of advancements to show plaques for. Leave empty to display for all.
|
|
||||||
# Same options available as blacklist.
|
|
||||||
whitelist = []
|
|
||||||
# Volume of task sounds. Set to 0 to mute.
|
|
||||||
#Range: 0.0 ~ 1.0
|
|
||||||
task_volume = 1.0
|
|
||||||
# Volume of goal sounds. Set to 0 to mute.
|
|
||||||
#Range: 0.0 ~ 1.0
|
|
||||||
goal_volume = 1.0
|
|
||||||
# Volume of challenge sounds. Set to 0 to mute.
|
|
||||||
#Range: 0.0 ~ 1.0
|
|
||||||
challenge_volume = 1.0
|
|
||||||
@@ -1,22 +0,0 @@
|
|||||||
{
|
|
||||||
// If true, shows the hunger and saturation values of food in its tooltip while holding SHIFT
|
|
||||||
"showFoodValuesInTooltip": true,
|
|
||||||
// If true, shows the hunger and saturation values of food in its tooltip automatically (without needing to hold SHIFT)
|
|
||||||
"showFoodValuesInTooltipAlways": true,
|
|
||||||
// If true, shows your current saturation level overlayed on the hunger bar
|
|
||||||
"showSaturationHudOverlay": true,
|
|
||||||
// If true, shows the hunger (and saturation if showSaturationHudOverlay is true) that would be restored by food you are currently holding
|
|
||||||
"showFoodValuesHudOverlay": true,
|
|
||||||
// If true, enables the hunger/saturation/health overlays for food in your off-hand
|
|
||||||
"showFoodValuesHudOverlayWhenOffhand": true,
|
|
||||||
// If true, shows your food exhaustion as a progress bar behind the hunger bar
|
|
||||||
"showFoodExhaustionHudUnderlay": true,
|
|
||||||
// If true, shows estimated health restored by food on the health bar
|
|
||||||
"showFoodHealthHudOverlay": true,
|
|
||||||
// If true, shows your hunger, saturation, and exhaustion level in Debug Screen
|
|
||||||
"showFoodDebugInfo": true,
|
|
||||||
// If true, health/hunger overlay will shake to match Minecraft's icon animations
|
|
||||||
"showVanillaAnimationsOverlay": true,
|
|
||||||
// Alpha value of the flashing icons at their most visible point (1.0 = fully opaque, 0.0 = fully transparent)
|
|
||||||
"maxHudOverlayFlashAlpha": 0.6499999761581421
|
|
||||||
}
|
|
||||||
@@ -1,10 +0,0 @@
|
|||||||
#Enables parallel processing of entity.
|
|
||||||
disabled = false
|
|
||||||
#Maximum number of threads to use for parallel processing. Set to -1 to use default value. Note: If 'virtualThreads' is enabled, this setting will be ignored.
|
|
||||||
paraMax = -1
|
|
||||||
#List of entity class for sync processing.
|
|
||||||
synchronizedEntities = ["minecraft:experience_orb", "minecraft:tnt", "minecraft:item"]
|
|
||||||
#Enables parallel processing of entity spawns. Warning, incompatible with Carpet mod lagFreeSpawning rule.
|
|
||||||
enableAsyncSpawn = true
|
|
||||||
#Enables async processing of random ticks.
|
|
||||||
enableAsyncRandomTicks = false
|
|
||||||
@@ -1,21 +0,0 @@
|
|||||||
#safeBlockEntityMap: Boolean. Make 'LevelChunk#blockEntities' thread-safe.
|
|
||||||
#safeClassInstanceMultiMap: Boolean. Make 'ClassInstanceMultiMap' thread-safe.
|
|
||||||
#safeLegacyRandomSource: Boolean. Make LegacyRandomSource thread-safe.
|
|
||||||
#particle$noCulling: A comma-separated list of classes extending 'Particle' that should not be culled.
|
|
||||||
#particle$noLightCache: A comma-separated list of classes extending 'Particle' that should not use the light cache.
|
|
||||||
#particle$lockRequired: A comma-separated list of classes extending 'Particle' that require a spin lock.
|
|
||||||
#particle$lockProvider: A comma-separated list of classes extending 'Particle' that provide a spin lock.
|
|
||||||
#replaceRandom: A comma-separated list of classes that require multithreaded random sources.
|
|
||||||
#create$contraptionNoParticleCollision: A comma-separated list of classes extending 'AbstractContraptionEntity' that should not collide with particles.
|
|
||||||
#
|
|
||||||
#Thu Apr 30 22:17:37 WEST 2026
|
|
||||||
create$contraptionNoParticleCollision=rbasamoyai.createbigcannons.cannon_control.contraption.PitchOrientedContraptionEntity,rbasamoyai.createbigcannons.cannon_control.contraption.AbstractMountedCannonContraption
|
|
||||||
particle$lockProvider=yesman.epicfight.client.particle.TrailParticle,yesman.epicfight.client.particle.AbstractTrailParticle,com.lowdragmc.photon.client.gameobject.FXObject
|
|
||||||
particle$lockRequired=yesman.epicfight.client.particle.TrailParticle,yesman.epicfight.client.particle.AbstractTrailParticle,com.lowdragmc.photon.client.gameobject.FXObject
|
|
||||||
particle$noCulling=com.lowdragmc.photon.client.gameobject.FXObject
|
|
||||||
particle$noLightCache=dev.shadowsoffire.gateways.client.GatewayParticle,com.chailotl.particular.particles.FireflyParticle,com.lowdragmc.photon.client.gameobject.FXObject,net.diebuddies.minecraft.weather.WeatherParticle,cn.coostack.cooparticlesapi.particles.ControlableParticle
|
|
||||||
replaceRandom=appeng.client.render.effects.LightningArcFX,appeng.client.render.effects.LightningFX,de.cheaterpaul.fallingleaves.util.LeafUtil
|
|
||||||
safeBlockEntityMap=false
|
|
||||||
safeClassInstanceMultiMap=false
|
|
||||||
safeLegacyRandomSource=false
|
|
||||||
version=2
|
|
||||||
@@ -1,35 +0,0 @@
|
|||||||
{
|
|
||||||
"version": 1,
|
|
||||||
"particle": {
|
|
||||||
"particleLimit": 16384,
|
|
||||||
"removeIfMissedTick": false,
|
|
||||||
"particleLightCache": true,
|
|
||||||
"cullUnderwaterParticleType": true
|
|
||||||
},
|
|
||||||
"tick": {
|
|
||||||
"animationTickMode": "INTERRUPTIBLE",
|
|
||||||
"particleTickMode": "INTERRUPTIBLE",
|
|
||||||
"tickWeatherAsync": true,
|
|
||||||
"deferredTextureTick": true,
|
|
||||||
"failPerSecLimit": 5,
|
|
||||||
"failBehavior": "RAISE_CRASH",
|
|
||||||
"suppressCME": false
|
|
||||||
},
|
|
||||||
"rendering": {
|
|
||||||
"particleCulling": "SPHERE",
|
|
||||||
"particleRenderingMode": "COMPATIBILITY",
|
|
||||||
"cullWeathers": true,
|
|
||||||
"failPerSecLimit": 20,
|
|
||||||
"failBehavior": "MARK_AS_SYNC"
|
|
||||||
},
|
|
||||||
"valkyrienSkies": {
|
|
||||||
"rainEffect": "STATIONARY",
|
|
||||||
"fixParticleLights": true
|
|
||||||
},
|
|
||||||
"create": {
|
|
||||||
"rainEffect": "STATIONARY"
|
|
||||||
},
|
|
||||||
"cooParticlesAPI": {
|
|
||||||
"tickMode": "ASYNC_IN_PARALLEL"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,38 +0,0 @@
|
|||||||
|
|
||||||
# This is an example boolean property
|
|
||||||
exampleBoolean = true
|
|
||||||
|
|
||||||
# This is an example enum property
|
|
||||||
exampleEnum = "Hello"
|
|
||||||
|
|
||||||
# This is an example enum list property
|
|
||||||
exampleEnumList = [ "Hello", "World" ]
|
|
||||||
|
|
||||||
# This is an example int property
|
|
||||||
exampleInt = 42
|
|
||||||
|
|
||||||
# This is an example int list property
|
|
||||||
exampleIntList = [ 12, 24 ]
|
|
||||||
|
|
||||||
# This is an example multiline string property
|
|
||||||
exampleMultilineString = "Hello World"
|
|
||||||
|
|
||||||
# This is an example resource location set property
|
|
||||||
exampleResourceLocationSet = [ "minecraft:diamond", "minecraft:dirt" ]
|
|
||||||
|
|
||||||
# This is an example string property
|
|
||||||
exampleString = "Hello World"
|
|
||||||
|
|
||||||
# This is an example string list property
|
|
||||||
exampleStringList = [ "Hello", "World" ]
|
|
||||||
|
|
||||||
|
|
||||||
# This is an example category
|
|
||||||
[exampleCategory]
|
|
||||||
|
|
||||||
# This is an example float inside a category
|
|
||||||
exampleFloat = 42.84
|
|
||||||
|
|
||||||
# This is an example string inside a category
|
|
||||||
innerField = "I am inside"
|
|
||||||
|
|
||||||
@@ -1,38 +0,0 @@
|
|||||||
|
|
||||||
# This is an example boolean property
|
|
||||||
exampleBoolean = true
|
|
||||||
|
|
||||||
# This is an example enum property
|
|
||||||
exampleEnum = "Hello"
|
|
||||||
|
|
||||||
# This is an example enum list property
|
|
||||||
exampleEnumList = [ "Hello", "World" ]
|
|
||||||
|
|
||||||
# This is an example int property
|
|
||||||
exampleInt = 42
|
|
||||||
|
|
||||||
# This is an example int list property
|
|
||||||
exampleIntList = [ 12, 24 ]
|
|
||||||
|
|
||||||
# This is an example multiline string property
|
|
||||||
exampleMultilineString = "Hello World"
|
|
||||||
|
|
||||||
# This is an example resource location set property
|
|
||||||
exampleResourceLocationSet = [ "minecraft:dirt", "minecraft:diamond" ]
|
|
||||||
|
|
||||||
# This is an example string property
|
|
||||||
exampleString = "Hello World"
|
|
||||||
|
|
||||||
# This is an example string list property
|
|
||||||
exampleStringList = [ "Hello", "World" ]
|
|
||||||
|
|
||||||
|
|
||||||
# This is an example category
|
|
||||||
[exampleCategory]
|
|
||||||
|
|
||||||
# This is an example float inside a category
|
|
||||||
exampleFloat = 42.84
|
|
||||||
|
|
||||||
# This is an example string inside a category
|
|
||||||
innerField = "I am inside"
|
|
||||||
|
|
||||||
@@ -1,162 +0,0 @@
|
|||||||
{
|
|
||||||
"general": {
|
|
||||||
"disable_mod": false,
|
|
||||||
"hide_bossbar": true,
|
|
||||||
"shadow_text": true,
|
|
||||||
"auto_start": false,
|
|
||||||
"animationSpeed": 1.0,
|
|
||||||
"always_show_ping": false,
|
|
||||||
"hide_debug_crosshair": false,
|
|
||||||
"background_color": 1867534416,
|
|
||||||
"space_modules": false,
|
|
||||||
"always_show_profiler": false,
|
|
||||||
"animations": true,
|
|
||||||
"fontScale": 0.75,
|
|
||||||
"hide_sidebar": true,
|
|
||||||
"always_show_tps": false
|
|
||||||
},
|
|
||||||
"modules_right": [
|
|
||||||
{
|
|
||||||
"name": "system",
|
|
||||||
"name_color": 16755200,
|
|
||||||
"value_color": 5636095,
|
|
||||||
"lines": {
|
|
||||||
"opengl_version": false,
|
|
||||||
"allocation_rate": true,
|
|
||||||
"display": false,
|
|
||||||
"java_version": false,
|
|
||||||
"gpu_driver": false,
|
|
||||||
"memory_usage": true,
|
|
||||||
"allocated_memory": true,
|
|
||||||
"cpu": false,
|
|
||||||
"gpu_utilization": true,
|
|
||||||
"time": false,
|
|
||||||
"gpu": false
|
|
||||||
},
|
|
||||||
"enabled": true
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"empty_lines": 1,
|
|
||||||
"name": "empty",
|
|
||||||
"lines": {
|
|
||||||
"nothing": true
|
|
||||||
},
|
|
||||||
"enabled": true
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"name": "target",
|
|
||||||
"name_color": 43775,
|
|
||||||
"value_color": 16777045,
|
|
||||||
"lines": {
|
|
||||||
"id_fluid": false,
|
|
||||||
"fluid_tags": false,
|
|
||||||
"block_states": true,
|
|
||||||
"targeted_block": true,
|
|
||||||
"block_tags": true,
|
|
||||||
"id_block": true,
|
|
||||||
"nothing": true,
|
|
||||||
"nothing2": false,
|
|
||||||
"targeted_fluid": false,
|
|
||||||
"targeted_entity": false,
|
|
||||||
"fluid_states": false
|
|
||||||
},
|
|
||||||
"enabled": true
|
|
||||||
}
|
|
||||||
],
|
|
||||||
"modules_left": [
|
|
||||||
{
|
|
||||||
"name": "minecraft",
|
|
||||||
"name_color": 10506797,
|
|
||||||
"value_color": 43520,
|
|
||||||
"lines": {
|
|
||||||
"minecraft": true
|
|
||||||
},
|
|
||||||
"enabled": true
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"color_high": 5635925,
|
|
||||||
"color_med": 16777045,
|
|
||||||
"name": "fps",
|
|
||||||
"lines": {
|
|
||||||
"fps": true
|
|
||||||
},
|
|
||||||
"enabled": true,
|
|
||||||
"color_low": 16733525
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"color_x": 16733525,
|
|
||||||
"color_y": 5635925,
|
|
||||||
"color_z": 5636095,
|
|
||||||
"name": "coords",
|
|
||||||
"name_color": 16733525,
|
|
||||||
"lines": {
|
|
||||||
"chunk_coords": true,
|
|
||||||
"player_coords": false,
|
|
||||||
"block_coords": true,
|
|
||||||
"absolute_velocity": true,
|
|
||||||
"velocity": true,
|
|
||||||
"chunk_relative_coords": true,
|
|
||||||
"horizontal_velocity": true
|
|
||||||
},
|
|
||||||
"enabled": true
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"name": "location",
|
|
||||||
"name_color": 43520,
|
|
||||||
"value_color": 5636095,
|
|
||||||
"lines": {
|
|
||||||
"light": true,
|
|
||||||
"biome": true,
|
|
||||||
"rotation": true,
|
|
||||||
"facing": true,
|
|
||||||
"slime_chunk": true,
|
|
||||||
"local_difficulty": false,
|
|
||||||
"day_ticks": false,
|
|
||||||
"days_played": true,
|
|
||||||
"dimension": false,
|
|
||||||
"highest_block": false,
|
|
||||||
"highest_block_server": false,
|
|
||||||
"light_server": false
|
|
||||||
},
|
|
||||||
"enabled": true
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"name": "entity",
|
|
||||||
"name_color": 16733525,
|
|
||||||
"value_color": 16777045,
|
|
||||||
"total_entities_color": 16755200,
|
|
||||||
"lines": {
|
|
||||||
"entities": false,
|
|
||||||
"water_creature": false,
|
|
||||||
"underground_water_creature": false,
|
|
||||||
"ambient": false,
|
|
||||||
"particles": false,
|
|
||||||
"axolotls": false,
|
|
||||||
"creature": false,
|
|
||||||
"water_ambient": false,
|
|
||||||
"monster": true,
|
|
||||||
"misc": false
|
|
||||||
},
|
|
||||||
"enabled": true
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"name": "target",
|
|
||||||
"name_color": 43775,
|
|
||||||
"value_color": 16777045,
|
|
||||||
"lines": {
|
|
||||||
"id_fluid": false,
|
|
||||||
"fluid_tags": false,
|
|
||||||
"block_states": false,
|
|
||||||
"targeted_block": false,
|
|
||||||
"block_tags": false,
|
|
||||||
"id_block": false,
|
|
||||||
"nothing": true,
|
|
||||||
"nothing2": false,
|
|
||||||
"targeted_fluid": false,
|
|
||||||
"targeted_entity": true,
|
|
||||||
"fluid_states": false
|
|
||||||
},
|
|
||||||
"enabled": true
|
|
||||||
}
|
|
||||||
]
|
|
||||||
}
|
|
||||||
@@ -1,18 +0,0 @@
|
|||||||
{
|
|
||||||
"verticalScaling": {
|
|
||||||
"desc:": "The amount by which the chunk render distance sphere is stretched vertically. default:2.0, min 0.5, max 10",
|
|
||||||
"verticalScaling": 2.0
|
|
||||||
},
|
|
||||||
"horizontalScaling": {
|
|
||||||
"desc:": "The amount by which the chunk render distance sphere is stretched horizontally. default:1.0, min 0.05, max 2",
|
|
||||||
"horizontalScaling": 1.1
|
|
||||||
},
|
|
||||||
"affectEntities": {
|
|
||||||
"desc:": "Enables the distance stretch to also affect entity rendering, default = true",
|
|
||||||
"affectEntities": true
|
|
||||||
},
|
|
||||||
"debugMode": {
|
|
||||||
"desc:": "Enables debug mode, which displays how many sections are being hidden(A section is an area of 16x16x16 blocks) default:false",
|
|
||||||
"debugMode": false
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
{
|
|
||||||
// Align player to camera on left & right clicks
|
|
||||||
"aimOnInteract": true,
|
|
||||||
// How long player will be aligned to camera after left & right clicks
|
|
||||||
"aimDuration": 40,
|
|
||||||
// Angle in degrees within the player will slightly follow camera yaw (while standing still)
|
|
||||||
"followYaw": 45,
|
|
||||||
// Does camera should rotate freely during elytra flight
|
|
||||||
"freeCameraDuringElytraFlight": false,
|
|
||||||
// Completely remove third-person front view
|
|
||||||
"skipThirdPersonFrontView": false,
|
|
||||||
// How fast player changes movement direction in third-person
|
|
||||||
"playerRotationSpeed": 50,
|
|
||||||
// How fast player pitch follows camera pitch in third-person
|
|
||||||
"pitchChangeSpeed": 65
|
|
||||||
}
|
|
||||||
@@ -1,21 +0,0 @@
|
|||||||
{
|
|
||||||
"blurExclusions": [
|
|
||||||
"net.minecraft.class_408",
|
|
||||||
"com.replaymod.lib.de.johni0702.minecraft.gui.container.AbstractGuiOverlay$UserInputGuiScreen",
|
|
||||||
"ai.arcblroth.projectInception.client.InceptionInterfaceScreen",
|
|
||||||
"net.optifine.gui.GuiChatOF",
|
|
||||||
"baritone.",
|
|
||||||
"io.github.darkkronicle.advancedchatcore.chat.AdvancedChatScreen",
|
|
||||||
"net.coderbot.iris.gui.screen.ShaderPackScreen",
|
|
||||||
"eu.midnightdust.midnightcontrols.client.gui.TouchscreenOverlay"
|
|
||||||
],
|
|
||||||
"fadeTimeMillis": 200,
|
|
||||||
"fadeOutTimeMillis": 200,
|
|
||||||
"ease": true,
|
|
||||||
"radius": 8,
|
|
||||||
"gradientStart": "#000000",
|
|
||||||
"gradientStartAlpha": 75,
|
|
||||||
"gradientEnd": "#000000",
|
|
||||||
"gradientEndAlpha": 75,
|
|
||||||
"showScreenTitle": false
|
|
||||||
}
|
|
||||||
@@ -1,39 +0,0 @@
|
|||||||
# Delete regions from the cache when they have not been loaded for X days.
|
|
||||||
#
|
|
||||||
# The cache for a given world is cleaned up whenever you disconnect from the server.
|
|
||||||
# Entire worlds are cleaned up when the game starts and you have not visited them for X days.
|
|
||||||
#
|
|
||||||
# Set to -1 to disabled.
|
|
||||||
# Set to 0 to clean up everything after every disconnect.
|
|
||||||
delete-unused-regions-after-days=-1
|
|
||||||
# Enables support for servers with multiple identically-named worlds.
|
|
||||||
#
|
|
||||||
# When enabled, a new local cache is started on each world change. If there are enough chunks with similar content in two caches, they will automatically be merged.
|
|
||||||
# This does mean that you may need to walk around a little before Bobby loads in cached chunks if there is little identifying information in your world (e.g. flat worlds).
|
|
||||||
#
|
|
||||||
# You may need to delete your existing cache if it is comprised of multiple worlds to prevent Bobby from merging into it.
|
|
||||||
# Requires a `/bobby upgrade` after enabling with existing cache.
|
|
||||||
dynamic-multi-world=false
|
|
||||||
enabled=true
|
|
||||||
# Changes the maximum value configurable for Render Distance.
|
|
||||||
#
|
|
||||||
# Requires Sodium.
|
|
||||||
max-render-distance=32
|
|
||||||
# Do not load block entities (e.g. chests) in fake chunks.
|
|
||||||
# These need updating every tick which can add up.
|
|
||||||
#
|
|
||||||
# Enabled by default because the render distance for block entities is usually smaller than the server-view distance anyway.
|
|
||||||
no-block-entities=true
|
|
||||||
# Reduces the light levels in fake chunks so you can tell the difference from real ones.
|
|
||||||
taint-fake-chunks=false
|
|
||||||
# Delays the unloading of chunks which are outside your view distance.
|
|
||||||
# Saves you from having to reload all chunks when leaving the area for a short moment (e.g. cut scenes).
|
|
||||||
# Does not work across dimensions.
|
|
||||||
unload-delay-secs=60
|
|
||||||
# Overwrites the view-distance of the integrated server.
|
|
||||||
# This allows Bobby to be useful in Singleplayer.
|
|
||||||
#
|
|
||||||
# Disabled when at 0.
|
|
||||||
# Bobby is active in singleplayer only if this is enabled.
|
|
||||||
# Requires re-log to en-/disable.
|
|
||||||
view-distance-overwrite=0
|
|
||||||
@@ -1,14 +0,0 @@
|
|||||||
{
|
|
||||||
"enableBorderlessFullscreen": true,
|
|
||||||
"addToVanillaVideoSettings": true,
|
|
||||||
"enableMacOS": false,
|
|
||||||
"customWindowDimensions": {
|
|
||||||
"enabled": false,
|
|
||||||
"x": 0,
|
|
||||||
"y": 0,
|
|
||||||
"width": 0,
|
|
||||||
"height": 0,
|
|
||||||
"useMonitorCoordinates": true
|
|
||||||
},
|
|
||||||
"forceWindowMonitor": -1
|
|
||||||
}
|
|
||||||
@@ -1,208 +0,0 @@
|
|||||||
version = 3
|
|
||||||
# (Default:
|
|
||||||
# max(
|
|
||||||
# 1,
|
|
||||||
# min(
|
|
||||||
# if( is_windows,
|
|
||||||
# (cpus / 1.6 - 2),
|
|
||||||
# (cpus / 1.2 - 2)
|
|
||||||
# ),
|
|
||||||
# if( is_j9vm,
|
|
||||||
# ( ( mem_gb - (if(is_client, 0.6, 0.2)) ) / 0.4 ),
|
|
||||||
# ( ( mem_gb - (if(is_client, 1.2, 0.6)) ) / 0.6 )
|
|
||||||
# )
|
|
||||||
# ) - if(is_client, 2, 0)
|
|
||||||
# )
|
|
||||||
# )
|
|
||||||
# The expression for the default value of global executor parallelism.
|
|
||||||
# This is used when the parallelism isn't overridden.
|
|
||||||
# Available variables: is_windows, is_j9vm, is_client, cpus, mem_gb
|
|
||||||
#
|
|
||||||
defaultGlobalExecutorParallelismExpression = "default"
|
|
||||||
# (Default: 9) Configures the parallelism of global executor
|
|
||||||
globalExecutorParallelism = "default"
|
|
||||||
|
|
||||||
[fixes]
|
|
||||||
# (Default: true)
|
|
||||||
# Whether to disable the shutdown hook of log4j2 on dedicated servers.
|
|
||||||
# Enabling this also makes the JVM exit when the dedicated server is considered fully shut down.
|
|
||||||
# This option have no effect on client-side.
|
|
||||||
# We has historically been doing this, and this config option allows you to disable this behavior.
|
|
||||||
#
|
|
||||||
disableLoggingShutdownHook = "default"
|
|
||||||
# (Default: true) Enforces safe world random access.
|
|
||||||
# This feature detects unsafe off-thread world random access, helping to find the causes
|
|
||||||
# of mysterious "Accessing LegacyRandomSource from multiple threads" crash.
|
|
||||||
# The default behavior is to fail hard when such bad things happens.
|
|
||||||
# Disabling this option will replace this behavior with a warning.
|
|
||||||
#
|
|
||||||
# It is generally not recommended to disable this settings unless you know what you are doing
|
|
||||||
#
|
|
||||||
#
|
|
||||||
enforceSafeWorldRandomAccess = "default"
|
|
||||||
|
|
||||||
[clientSideConfig.modifyMaxVDConfig]
|
|
||||||
# (Default: true) Whether to modify maximum view distance
|
|
||||||
# Set to false for the following reasons:
|
|
||||||
# Incompatible with bobby@5.2.4+mc1.21 (*) (defined in c2me)
|
|
||||||
enabled = "default"
|
|
||||||
# (Default: 66) Max render distance allowed in game options
|
|
||||||
maxViewDistance = "default"
|
|
||||||
# (Default: true) Enable client-side support for extended render distance protocol (c2me:ext_render_distance_v1)
|
|
||||||
# This allows requesting render distances higher than 127 chunks from the server
|
|
||||||
#
|
|
||||||
# Requires Fabric API (currently available)
|
|
||||||
#
|
|
||||||
# Note: The server must advertise support this protocol for this to work
|
|
||||||
#
|
|
||||||
enableExtRenderDistanceProtocol = "default"
|
|
||||||
|
|
||||||
[noTickViewDistance]
|
|
||||||
# (Default: true) Whether to enable no-tick view distance
|
|
||||||
enabled = "default"
|
|
||||||
# (Default: 18) No-tick view distance max concurrent chunk loads
|
|
||||||
# Lower this for a better latency and higher this for a faster loading
|
|
||||||
maxConcurrentChunkLoads = "default"
|
|
||||||
# (Default: true) Whether to use compatibility mode to send chunks
|
|
||||||
# This may fix some mod compatibility issues
|
|
||||||
compatibilityMode = "default"
|
|
||||||
# (Default: true) Enable server-side support for extended render distance protocol (c2me:ext_render_distance_v1)
|
|
||||||
# This allows requesting render distances higher than 127 chunks from the server
|
|
||||||
#
|
|
||||||
# Requires Fabric API (currently available)
|
|
||||||
#
|
|
||||||
enableExtRenderDistanceProtocol = "default"
|
|
||||||
# (Default: false) Whether to ensure correct chunks within normal render distance
|
|
||||||
# This will send chunks twice increasing network load
|
|
||||||
ensureChunkCorrectness = "default"
|
|
||||||
# (Default: 2048) Maximum view distance for no-tick view distance
|
|
||||||
#
|
|
||||||
# This allows you to specify the maximum view distance that no-tick view distance can support.
|
|
||||||
# The maximum supported is 1073741823 and the minimum that make sense is 32,
|
|
||||||
# This option is purely to save memory, as it needs to reserve memory for the maximum view distance
|
|
||||||
#
|
|
||||||
# Note: on the client side, `clientSideConfig.modifyMaxVDConfig.maxViewDistance` should also
|
|
||||||
# be increased to actually expose the view distance in video settings
|
|
||||||
#
|
|
||||||
#
|
|
||||||
maxViewDistance = "default"
|
|
||||||
|
|
||||||
[generalOptimizations]
|
|
||||||
# (Default: true) Whether to let async chunk request no longer block server thread
|
|
||||||
# (may cause incompatibility with other mods)
|
|
||||||
optimizeAsyncChunkRequest = "default"
|
|
||||||
# (Default: 100000) The task interval of mid-tick chunk tasks in nanoseconds (-1 to disable)
|
|
||||||
# Mid-tick chunk tasks is to execute chunk tasks during server tick loop
|
|
||||||
# to speed up chunk loading and generation
|
|
||||||
# This helps chunks loading and generating under high MSPT but may raise
|
|
||||||
# MSPT when chunks are loading or generating
|
|
||||||
#
|
|
||||||
# It is generally not recommended to adjust this value unless you know
|
|
||||||
# what you are doing
|
|
||||||
#
|
|
||||||
# Incompatible with Dimensional Threading (dimthread)
|
|
||||||
#
|
|
||||||
midTickChunkTasksInterval = "default"
|
|
||||||
|
|
||||||
[generalOptimizations.autoSave]
|
|
||||||
# (Default: ENHANCED) Defines how auto save should be handled
|
|
||||||
# VANILLA: Use vanilla auto-save behavior (auto-save performed every tick during ticking)
|
|
||||||
# ENHANCED: Use C2ME enhanced auto-save (auto-save performed when the server have spare time after ticking)
|
|
||||||
# PERIODIC: Use pre-1.18 vanilla auto-save behavior (auto-save performed every 6000 ticks during ticking)
|
|
||||||
#
|
|
||||||
# Please preserve quotes so this config don't break
|
|
||||||
#
|
|
||||||
mode = "default"
|
|
||||||
|
|
||||||
[ioSystem]
|
|
||||||
# (Default: 8192) Soft limit for io worker nbt cache
|
|
||||||
chunkDataCacheSoftLimit = "default"
|
|
||||||
# (Default: 32678) Hard limit for io worker nbt cache
|
|
||||||
chunkDataCacheLimit = "default"
|
|
||||||
# (Default: false) EXPERIMENTAL FEATURE
|
|
||||||
# This replaces the way your chunks are saved.
|
|
||||||
# Please keep regular backups of your world if you are using this feature,
|
|
||||||
# and report any world issues you encounter with this feature to our GitHub.
|
|
||||||
#
|
|
||||||
# Whether to use the fast reduced allocation chunk serializer
|
|
||||||
# (may cause incompatibility with other mods)
|
|
||||||
#
|
|
||||||
# Set to false for the following reasons:
|
|
||||||
# Incompatible with architectury@13.0.8 (*) (defined in c2me)
|
|
||||||
gcFreeChunkSerializer = "default"
|
|
||||||
# (Default: true) Whether to use the optimized implementation of IO system
|
|
||||||
replaceImpl = "default"
|
|
||||||
|
|
||||||
[vanillaWorldGenOptimizations]
|
|
||||||
# (Default: false) Whether to use density function compiler to accelerate world generation
|
|
||||||
#
|
|
||||||
# Density function: https://minecraft.wiki/w/Density_function
|
|
||||||
#
|
|
||||||
# This functionality compiles density functions from world generation
|
|
||||||
# datapacks (including vanilla generation) to JVM bytecode to increase
|
|
||||||
# performance by allowing JVM JIT to better optimize the code
|
|
||||||
#
|
|
||||||
# Currently, all functions provided by vanilla are implemented.
|
|
||||||
# Chunk upgrades from pre-1.18 versions are not implemented and will
|
|
||||||
# fall back to the unoptimized version of density functions.
|
|
||||||
#
|
|
||||||
useDensityFunctionCompiler = "default"
|
|
||||||
# (Default: true) Whether to enable aquifer optimizations to accelerate overworld worldgen
|
|
||||||
# (may cause incompatibility with other mods)
|
|
||||||
optimizeAquifer = "default"
|
|
||||||
# (Default: true) Whether to enable End Biome Cache to accelerate The End worldgen
|
|
||||||
# This is no longer included in lithium-fabric
|
|
||||||
# (may cause incompatibility with other mods)
|
|
||||||
#
|
|
||||||
useEndBiomeCache = "default"
|
|
||||||
# (Default: true) Whether to enable StructureWeightSampler optimizations to accelerate world generation
|
|
||||||
#
|
|
||||||
optimizeStructureWeightSampler = "default"
|
|
||||||
|
|
||||||
[vanillaWorldGenOptimizations.nativeAcceleration]
|
|
||||||
# (Default: false) Enable the use of AVX512 for native acceleration
|
|
||||||
#
|
|
||||||
# Currently, AVX512 implementation is generally slower than AVX2 implementations.
|
|
||||||
# If you ever decide to enable this, make sure you have verified that
|
|
||||||
# AVX512 implementations are faster on your machine.
|
|
||||||
#
|
|
||||||
allowAVX512 = "default"
|
|
||||||
# (Default: false) Enable the use of bundled native libraries to accelerate world generation
|
|
||||||
#
|
|
||||||
enabled = "default"
|
|
||||||
|
|
||||||
[chunkSystem]
|
|
||||||
# (Default: true) Whether to enable async serialization
|
|
||||||
#
|
|
||||||
asyncSerialization = "default"
|
|
||||||
# (Default: false) Whether to recover from errors when loading chunks
|
|
||||||
# This will cause errored chunk to be regenerated entirely, which may cause data loss
|
|
||||||
# Only applies when async chunk loading is enabled
|
|
||||||
#
|
|
||||||
recoverFromErrors = "default"
|
|
||||||
# (Default: true) Whether to allow POIs (Point of Interest) to be unloaded
|
|
||||||
# Unloaded POIs are reloaded on-demand or when the corresponding chunks are loaded again,
|
|
||||||
# which should not cause any behavior change
|
|
||||||
#
|
|
||||||
# Note:
|
|
||||||
# Vanilla never unloads POIs when chunks unload, causing small memory leaks
|
|
||||||
# These leaks adds up and eventually cause issues after generating millions of chunks
|
|
||||||
# in a single world instance
|
|
||||||
#
|
|
||||||
allowPOIUnloading = "default"
|
|
||||||
# (Default: true) This option workarounds MC-276863, a bug that makes mushrooms appear in non-postprocessed chunks
|
|
||||||
# This bug is amplified with notickvd as it exposes non-postprocessed chunks to players
|
|
||||||
#
|
|
||||||
# This should not affect other worldgen behavior and game mechanics in general
|
|
||||||
#
|
|
||||||
suppressGhostMushrooms = "default"
|
|
||||||
# (Default: true) Whether to synchronize the management of player tickets
|
|
||||||
#
|
|
||||||
# In vanilla Minecraft, player tickets are not always removed immediately when players leave an area.
|
|
||||||
# The delay in removal increases with the chunk system’s throughput, but due to vanilla’s typically
|
|
||||||
# slow chunk loading, tickets are almost always removed immediately. However, some contraptions rely
|
|
||||||
# on this immediate removal behavior and tend to be broken with the increased chunk throughput.
|
|
||||||
# Enabling this option synchronizes player ticket handling, making it more predictable and
|
|
||||||
# thus improving compatibility with these contraptions.
|
|
||||||
#
|
|
||||||
syncPlayerTickets = "default"
|
|
||||||
@@ -1,2 +0,0 @@
|
|||||||
# This is Carpet Mod's default configuration file
|
|
||||||
# Settings specified here will be used when a world doesn't have a config file, but they will be completely ignored once the world has one.
|
|
||||||
@@ -1,459 +0,0 @@
|
|||||||
{
|
|
||||||
"width": 10,
|
|
||||||
"height": 10,
|
|
||||||
"velocityRandomness": 1,
|
|
||||||
"caveDustEnabled": true,
|
|
||||||
"seaLevelCheck": true,
|
|
||||||
"superFlatStatus": false,
|
|
||||||
"upperLimit": 64.0,
|
|
||||||
"lowerLimit": -64.0,
|
|
||||||
"particleMultiplier": 1,
|
|
||||||
"listNumber": 0,
|
|
||||||
"particleMultiplierMultiplier": 10,
|
|
||||||
"list": [
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "rain"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "dolphin"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "glow"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "heart"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "bubble_pop"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "falling_dripstone_water"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "flame"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "sculk_charge_pop"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "item_snowball"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "nautilus"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "raid_omen"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "spore_blossom_air"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "falling_obsidian_tear"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "dripping_lava"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "dust"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "bubble_column_up"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "block_marker"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "gust_emitter_small"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "happy_villager"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "enchant"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "wax_on"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "campfire_signal_smoke"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "wax_off"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "sculk_soul"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "falling_spore_blossom"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "damage_indicator"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "infested"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "ash"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "explosion"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "gust"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "electric_spark"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "gust_emitter_large"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "dust_color_transition"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "falling_dust"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "current_down"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "dust_plume"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "item_cobweb"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "lava"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "reverse_portal"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "trial_spawner_detection"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "bubble"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "landing_lava"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "sneeze"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "dripping_water"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "landing_honey"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "soul"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "note"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "mycelium"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "explosion_emitter"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "underwater"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "small_gust"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "block"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "totem_of_undying"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "large_smoke"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "ominous_spawning"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "item_slime"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "instant_effect"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "entity_effect"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "falling_nectar"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "cherry_leaves"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "item"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "sculk_charge"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "elder_guardian"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "vault_connection"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "poof"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "scrape"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "sonic_boom"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "sweep_attack"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "shriek"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "portal"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "falling_lava"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "dragon_breath"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "small_flame"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "egg_crack"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "angry_villager"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "splash"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "crit"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "soul_fire_flame"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "witch"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "smoke"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "glow_squid_ink"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "spit"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "falling_honey"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "campfire_cosy_smoke"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "snowflake"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "fishing"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "flash"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "white_smoke"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "falling_water"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "squid_ink"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "dust_pillar"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "dripping_honey"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "enchanted_hit"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "warped_spore"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "dripping_obsidian_tear"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "cloud"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "end_rod"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "trial_omen"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "cavedust",
|
|
||||||
"field_13355": "cave_dust"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "composter"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "landing_obsidian_tear"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "white_ash"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "crimson_spore"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "dripping_dripstone_water"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "effect"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "trial_spawner_detection_ominous"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "vibration"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "falling_dripstone_lava"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "dripping_dripstone_lava"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"field_13353": "minecraft",
|
|
||||||
"field_13355": "firework"
|
|
||||||
}
|
|
||||||
],
|
|
||||||
"newId": {
|
|
||||||
"field_13353": "cavedust",
|
|
||||||
"field_13355": "cave_dust"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
{
|
|
||||||
"enableMessageAnimation": true,
|
|
||||||
"enableTextFieldAnimation": true,
|
|
||||||
"removeMessageIndicator": true,
|
|
||||||
"fadeTimeMessage": 150,
|
|
||||||
"fadeTimeTextField": 170
|
|
||||||
}
|
|
||||||
@@ -1,39 +0,0 @@
|
|||||||
{
|
|
||||||
gui: {
|
|
||||||
autofocus_search_bar: false,
|
|
||||||
show_autocomplete: true,
|
|
||||||
autocomplete_shows_regular_names: true,
|
|
||||||
show_resize_widget: true,
|
|
||||||
grid_width: 9,
|
|
||||||
grid_height: 6,
|
|
||||||
hide_memory_ids: true,
|
|
||||||
item_list_text_scale: 0,
|
|
||||||
use_custom_name_in_g_u_is: true,
|
|
||||||
inventory_button: {
|
|
||||||
enabled: true,
|
|
||||||
show_extra: true,
|
|
||||||
always_show_extra: false,
|
|
||||||
show_export: false
|
|
||||||
}
|
|
||||||
},
|
|
||||||
rendering: {
|
|
||||||
name_range: 12
|
|
||||||
},
|
|
||||||
debug: {
|
|
||||||
show_dev_hud: false,
|
|
||||||
disable_container_names: false
|
|
||||||
},
|
|
||||||
storage: {
|
|
||||||
readable_json_memories: false,
|
|
||||||
storage_backend: "NBT"
|
|
||||||
},
|
|
||||||
compatibility: {
|
|
||||||
shulker_box_tooltip_integration: true,
|
|
||||||
wthit_integration: true,
|
|
||||||
litematica: {
|
|
||||||
material_list_search_buttons: true,
|
|
||||||
count_ender_chest_materials: true,
|
|
||||||
count_nearby_materials: false
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,146 +0,0 @@
|
|||||||
# !!!DO NOT CHANGE THIS!!!
|
|
||||||
#
|
|
||||||
# Default: 5
|
|
||||||
config-version = 5
|
|
||||||
|
|
||||||
# Controls whether chunks in the 3x3 area centered at player's position are animated.
|
|
||||||
#
|
|
||||||
# Default: true
|
|
||||||
animate-near-player = true
|
|
||||||
|
|
||||||
# Controls the angle by which the start position is rotated.
|
|
||||||
# 0° is directly vertical, 90° is horizontal (away from the player).
|
|
||||||
# Used only for 'Full' animation type.
|
|
||||||
#
|
|
||||||
# Default: 0.0
|
|
||||||
# Range: [0.0..90.0]
|
|
||||||
animation-angle = 0.0
|
|
||||||
|
|
||||||
# Controls the speed of the chunk's movement relative to time.
|
|
||||||
#
|
|
||||||
# Default: ease_out
|
|
||||||
# Possible: [linear, ease_out, ease_circular, bounce]
|
|
||||||
animation-curve = "ease_out"
|
|
||||||
|
|
||||||
# Controls whether chunk motion animation is played.
|
|
||||||
#
|
|
||||||
# Default: false
|
|
||||||
animation-enabled = false
|
|
||||||
|
|
||||||
# Controls the intensity of the animation.
|
|
||||||
# Ignored if 'Full' animation type is used.
|
|
||||||
#
|
|
||||||
# Default: 1.0
|
|
||||||
# Range: [0.01..1.0]
|
|
||||||
animation-factor = 1.0
|
|
||||||
|
|
||||||
# Controls the start position of chunk's movement.
|
|
||||||
# Used only for 'Full' animation type.
|
|
||||||
#
|
|
||||||
# Default: -64.0
|
|
||||||
# Range: [-128.0..128.0]
|
|
||||||
animation-offset = -64.0
|
|
||||||
|
|
||||||
# Controls whether to automatically inject animation into Iris shaders.
|
|
||||||
#
|
|
||||||
# Default: true
|
|
||||||
animation-patch-shaders = true
|
|
||||||
|
|
||||||
# Controls the time it takes for chunk animation to end.
|
|
||||||
#
|
|
||||||
# Default: 2.56
|
|
||||||
# Range: [0.01..10.0]
|
|
||||||
animation-time = 2.56
|
|
||||||
|
|
||||||
# Controls how animation looks.
|
|
||||||
#
|
|
||||||
# Default: full
|
|
||||||
# Possible: [full, scale, jagged, displacement]
|
|
||||||
animation-type = "full"
|
|
||||||
|
|
||||||
# Controls the speed of the fading relative to time.
|
|
||||||
# Linear - equally distributed from 0 to 1.
|
|
||||||
# Quintic - smoother transition, is less noticeable.
|
|
||||||
#
|
|
||||||
# Default: quintic
|
|
||||||
# Possible: [linear, quintic]
|
|
||||||
fade-curve = "quintic"
|
|
||||||
|
|
||||||
# Controls whether chunk fading is enabled.
|
|
||||||
# Fading is done by gradually mixing chunk's color with fog color.
|
|
||||||
#
|
|
||||||
# Default: true
|
|
||||||
fade-enabled = true
|
|
||||||
|
|
||||||
# Controls the mix function used for mixing between sky and chunk color.
|
|
||||||
# Linear - basic color mixing in RGB space.
|
|
||||||
# Oklab - uses Oklab space to mix colors. This is more perceptually correct and makes the transition less noticeable, especially with contrasting colors. But is a bit more expensive than Linear.
|
|
||||||
#
|
|
||||||
# Default: linear
|
|
||||||
# Possible: [linear, oklab]
|
|
||||||
fade-mix-type = "linear"
|
|
||||||
|
|
||||||
# Controls whether chunks in the 3x3 area centered at player's position are faded.
|
|
||||||
#
|
|
||||||
# Default: true
|
|
||||||
fade-near-player = true
|
|
||||||
|
|
||||||
# Controls whether to automatically inject fading into Iris shaders. Injection will silently fail if not possible.
|
|
||||||
#
|
|
||||||
# Default: true
|
|
||||||
fade-patch-shaders = true
|
|
||||||
|
|
||||||
# Controls the time it takes for chunks to fade in fully.
|
|
||||||
#
|
|
||||||
# Default: 0.75
|
|
||||||
# Range: [0.01..10.0]
|
|
||||||
fade-time = 0.75
|
|
||||||
|
|
||||||
# Controls how fading looks.
|
|
||||||
#
|
|
||||||
# Default: full
|
|
||||||
# Possible: [full, lined, block, vertex, fragmented]
|
|
||||||
fade-type = "full"
|
|
||||||
|
|
||||||
# Controls whether to animate Minecraft chunks if Distant Horizons LOD rendering is enabled.
|
|
||||||
#
|
|
||||||
# Default: false
|
|
||||||
fade-with-dh = false
|
|
||||||
|
|
||||||
# Controls whether to override fog color by the sky color below it. This fixes the issue of seeing terrain silhouettes against the sky. If you see sun/moon through terrain or you don't like how it looks, you can try tweaking this.
|
|
||||||
#
|
|
||||||
# Default: cylindrical
|
|
||||||
# Possible: [cylindrical, none]
|
|
||||||
fog-override = "cylindrical"
|
|
||||||
|
|
||||||
# If disabled, fade, animation and world curvature are also disabled.
|
|
||||||
# You can also assign a keybind to toggle this without using this menu.
|
|
||||||
#
|
|
||||||
# Default: true
|
|
||||||
mod-enabled = true
|
|
||||||
|
|
||||||
# Controls whether the Chunks Fade In tab is added to Sodium settings.
|
|
||||||
#
|
|
||||||
# Default: true
|
|
||||||
show-mod-tab-in-settings = true
|
|
||||||
|
|
||||||
# Enables the update notifier when joining a world.
|
|
||||||
#
|
|
||||||
# Default: true
|
|
||||||
update-notifier-enabled = true
|
|
||||||
|
|
||||||
# Controls the circumference of the world.
|
|
||||||
# Negative values make it curl up instead of down.
|
|
||||||
#
|
|
||||||
# Default: 16384
|
|
||||||
world-curvature = 16384
|
|
||||||
|
|
||||||
# If enabled, the world will be curved, as if the world was a spherical planet.
|
|
||||||
#
|
|
||||||
# Default: false
|
|
||||||
world-curvature-enabled = false
|
|
||||||
|
|
||||||
# Controls whether to automatically inject world curvature into Iris shaders.
|
|
||||||
#
|
|
||||||
# Default: true
|
|
||||||
world-curvature-patch-shaders = true
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
{
|
|
||||||
"version": 2,
|
|
||||||
"language": "en",
|
|
||||||
"continueOnRestart": false,
|
|
||||||
"forceLoadExistingChunks": false,
|
|
||||||
"silent": false,
|
|
||||||
"updateInterval": 1
|
|
||||||
}
|
|
||||||
@@ -1,9 +0,0 @@
|
|||||||
world=minecraft:overworld
|
|
||||||
cancelled=true
|
|
||||||
center-x=-1042.3795656617754
|
|
||||||
center-z=831.6441012056641
|
|
||||||
radius=2048.0
|
|
||||||
shape=circle
|
|
||||||
pattern=region
|
|
||||||
chunks=65999
|
|
||||||
time=72724
|
|
||||||
@@ -1,19 +0,0 @@
|
|||||||
{
|
|
||||||
"version": 0,
|
|
||||||
"is_active": true,
|
|
||||||
"onlycontainers": true,
|
|
||||||
"sneaktodye": false,
|
|
||||||
"containers": [
|
|
||||||
"minecraft:ender_chest",
|
|
||||||
"minecraft:vault",
|
|
||||||
"minecraft:composter",
|
|
||||||
"minecraft:respawn_anchor",
|
|
||||||
"minecraft:jukebox",
|
|
||||||
"minecraft:decorated_pot",
|
|
||||||
"minecraft:chiseled_bookshelf",
|
|
||||||
"minecraft:beacon",
|
|
||||||
"minecraft:stonecutter",
|
|
||||||
"minecraft:grindstone",
|
|
||||||
"minecraft:crafting_table"
|
|
||||||
]
|
|
||||||
}
|
|
||||||
@@ -1,14 +0,0 @@
|
|||||||
{
|
|
||||||
// When enabled, transfer the held items and armour from replaced entities by any of the Entity Spawn mods which depend on Collective.
|
|
||||||
"transferItemsBetweenReplacedEntities": true,
|
|
||||||
// The amount of times Collective loops through possible mob drops to get them all procedurally. Drops are only generated when a dependent mod uses them. Lowering this can increase world load time but decrease accuracy.
|
|
||||||
// min: 1, max: 500
|
|
||||||
"loopsAmountUsedToGetAllEntityDrops": 100,
|
|
||||||
// The delay of the is-there-a-block-around-check around entities in ms. Used in mods which depends on a specific blockstate in the world. Increasing this number can increase TPS if needed.
|
|
||||||
// min: 0, max: 3600000
|
|
||||||
"findABlockCheckAroundEntitiesDelayMs": 30000,
|
|
||||||
// Please check out https://stopmodreposts.org/ for more information on why this feature exists.
|
|
||||||
"enableAntiRepostingCheck": true,
|
|
||||||
// Enables pets for Patrons. Will be added in a future release.
|
|
||||||
"enablePatronPets": true
|
|
||||||
}
|
|
||||||
@@ -1 +0,0 @@
|
|||||||
timer = 600
|
|
||||||
@@ -1,6 +0,0 @@
|
|||||||
{
|
|
||||||
"connected_textures": true,
|
|
||||||
"emissive_textures": true,
|
|
||||||
"custom_block_layers": true,
|
|
||||||
"use_manual_culling": true
|
|
||||||
}
|
|
||||||
@@ -1,233 +0,0 @@
|
|||||||
{
|
|
||||||
"thunderstormWinds": true,
|
|
||||||
"additionalThunderSounds": true,
|
|
||||||
"metalSounds": true,
|
|
||||||
"fabricSounds": true,
|
|
||||||
"glassSounds": true,
|
|
||||||
"foliageSounds": true,
|
|
||||||
"waterSounds": true,
|
|
||||||
"evaporativeSounds": true,
|
|
||||||
"crystalSounds": true,
|
|
||||||
"musicalSounds": true,
|
|
||||||
"bellSounds": true,
|
|
||||||
"METAL_BLOCKS": [
|
|
||||||
"minecraft:copper_block",
|
|
||||||
"minecraft:weathered_copper",
|
|
||||||
"minecraft:exposed_copper",
|
|
||||||
"minecraft:oxidized_copper",
|
|
||||||
"minecraft:waxed_copper_block",
|
|
||||||
"minecraft:waxed_weathered_copper",
|
|
||||||
"minecraft:waxed_exposed_copper",
|
|
||||||
"minecraft:waxed_oxidized_copper",
|
|
||||||
"minecraft:copper_bulb",
|
|
||||||
"minecraft:weathered_copper_bulb",
|
|
||||||
"minecraft:exposed_copper_bulb",
|
|
||||||
"minecraft:oxidized_copper_bulb",
|
|
||||||
"minecraft:waxed_copper_bulb",
|
|
||||||
"minecraft:waxed_weathered_copper_bulb",
|
|
||||||
"minecraft:waxed_exposed_copper_bulb",
|
|
||||||
"minecraft:waxed_oxidized_copper_bulb",
|
|
||||||
"minecraft:copper_grate",
|
|
||||||
"minecraft:weathered_copper_grate",
|
|
||||||
"minecraft:exposed_copper_grate",
|
|
||||||
"minecraft:oxidized_copper_grate",
|
|
||||||
"minecraft:waxed_copper_grate",
|
|
||||||
"minecraft:waxed_weathered_copper_grate",
|
|
||||||
"minecraft:waxed_exposed_copper_grate",
|
|
||||||
"minecraft:waxed_oxidized_copper_grate",
|
|
||||||
"minecraft:chiseled_copper",
|
|
||||||
"minecraft:weathered_chiseled_copper",
|
|
||||||
"minecraft:exposed_chiseled_copper",
|
|
||||||
"minecraft:oxidized_chiseled_copper",
|
|
||||||
"minecraft:waxed_chiseled_copper",
|
|
||||||
"minecraft:waxed_weathered_chiseled_copper",
|
|
||||||
"minecraft:waxed_exposed_chiseled_copper",
|
|
||||||
"minecraft:waxed_oxidized_chiseled_copper",
|
|
||||||
"minecraft:cut_copper",
|
|
||||||
"minecraft:weathered_cut_copper",
|
|
||||||
"minecraft:exposed_cut_copper",
|
|
||||||
"minecraft:oxidized_cut_copper",
|
|
||||||
"minecraft:waxed_cut_copper",
|
|
||||||
"minecraft:waxed_weathered_cut_copper",
|
|
||||||
"minecraft:waxed_exposed_cut_copper",
|
|
||||||
"minecraft:waxed_oxidized_cut_copper",
|
|
||||||
"minecraft:cut_copper_stairs",
|
|
||||||
"minecraft:weathered_cut_copper_stairs",
|
|
||||||
"minecraft:exposed_cut_copper_stairs",
|
|
||||||
"minecraft:oxidized_cut_copper_stairs",
|
|
||||||
"minecraft:waxed_cut_copper_stairs",
|
|
||||||
"minecraft:waxed_weathered_cut_copper_stairs",
|
|
||||||
"minecraft:waxed_exposed_cut_copper_stairs",
|
|
||||||
"minecraft:waxed_oxidized_cut_copper_stairs",
|
|
||||||
"minecraft:cut_copper_slab",
|
|
||||||
"minecraft:weathered_cut_copper_slab",
|
|
||||||
"minecraft:exposed_cut_copper_slab",
|
|
||||||
"minecraft:oxidized_cut_copper_slab",
|
|
||||||
"minecraft:waxed_cut_copper_slab",
|
|
||||||
"minecraft:waxed_weathered_cut_copper_slab",
|
|
||||||
"minecraft:waxed_exposed_cut_copper_slab",
|
|
||||||
"minecraft:waxed_oxidized_cut_copper_slab",
|
|
||||||
"minecraft:copper_trapdoor",
|
|
||||||
"minecraft:exposed_copper_trapdoor",
|
|
||||||
"minecraft:weathered_copper_trapdoor",
|
|
||||||
"minecraft:oxidized_copper_trapdoor",
|
|
||||||
"minecraft:waxed_copper_trapdoor",
|
|
||||||
"minecraft:waxed_exposed_copper_trapdoor",
|
|
||||||
"minecraft:waxed_weathered_copper_trapdoor",
|
|
||||||
"minecraft:waxed_oxidized_copper_trapdoor",
|
|
||||||
"minecraft:lantern",
|
|
||||||
"minecraft:soul_lantern",
|
|
||||||
"minecraft:iron_trapdoor",
|
|
||||||
"minecraft:netherite_block",
|
|
||||||
"minecraft:iron_block",
|
|
||||||
"minecraft:raw_iron_block",
|
|
||||||
"minecraft:raw_copper_block",
|
|
||||||
"minecraft:raw_gold_block",
|
|
||||||
"minecraft:cracked_deepslate_tiles",
|
|
||||||
"minecraft:deepslate_tile_slab",
|
|
||||||
"minecraft:deepslate_tiles",
|
|
||||||
"minecraft:deepslate_tile_stairs",
|
|
||||||
"minecraft:gold_block",
|
|
||||||
"minecraft:cauldron",
|
|
||||||
"minecraft:anvil",
|
|
||||||
"minecraft:chipped_anvil",
|
|
||||||
"minecraft:damaged_anvil",
|
|
||||||
"minecraft:smithing_table",
|
|
||||||
"minecraft:ancient_debris",
|
|
||||||
"minecraft:gilded_blackstone",
|
|
||||||
"minecraft:trial_spawner",
|
|
||||||
"minecraft:vault",
|
|
||||||
"minecraft:spawner",
|
|
||||||
"minecraft:hopper",
|
|
||||||
"minecraft:chain"
|
|
||||||
],
|
|
||||||
"FABRIC_BLOCKS": [
|
|
||||||
"minecraft:white_wool",
|
|
||||||
"minecraft:orange_wool",
|
|
||||||
"minecraft:magenta_wool",
|
|
||||||
"minecraft:light_blue_wool",
|
|
||||||
"minecraft:yellow_wool",
|
|
||||||
"minecraft:lime_wool",
|
|
||||||
"minecraft:pink_wool",
|
|
||||||
"minecraft:gray_wool",
|
|
||||||
"minecraft:light_gray_wool",
|
|
||||||
"minecraft:cyan_wool",
|
|
||||||
"minecraft:purple_wool",
|
|
||||||
"minecraft:blue_wool",
|
|
||||||
"minecraft:brown_wool",
|
|
||||||
"minecraft:green_wool",
|
|
||||||
"minecraft:red_wool",
|
|
||||||
"minecraft:black_wool",
|
|
||||||
"minecraft:white_carpet",
|
|
||||||
"minecraft:orange_carpet",
|
|
||||||
"minecraft:magenta_carpet",
|
|
||||||
"minecraft:light_blue_carpet",
|
|
||||||
"minecraft:yellow_carpet",
|
|
||||||
"minecraft:lime_carpet",
|
|
||||||
"minecraft:pink_carpet",
|
|
||||||
"minecraft:gray_carpet",
|
|
||||||
"minecraft:light_gray_carpet",
|
|
||||||
"minecraft:cyan_carpet",
|
|
||||||
"minecraft:purple_carpet",
|
|
||||||
"minecraft:blue_carpet",
|
|
||||||
"minecraft:brown_carpet",
|
|
||||||
"minecraft:green_carpet",
|
|
||||||
"minecraft:red_carpet",
|
|
||||||
"minecraft:black_carpet",
|
|
||||||
"minecraft:white_bed",
|
|
||||||
"minecraft:orange_bed",
|
|
||||||
"minecraft:magenta_bed",
|
|
||||||
"minecraft:light_blue_bed",
|
|
||||||
"minecraft:yellow_bed",
|
|
||||||
"minecraft:lime_bed",
|
|
||||||
"minecraft:pink_bed",
|
|
||||||
"minecraft:gray_bed",
|
|
||||||
"minecraft:light_gray_bed",
|
|
||||||
"minecraft:cyan_bed",
|
|
||||||
"minecraft:purple_bed",
|
|
||||||
"minecraft:blue_bed",
|
|
||||||
"minecraft:brown_bed",
|
|
||||||
"minecraft:green_bed",
|
|
||||||
"minecraft:red_bed",
|
|
||||||
"minecraft:black_bed"
|
|
||||||
],
|
|
||||||
"FOLIAGE_BLOCKS": [
|
|
||||||
"minecraft:oak_leaves",
|
|
||||||
"minecraft:spruce_leaves",
|
|
||||||
"minecraft:birch_leaves",
|
|
||||||
"minecraft:jungle_leaves",
|
|
||||||
"minecraft:acacia_leaves",
|
|
||||||
"minecraft:dark_oak_leaves",
|
|
||||||
"minecraft:mangrove_leaves",
|
|
||||||
"minecraft:cherry_leaves",
|
|
||||||
"minecraft:azalea_leaves",
|
|
||||||
"minecraft:flowering_azalea_leaves"
|
|
||||||
],
|
|
||||||
"WATER_BLOCKS": [
|
|
||||||
"minecraft:water",
|
|
||||||
"minecraft:water_cauldron"
|
|
||||||
],
|
|
||||||
"GLASS_BLOCKS": [
|
|
||||||
"minecraft:glass",
|
|
||||||
"minecraft:tinted_glass",
|
|
||||||
"minecraft:ice",
|
|
||||||
"minecraft:blue_ice",
|
|
||||||
"minecraft:packed_ice",
|
|
||||||
"minecraft:light_gray_stained_glass",
|
|
||||||
"minecraft:green_stained_glass",
|
|
||||||
"minecraft:brown_stained_glass",
|
|
||||||
"minecraft:blue_stained_glass",
|
|
||||||
"minecraft:red_stained_glass",
|
|
||||||
"minecraft:pink_stained_glass",
|
|
||||||
"minecraft:magenta_stained_glass",
|
|
||||||
"minecraft:yellow_stained_glass",
|
|
||||||
"minecraft:gray_stained_glass",
|
|
||||||
"minecraft:black_stained_glass",
|
|
||||||
"minecraft:white_stained_glass",
|
|
||||||
"minecraft:lime_stained_glass",
|
|
||||||
"minecraft:purple_stained_glass",
|
|
||||||
"minecraft:light_blue_stained_glass",
|
|
||||||
"minecraft:orange_stained_glass",
|
|
||||||
"minecraft:cyan_stained_glass",
|
|
||||||
"minecraft:redstone_lamp",
|
|
||||||
"minecraft:daylight_detector",
|
|
||||||
"minecraft:beacon"
|
|
||||||
],
|
|
||||||
"CRYSTAL_BLOCKS": [
|
|
||||||
"minecraft:amethyst_block",
|
|
||||||
"minecraft:budding_amethyst",
|
|
||||||
"minecraft:amethyst_cluster",
|
|
||||||
"minecraft:small_amethyst_bud",
|
|
||||||
"minecraft:medium_amethyst_bud",
|
|
||||||
"minecraft:large_amethyst_bud"
|
|
||||||
],
|
|
||||||
"MUSICAL_BLOCKS": [
|
|
||||||
"minecraft:note_block"
|
|
||||||
],
|
|
||||||
"BELL_BLOCKS": [
|
|
||||||
"minecraft:bell"
|
|
||||||
],
|
|
||||||
"EVAPORATIVE_BLOCKS": [
|
|
||||||
"minecraft:lava",
|
|
||||||
"minecraft:lava_cauldron",
|
|
||||||
"minecraft:campfire",
|
|
||||||
"minecraft:soul_campfire",
|
|
||||||
"minecraft:fire",
|
|
||||||
"minecraft:soul_fire",
|
|
||||||
"minecraft:magma_block"
|
|
||||||
],
|
|
||||||
"vanillaRainVolume": 0.2,
|
|
||||||
"metalBlocksVolume": 0.5,
|
|
||||||
"fabricBlocksVolume": 0.75,
|
|
||||||
"glassBlocksVolume": 0.5,
|
|
||||||
"foliageBlocksVolume": 0.5,
|
|
||||||
"waterBlocksVolume": 0.175,
|
|
||||||
"musicalBlocksVolume": 0.2,
|
|
||||||
"crystalBlocksVolume": 0.3,
|
|
||||||
"evaporativeBlocksVolume": 0.2,
|
|
||||||
"bellBlocksVolume": 0.2,
|
|
||||||
"thunderstormWindsVolume": 1.5,
|
|
||||||
"thunderstormWindsFrequency": 15,
|
|
||||||
"additionalThunderVolume": 10.0,
|
|
||||||
"additionalThunderFrequency": 150
|
|
||||||
}
|
|
||||||
@@ -1,151 +0,0 @@
|
|||||||
{
|
|
||||||
"_schemaVersion": 7,
|
|
||||||
"_lastMCVersionId": 767,
|
|
||||||
"generalSettings": {
|
|
||||||
"detectATLauncherInstance": true,
|
|
||||||
"detectCurseManifest": true,
|
|
||||||
"detectMultiMCManifest": true,
|
|
||||||
"detectMCUpdaterInstance": true,
|
|
||||||
"detectTechnicPack": true,
|
|
||||||
"detectModrinthPack": true,
|
|
||||||
"detectBiomeData": true,
|
|
||||||
"detectDimensionData": true,
|
|
||||||
"detectWorldData": true,
|
|
||||||
"clientId": "450485984333660181",
|
|
||||||
"defaultIcon": "grass",
|
|
||||||
"enableJoinRequests": false,
|
|
||||||
"preferredClientLevel": 3,
|
|
||||||
"resetTimeOnInit": false,
|
|
||||||
"autoRegister": false
|
|
||||||
},
|
|
||||||
"biomeSettings": {
|
|
||||||
"fallbackBiomeIcon": "unknown",
|
|
||||||
"biomeData": {
|
|
||||||
"default": {
|
|
||||||
"textOverride": "Playing in {biome.name}"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"dimensionSettings": {
|
|
||||||
"fallbackDimensionIcon": "unknown",
|
|
||||||
"dimensionData": {
|
|
||||||
"default": {
|
|
||||||
"textOverride": "In the {dimension.name}"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"serverSettings": {
|
|
||||||
"fallbackServerIcon": "default",
|
|
||||||
"fallbackServerName": "Minecraft Server",
|
|
||||||
"fallbackServerMotd": "A Minecraft Server",
|
|
||||||
"serverData": {
|
|
||||||
"default": {
|
|
||||||
"textOverride": "Playing on {server.motd.raw}"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"pingRateInterval": 5,
|
|
||||||
"pingRateUnit": "minutes"
|
|
||||||
},
|
|
||||||
"statusMessages": {
|
|
||||||
"mainMenuData": {
|
|
||||||
"textOverride": "In the Main Menu"
|
|
||||||
},
|
|
||||||
"loadingData": {
|
|
||||||
"textOverride": "Loading..."
|
|
||||||
},
|
|
||||||
"lanData": {
|
|
||||||
"textOverride": "Playing on a LAN Server"
|
|
||||||
},
|
|
||||||
"singleplayerData": {
|
|
||||||
"textOverride": "Playing Singleplayer"
|
|
||||||
},
|
|
||||||
"realmData": {
|
|
||||||
"textOverride": "Playing on {server.motd.raw}"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"advancedSettings": {
|
|
||||||
"enablePerGui": false,
|
|
||||||
"enablePerItem": false,
|
|
||||||
"enablePerEntity": false,
|
|
||||||
"formatWords": true,
|
|
||||||
"debugMode": false,
|
|
||||||
"verboseMode": false,
|
|
||||||
"refreshRate": 2,
|
|
||||||
"allowPlaceholderPreviews": false,
|
|
||||||
"guiSettings": {
|
|
||||||
"fallbackGuiIcon": "unknown",
|
|
||||||
"guiData": {
|
|
||||||
"default": {
|
|
||||||
"textOverride": "In {screen.name}"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"itemMessages": {
|
|
||||||
"default": "Holding {item.message.holding}"
|
|
||||||
},
|
|
||||||
"entitySettings": {
|
|
||||||
"fallbackEntityIcon": "unknown",
|
|
||||||
"targetData": {
|
|
||||||
"default": {
|
|
||||||
"textOverride": "Targeting {entity.target.name}"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"ridingData": {
|
|
||||||
"default": {
|
|
||||||
"textOverride": "Riding {entity.riding.name}"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"allowEndpointIcons": true,
|
|
||||||
"serverIconEndpoint": "https://api.mcsrvstat.us/icon/{server.address.short}",
|
|
||||||
"playerSkinEndpoint": "https://mc-heads.net/avatar/{getOrDefault(player.uuid.short, player.name)}",
|
|
||||||
"allowDuplicatePackets": false,
|
|
||||||
"maxConnectionAttempts": 10,
|
|
||||||
"enableClassGraph": false
|
|
||||||
},
|
|
||||||
"accessibilitySettings": {
|
|
||||||
"languageId": "en_us",
|
|
||||||
"stripTranslationColors": false,
|
|
||||||
"stripTranslationFormatting": false,
|
|
||||||
"stripExtraGuiElements": false,
|
|
||||||
"configKeyCode": 96
|
|
||||||
},
|
|
||||||
"displaySettings": {
|
|
||||||
"presenceData": {
|
|
||||||
"enabled": true,
|
|
||||||
"useAsMain": false,
|
|
||||||
"isInstance": false,
|
|
||||||
"activityType": 0,
|
|
||||||
"statusDisplayType": 0,
|
|
||||||
"partyPrivacy": 1,
|
|
||||||
"details": "{getFirst(menu.message, dimension.message)}",
|
|
||||||
"detailsUrl": "",
|
|
||||||
"gameState": "{getOrDefault(server.message)} {getOrDefault(pack.name)}",
|
|
||||||
"gameStateUrl": "",
|
|
||||||
"appName": "",
|
|
||||||
"largeImageKey": "{getFirst(menu.icon, dimension.icon)}",
|
|
||||||
"largeImageText": "{getFirst(menu.message, dimension.message)}",
|
|
||||||
"largeImageUrl": "",
|
|
||||||
"smallImageKey": "{getFirst(server.icon, pack.icon)}",
|
|
||||||
"smallImageText": "{getOrDefault(server.message)} {getOrDefault(pack.name)}",
|
|
||||||
"smallImageUrl": "",
|
|
||||||
"startTimestamp": "{data.general.time}",
|
|
||||||
"endTimestamp": "",
|
|
||||||
"buttons": {}
|
|
||||||
},
|
|
||||||
"dynamicIcons": {
|
|
||||||
"Didas72": "https://mc-heads.net/avatar/8aa245330da2422188a1508b0dc57874"
|
|
||||||
},
|
|
||||||
"dynamicVariables": {
|
|
||||||
"mods": "{general.mods} Mod(s)",
|
|
||||||
"player_info_coordinate": "At {player.position.x}, {player.position.z}",
|
|
||||||
"players": "{server.players.current} / {server.players.max} Players",
|
|
||||||
"player_info_in": "({custom.player_info.health})",
|
|
||||||
"player_info_items": "Items: {item.main_hand.message}",
|
|
||||||
"player_info_out": "As {player.name}",
|
|
||||||
"player_info_health": "Health: {player.health.current}/{player.health.max}",
|
|
||||||
"world_info": "On {world.name}",
|
|
||||||
"pack": "{pack.name}"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,2 +0,0 @@
|
|||||||
#Change this to no to prevent mod translation downloads
|
|
||||||
download=yes
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
{
|
|
||||||
"fullscreenMode": "BORDERLESS",
|
|
||||||
"preferredFullscreenMode": "BORDERLESS",
|
|
||||||
"fullscreenType": "minecraft:default",
|
|
||||||
"borderlessFullscreenType": "windows:windowed",
|
|
||||||
"preferredMonitor": "0,0,1920,1080"
|
|
||||||
}
|
|
||||||
@@ -1,22 +0,0 @@
|
|||||||
{
|
|
||||||
"showCommandExecutionErrors": {
|
|
||||||
"desc:": "Whether to display errors during command execution: default:true",
|
|
||||||
"showCommandExecutionErrors": true
|
|
||||||
},
|
|
||||||
"debugChunkloadAttempts": {
|
|
||||||
"desc:": "Enables debug logging of chunks being forceloaded on serverthread by directly accessing an unloaded chunk, which stalls the server until the chunk finishes loading, incompatible with lithium and its forks: default:false",
|
|
||||||
"debugChunkloadAttempts": false
|
|
||||||
},
|
|
||||||
"skipErrorOnEntityLoad": {
|
|
||||||
"desc:": "Prevent crashes on entity loading: default:false",
|
|
||||||
"skipErrorOnEntityLoad": false
|
|
||||||
},
|
|
||||||
"logOffthreadEntityAdd": {
|
|
||||||
"desc:": "Entities should only be added on the server thread itself, cupboard fixes the crashes caused by mods violating that, this option enables the logging of those: default:true",
|
|
||||||
"logOffthreadEntityAdd": true
|
|
||||||
},
|
|
||||||
"forceHeapDumpOnOOM": {
|
|
||||||
"desc:": "Enables creating a heap dump automatically once the game crashes with an out of memory issue, use with care heapdumps take a lot of space. default:false",
|
|
||||||
"forceHeapDumpOnOOM": false
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,17 +0,0 @@
|
|||||||
{
|
|
||||||
"effectType": "AURA",
|
|
||||||
"effectSpeed": "NORMAL",
|
|
||||||
"effectThorn": "ANIMATION",
|
|
||||||
"toggleEnchants": true,
|
|
||||||
"toggleNetherites": true,
|
|
||||||
"toggleArmorTypes": true,
|
|
||||||
"toggleThorns": true,
|
|
||||||
"toggleDurability": true,
|
|
||||||
"toggleMending": true,
|
|
||||||
"toggleEmptyBar": true,
|
|
||||||
"toggleItemBar": true,
|
|
||||||
"toggleVanillaTexture": true,
|
|
||||||
"toggleCompatibleHeartMod": false,
|
|
||||||
"toggleInverseSlot": false,
|
|
||||||
"toggleSortSpecialItem": true
|
|
||||||
}
|
|
||||||
@@ -1,14 +0,0 @@
|
|||||||
{
|
|
||||||
"disableMod": false,
|
|
||||||
"inventoryRow": 3,
|
|
||||||
"holdToSwap": true,
|
|
||||||
"holdToSwapBar": false,
|
|
||||||
"allowDoubleTap": true,
|
|
||||||
"holdTime": 200,
|
|
||||||
"doubleTapWindow": 300,
|
|
||||||
"displayDoubleHotbar": true,
|
|
||||||
"shift": 21,
|
|
||||||
"renderCrop": 0,
|
|
||||||
"wooshVolume": 0,
|
|
||||||
"reverseBars": false
|
|
||||||
}
|
|
||||||
@@ -1,13 +0,0 @@
|
|||||||
{
|
|
||||||
// Whether the recursive opening feature should be enabled. This allows you to for example build a giant door with trapdoors which will all open at the same time, as long as they are connected. The 'recursiveOpeningMaxBlocksDistance' config option determines how far the function should search.
|
|
||||||
"enableRecursiveOpening": true,
|
|
||||||
// How many blocks the recursive function should search when 'enableRecursiveOpening' is enabled.
|
|
||||||
// min: 1, max: 64
|
|
||||||
"recursiveOpeningMaxBlocksDistance": 10,
|
|
||||||
// When enables, the mod works with double doors.
|
|
||||||
"enableDoors": true,
|
|
||||||
// When enables, the mod works with double fence gates.
|
|
||||||
"enableFenceGates": true,
|
|
||||||
// When enables, the mod works with double trapdoors.
|
|
||||||
"enableTrapdoors": true
|
|
||||||
}
|
|
||||||
@@ -1,43 +0,0 @@
|
|||||||
{
|
|
||||||
"enabled": true,
|
|
||||||
"idle_time": 0,
|
|
||||||
"uncap_menu_frame_rate": false,
|
|
||||||
"states": {
|
|
||||||
"hovered": {
|
|
||||||
"frame_rate_target": 60,
|
|
||||||
"volume_multipliers": {
|
|
||||||
"master": 1.0
|
|
||||||
},
|
|
||||||
"graphics_state": "default",
|
|
||||||
"show_toasts": true,
|
|
||||||
"run_garbage_collector": false
|
|
||||||
},
|
|
||||||
"unfocused": {
|
|
||||||
"frame_rate_target": 1,
|
|
||||||
"volume_multipliers": {
|
|
||||||
"master": 0.25
|
|
||||||
},
|
|
||||||
"graphics_state": "default",
|
|
||||||
"show_toasts": false,
|
|
||||||
"run_garbage_collector": false
|
|
||||||
},
|
|
||||||
"invisible": {
|
|
||||||
"frame_rate_target": 0,
|
|
||||||
"volume_multipliers": {
|
|
||||||
"master": 0.0
|
|
||||||
},
|
|
||||||
"graphics_state": "default",
|
|
||||||
"show_toasts": false,
|
|
||||||
"run_garbage_collector": false
|
|
||||||
},
|
|
||||||
"abandoned": {
|
|
||||||
"frame_rate_target": 10,
|
|
||||||
"volume_multipliers": {
|
|
||||||
"master": 1.0
|
|
||||||
},
|
|
||||||
"graphics_state": "default",
|
|
||||||
"show_toasts": false,
|
|
||||||
"run_garbage_collector": false
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,37 +0,0 @@
|
|||||||
#Amount of spaces to add at the beginning of an effect description.
|
|
||||||
#Default Value: 0
|
|
||||||
#Range: 0 ~ 24
|
|
||||||
description_indentation = 0
|
|
||||||
|
|
||||||
[items]
|
|
||||||
#Add effects to food tooltips.
|
|
||||||
#Default Value: true
|
|
||||||
food_effects = true
|
|
||||||
#Items that should support descriptions for the effects on their inventory tooltip.
|
|
||||||
#Format for every entry is "<namespace>:<path>". Tags are supported, must be in the format of "#<namespace>:<path>". Namespace may be omitted to use "minecraft" by default. May use asterisk as wildcard parameter via pattern matching, e.g. "minecraft:*_shulker_box" to match all shulker boxes no matter of color. Begin an entry with "!" to make sure it is excluded, useful e.g. when it has already been matched by another pattern.
|
|
||||||
#Default Value: [minecraft:potion, minecraft:splash_potion, minecraft:lingering_potion, minecraft:tipped_arrow, minecraft:suspicious_stew]
|
|
||||||
supported_items = ["minecraft:potion", "minecraft:splash_potion", "minecraft:lingering_potion", "minecraft:tipped_arrow", "minecraft:suspicious_stew"]
|
|
||||||
#Only reveal effect description for items while any shift key is held.
|
|
||||||
#Default Value: false
|
|
||||||
shift_to_reveal = false
|
|
||||||
#Add effect description to item tooltips.
|
|
||||||
#Default Value: true
|
|
||||||
description = true
|
|
||||||
|
|
||||||
[widgets]
|
|
||||||
#Add the internal id of an effect to effect widget tooltips.
|
|
||||||
#Default Value: false
|
|
||||||
internal_id = false
|
|
||||||
#Add effect description to effect widget tooltips in the survival and creative inventory screens.
|
|
||||||
#Default Value: true
|
|
||||||
description = true
|
|
||||||
#Add the effect name and duration to large effect widget tooltips, even though the widget already contains both.
|
|
||||||
#Default Value: NAME_AND_DURATION
|
|
||||||
#Allowed Values: NAME_ONLY, NAME_AND_DURATION, NONE
|
|
||||||
name_and_duration = "NAME_AND_DURATION"
|
|
||||||
#Add attributes granted by an effect to effect widget tooltips.
|
|
||||||
#Default Value: true
|
|
||||||
attributes = true
|
|
||||||
#Add the name of the mod that added an effect to effect widget tooltips.
|
|
||||||
#Default Value: false
|
|
||||||
mod_name = false
|
|
||||||
@@ -1,490 +0,0 @@
|
|||||||
/** EMI Config */
|
|
||||||
|
|
||||||
#general {
|
|
||||||
/**
|
|
||||||
* Whether EMI is enabled and visible.
|
|
||||||
*/
|
|
||||||
enabled: true;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Whether cheating in items is enabled.
|
|
||||||
*/
|
|
||||||
cheat-mode: false;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* How much EMI should use tooltips and popups to show controls and information.
|
|
||||||
*/
|
|
||||||
help-level: normal;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Where EMI should pull stacks from to populate the index.
|
|
||||||
*/
|
|
||||||
index-source: creative;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Which sidebar should be searched using the search bar.
|
|
||||||
*/
|
|
||||||
search-sidebar: right;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Whether normal search queries should include the tooltip.
|
|
||||||
*/
|
|
||||||
search-tooltip-by-default: true;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Whether normal search queries should include the mod name.
|
|
||||||
*/
|
|
||||||
search-mod-name-by-default: false;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Whether normal search queries should include the stack's tags.
|
|
||||||
*/
|
|
||||||
search-tags-by-default: false;
|
|
||||||
}
|
|
||||||
|
|
||||||
#ui {
|
|
||||||
/**
|
|
||||||
* Which action should be performed when clicking the recipe book.
|
|
||||||
*/
|
|
||||||
recipe-book-action: toggle-craftables;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Where to display status effects in the inventory.
|
|
||||||
*/
|
|
||||||
effect-location: top;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Whether to display a gray overlay when hovering over a stack.
|
|
||||||
*/
|
|
||||||
show-hover-overlay: true;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Whether to add mod name to tooltips
|
|
||||||
*/
|
|
||||||
append-mod-id: true;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Whether to add mod name to item tooltips, in case another mod provides behavior
|
|
||||||
*/
|
|
||||||
append-item-mod-id: true;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Prevents recipes being quick crafted from shifting around under the cursor.
|
|
||||||
*/
|
|
||||||
miscraft-prevention: true;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* The unit to display fluids as.
|
|
||||||
*/
|
|
||||||
fluid-unit: liters;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Whether to use the batched render system. Batching is faster, but may have
|
|
||||||
* incompatibilities with shaders or other mods.
|
|
||||||
*/
|
|
||||||
use-batched-renderer: true;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Whether to have the search bar in the center of the screen, instead of to the
|
|
||||||
* side.
|
|
||||||
*/
|
|
||||||
center-search-bar: true;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Which sidebar type to switch to when searching.
|
|
||||||
*/
|
|
||||||
search-sidebar-focus: index;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Which sidebar type to focus when the search is empty.
|
|
||||||
*/
|
|
||||||
empty-search-sidebar-focus: none;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Whether the EMI config button should be visible.
|
|
||||||
*/
|
|
||||||
emi-config-button-visibility: shown;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Whether the recipe tree button should be visible.
|
|
||||||
*/
|
|
||||||
recipe-tree-button-visibility: auto;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* The maximum height the recipe screen will grow to be if space is available in
|
|
||||||
* pixels.
|
|
||||||
*/
|
|
||||||
maximum-recipe-screen-height: 256;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* The minimum width of the recipe screen in pixels. Controls how many tabs there
|
|
||||||
* can be, and where the page switching buttons go. The default is 176, the width
|
|
||||||
* of most screens.
|
|
||||||
*/
|
|
||||||
minimum-recipe-screen-width: 176;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* The amount of vertical margin to give in the recipe screen.
|
|
||||||
*/
|
|
||||||
vertical-margin: 20;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Where to show workstations in the recipe screen
|
|
||||||
*/
|
|
||||||
workstation-location: bottom;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Display cost per batch when hovering a recipe output
|
|
||||||
*/
|
|
||||||
show-cost-per-batch: true;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Whether recipes should have a button to set as default.
|
|
||||||
*/
|
|
||||||
recipe-default-button: true;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Whether recipes should have a button to show the recipe tree.
|
|
||||||
*/
|
|
||||||
recipe-tree-button: true;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Whether recipes should have a button to fill the ingredients in a handler.
|
|
||||||
*/
|
|
||||||
recipe-fill-button: true;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Whether recipes should have a button to take a screenshot of the recipe.
|
|
||||||
*/
|
|
||||||
recipe-screenshot-button: false;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* The GUI scale at which recipe screenshots are saved. Use 0 to use the current
|
|
||||||
* GUI scale.
|
|
||||||
*/
|
|
||||||
recipe-screenshot-scale: 0;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* The pages in the left sidebar
|
|
||||||
*/
|
|
||||||
left-sidebar-pages: favorites;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* The subpanels in the left sidebar
|
|
||||||
*/
|
|
||||||
left-sidebar-subpanels: none;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* How many columns and rows of ingredients to limit the left sidebar to
|
|
||||||
*/
|
|
||||||
left-sidebar-size: 12, 100;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* How much space to maintain between the left sidebar and obstructions, in pixels
|
|
||||||
*/
|
|
||||||
left-sidebar-margins: 2, 2, 2, 2;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Where to position the left sidebar
|
|
||||||
*/
|
|
||||||
left-sidebar-align: left, top;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Whether to render the header buttons and page count for the left sidebar
|
|
||||||
*/
|
|
||||||
left-sidebar-header: visible;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Which theme to use for the left sidebar
|
|
||||||
*/
|
|
||||||
left-sidebar-theme: transparent;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* The pages in the right sidebar
|
|
||||||
*/
|
|
||||||
right-sidebar-pages: index, craftables;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* The subpanels in the right sidebar
|
|
||||||
*/
|
|
||||||
right-sidebar-subpanels: none;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* How many columns and rows of ingredients to limit the right sidebar to
|
|
||||||
*/
|
|
||||||
right-sidebar-size: 12, 100;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* How much space to maintain between the right sidebar and obstructions, in pixels
|
|
||||||
*/
|
|
||||||
right-sidebar-margins: 2, 2, 2, 2;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Where to position the right sidebar
|
|
||||||
*/
|
|
||||||
right-sidebar-align: right, top;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Whether to render the header buttons and page count for the right sidebar
|
|
||||||
*/
|
|
||||||
right-sidebar-header: visible;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Which theme to use for the right sidebar
|
|
||||||
*/
|
|
||||||
right-sidebar-theme: transparent;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* The pages in the top sidebar
|
|
||||||
*/
|
|
||||||
top-sidebar-pages: none;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* The subpanels in the top sidebar
|
|
||||||
*/
|
|
||||||
top-sidebar-subpanels: none;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* How many columns and rows of ingredients to limit the top sidebar to
|
|
||||||
*/
|
|
||||||
top-sidebar-size: 9, 9;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* How much space to maintain between the top sidebar and obstructions, in pixels
|
|
||||||
*/
|
|
||||||
top-sidebar-margins: 2, 2, 2, 2;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Where to position the top sidebar
|
|
||||||
*/
|
|
||||||
top-sidebar-align: center, center;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Whether to render the header buttons and page count for the top sidebar
|
|
||||||
*/
|
|
||||||
top-sidebar-header: visible;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Which theme to use for the top sidebar
|
|
||||||
*/
|
|
||||||
top-sidebar-theme: transparent;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* The pages in the bottom sidebar
|
|
||||||
*/
|
|
||||||
bottom-sidebar-pages: none;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* The subpanels in the bottom sidebar
|
|
||||||
*/
|
|
||||||
bottom-sidebar-subpanels: none;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* How many columns and rows of ingredients to limit the bottom sidebar to
|
|
||||||
*/
|
|
||||||
bottom-sidebar-size: 9, 9;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* How much space to maintain between the bottom sidebar and obstructions, in
|
|
||||||
* pixels
|
|
||||||
*/
|
|
||||||
bottom-sidebar-margins: 2, 2, 2, 2;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Where to position the bottom sidebar
|
|
||||||
*/
|
|
||||||
bottom-sidebar-align: center, center;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Whether to render the header buttons and page count for the bottom sidebar
|
|
||||||
*/
|
|
||||||
bottom-sidebar-header: visible;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Which theme to use for the bottom sidebar
|
|
||||||
*/
|
|
||||||
bottom-sidebar-theme: transparent;
|
|
||||||
}
|
|
||||||
|
|
||||||
#binds {
|
|
||||||
/**
|
|
||||||
* Toggle the visibility of EMI.
|
|
||||||
*/
|
|
||||||
toggle-visibility: "ctrl key.keyboard.o";
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Focuses the search bar.
|
|
||||||
*/
|
|
||||||
focus-search: "ctrl key.keyboard.f";
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Clears the search bar.
|
|
||||||
*/
|
|
||||||
clear-search: "key.keyboard.unknown";
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Display the recipes for creating a stack.
|
|
||||||
*/
|
|
||||||
view-recipes: "key.keyboard.r";
|
|
||||||
view-recipes: "key.mouse.left";
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Display the recipes that can be created using a stack.
|
|
||||||
*/
|
|
||||||
view-uses: "key.keyboard.u";
|
|
||||||
view-uses: "key.mouse.right";
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Favorite the item to display on the side of the screen opposite of recipies for
|
|
||||||
* quick access.
|
|
||||||
*/
|
|
||||||
favorite: "key.keyboard.a";
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Set the default recipe for a given stack in the output of a recipe to that
|
|
||||||
* recipe.
|
|
||||||
*/
|
|
||||||
default-stack: "ctrl key.mouse.left";
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Display the recipe tree for a given stack.
|
|
||||||
*/
|
|
||||||
view-stack-tree: "key.keyboard.unknown";
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Display the recipe tree.
|
|
||||||
*/
|
|
||||||
view-tree: "key.keyboard.unknown";
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Return to the previous page in EMI.
|
|
||||||
*/
|
|
||||||
back: "key.keyboard.backspace";
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Return to the next page in EMI after going back.
|
|
||||||
*/
|
|
||||||
forward: "key.keyboard.unknown";
|
|
||||||
|
|
||||||
/**
|
|
||||||
* When on a stack with an associated recipe:
|
|
||||||
* Move ingredients for a single result.
|
|
||||||
*/
|
|
||||||
craft-one: "key.mouse.left";
|
|
||||||
|
|
||||||
/**
|
|
||||||
* When on a stack with an associated recipe:
|
|
||||||
* Move ingredients for as many results as possible.
|
|
||||||
*/
|
|
||||||
craft-all: "shift key.mouse.left";
|
|
||||||
|
|
||||||
/**
|
|
||||||
* When on a stack with an associated recipe:
|
|
||||||
* Move ingredients for a single result and put in inventory if possible.
|
|
||||||
*/
|
|
||||||
craft-one-to-inventory: "key.keyboard.unknown";
|
|
||||||
|
|
||||||
/**
|
|
||||||
* When on a stack with an associated recipe:
|
|
||||||
* Move ingredients for as many results as possible and put in inventory if
|
|
||||||
* possible.
|
|
||||||
*/
|
|
||||||
craft-all-to-inventory: "key.keyboard.unknown";
|
|
||||||
|
|
||||||
/**
|
|
||||||
* When on a stack with an associated recipe:
|
|
||||||
* Move ingredients for a single result and put in cursor if possible.
|
|
||||||
*/
|
|
||||||
craft-one-to-cursor: "ctrl key.mouse.left";
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Display the recipe that will be used to craft on a stack with no recipe context.
|
|
||||||
*/
|
|
||||||
show-craft: "key.keyboard.left.shift";
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Cheat in one of an item into the inventory.
|
|
||||||
*/
|
|
||||||
cheat-one-to-inventory: "ctrl key.mouse.right";
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Cheat in a stack of an item into the inventory.
|
|
||||||
*/
|
|
||||||
cheat-stack-to-inventory: "ctrl key.mouse.left";
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Cheat in one of an item into the cursor.
|
|
||||||
*/
|
|
||||||
cheat-one-to-cursor: "ctrl key.mouse.middle";
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Cheat in a stack of an item into the cursor.
|
|
||||||
*/
|
|
||||||
cheat-stack-to-cursor: "key.keyboard.unknown";
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Delete the stack in the cursor when hovering the index
|
|
||||||
*/
|
|
||||||
delete-cursor-stack: "key.mouse.left";
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Copies the hovered recipe's ID to the clipboard
|
|
||||||
*/
|
|
||||||
copy-recipe-id: "key.keyboard.unknown";
|
|
||||||
|
|
||||||
/**
|
|
||||||
* In edit mode, hide the hovered stack
|
|
||||||
*/
|
|
||||||
hide-stack: "ctrl key.mouse.left";
|
|
||||||
|
|
||||||
/**
|
|
||||||
* In edit mode, hide stacks with the hovered stack's id
|
|
||||||
*/
|
|
||||||
hide-stack-by-id: "ctrl shift key.mouse.left";
|
|
||||||
}
|
|
||||||
|
|
||||||
#dev {
|
|
||||||
/**
|
|
||||||
* Whether development functions should be enabled. Not recommended for general
|
|
||||||
* play.
|
|
||||||
*/
|
|
||||||
dev-mode: false;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Whether editing the index is enabled
|
|
||||||
*/
|
|
||||||
edit-mode: false;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Whether to log untranslated tags as warnings.
|
|
||||||
*/
|
|
||||||
log-untranslated-tags: false;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Whether to log ingredients that don't have a representative tag as warnings.
|
|
||||||
*/
|
|
||||||
log-non-tag-ingredients: false;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Whether hovering the output of a recipe should show the recipe's EMI ID.
|
|
||||||
*/
|
|
||||||
show-recipe-ids: false;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Whether to display additional widgets added to recipes from other mods.
|
|
||||||
* These are typically developer facing and compatibility related, and not useful
|
|
||||||
* for players.
|
|
||||||
*/
|
|
||||||
show-recipe-decorators: false;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Whether stacks in the index should display a highlight if they have a recipe
|
|
||||||
* default.
|
|
||||||
*/
|
|
||||||
highlight-defaulted: false;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Whether to display exclusion areas
|
|
||||||
*/
|
|
||||||
highlight-exclusion-areas: false;
|
|
||||||
}
|
|
||||||
@@ -1,70 +0,0 @@
|
|||||||
{
|
|
||||||
"enabled": {
|
|
||||||
"//": "Determines if the mod and its features are enabled.",
|
|
||||||
"//default": true,
|
|
||||||
"value": true
|
|
||||||
},
|
|
||||||
"only_on_books": {
|
|
||||||
"//": [
|
|
||||||
"When enabled, descriptions will only be displayed when looking at an enchanted ",
|
|
||||||
"book. "
|
|
||||||
],
|
|
||||||
"//default": false,
|
|
||||||
"value": false
|
|
||||||
},
|
|
||||||
"only_in_enchanting_table": {
|
|
||||||
"//": [
|
|
||||||
"When enabled, descriptions will only be displayed when inside the enchanting ",
|
|
||||||
"table GUI. "
|
|
||||||
],
|
|
||||||
"//default": false,
|
|
||||||
"value": false
|
|
||||||
},
|
|
||||||
"require_keybind": {
|
|
||||||
"//": [
|
|
||||||
"When enabled, descriptions will only be displayed when the user holds the shift ",
|
|
||||||
"key. "
|
|
||||||
],
|
|
||||||
"//default": false,
|
|
||||||
"value": false
|
|
||||||
},
|
|
||||||
"activate_text": {
|
|
||||||
"//": [
|
|
||||||
"This text will be displayed when the require_keybind option is enabled and the ",
|
|
||||||
"user has not held the keybind. "
|
|
||||||
],
|
|
||||||
"//default": {
|
|
||||||
"translate": "enchdesc.activate.message",
|
|
||||||
"color": "dark_gray"
|
|
||||||
},
|
|
||||||
"value": {
|
|
||||||
"translate": "enchdesc.activate.message",
|
|
||||||
"color": "dark_gray"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"prefix": {
|
|
||||||
"//": [
|
|
||||||
"Text that will be added to the start of each description. This can be used to ",
|
|
||||||
"add indents and other decorators. "
|
|
||||||
],
|
|
||||||
"//default": "",
|
|
||||||
"value": ""
|
|
||||||
},
|
|
||||||
"suffix": {
|
|
||||||
"//": "Text that will be added to the end of each description.",
|
|
||||||
"//default": "",
|
|
||||||
"value": ""
|
|
||||||
},
|
|
||||||
"style": {
|
|
||||||
"//": [
|
|
||||||
"The style of the description text. This controls the color, format, font, and ",
|
|
||||||
"other visual properties of the description. "
|
|
||||||
],
|
|
||||||
"//default": {
|
|
||||||
"color": "dark_gray"
|
|
||||||
},
|
|
||||||
"value": {
|
|
||||||
"color": "dark_gray"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,20 +0,0 @@
|
|||||||
#Configuration file for Enhanced Block Entities
|
|
||||||
#Sat Jan 10 23:10:32 WET 2026
|
|
||||||
bed_ao=false
|
|
||||||
bell_ao=true
|
|
||||||
chest_ao=false
|
|
||||||
christmas_chests=allowed
|
|
||||||
decorated_pot_ao=false
|
|
||||||
experimental_beds=true
|
|
||||||
experimental_chests=true
|
|
||||||
experimental_signs=true
|
|
||||||
force_resource_pack_compat=false
|
|
||||||
render_enhanced_beds=true
|
|
||||||
render_enhanced_bells=true
|
|
||||||
render_enhanced_chests=true
|
|
||||||
render_enhanced_decorated_pots=true
|
|
||||||
render_enhanced_shulker_boxes=true
|
|
||||||
render_enhanced_signs=true
|
|
||||||
shulker_box_ao=false
|
|
||||||
sign_ao=false
|
|
||||||
sign_text_rendering=smart
|
|
||||||
@@ -1,40 +0,0 @@
|
|||||||
{
|
|
||||||
"optifine_limitRandomVariantGapsBy10": true,
|
|
||||||
"optifine_allowWeirdSkipsInTrueRandom": true,
|
|
||||||
"optifine_preventBaseTextureInOptifineDirectory": true,
|
|
||||||
"illegalPathSupportMode": "None",
|
|
||||||
"enableCustomTextures": true,
|
|
||||||
"enableCustomBlockEntities": true,
|
|
||||||
"textureUpdateFrequency_V2": "Fast",
|
|
||||||
"enableEmissiveTextures": true,
|
|
||||||
"enableEnchantedTextures": true,
|
|
||||||
"enableEmissiveBlockEntities": true,
|
|
||||||
"emissiveRenderMode": "DULL",
|
|
||||||
"alwaysCheckVanillaEmissiveSuffix": true,
|
|
||||||
"enableArmorAndTrims": true,
|
|
||||||
"skinFeaturesEnabled": true,
|
|
||||||
"skinTransparencyMode": "ETF_SKINS_ONLY",
|
|
||||||
"skinTransparencyInExtraPixels": true,
|
|
||||||
"skinFeaturesEnableTransparency": true,
|
|
||||||
"skinFeaturesEnableFullTransparency": false,
|
|
||||||
"tryETFTransparencyForAllSkins": false,
|
|
||||||
"enableEnemyTeamPlayersSkinFeatures": true,
|
|
||||||
"enableBlinking": true,
|
|
||||||
"blinkFrequency": 150,
|
|
||||||
"blinkLength": 1,
|
|
||||||
"advanced_IncreaseCacheSizeModifier": 1.0,
|
|
||||||
"debugLoggingMode": "None",
|
|
||||||
"logTextureDataInitialization": false,
|
|
||||||
"hideConfigButton": false,
|
|
||||||
"configButtonLoc": "BOTTOM_RIGHT",
|
|
||||||
"disableVanillaDirectoryVariantTextures": false,
|
|
||||||
"use3DSkinLayerPatch": true,
|
|
||||||
"enableFullBodyWardenTextures": true,
|
|
||||||
"entityEmissiveOverrides": {},
|
|
||||||
"propertiesDisabled": [],
|
|
||||||
"propertyInvertUpdatingOverrides": [],
|
|
||||||
"entityRandomOverrides": {},
|
|
||||||
"entityEmissiveBrightOverrides": {},
|
|
||||||
"entityRenderLayerOverrides": {},
|
|
||||||
"entityLightOverrides": {}
|
|
||||||
}
|
|
||||||
@@ -1,56 +0,0 @@
|
|||||||
{
|
|
||||||
"configVersion": 7,
|
|
||||||
"renderNametagsThroughWalls": true,
|
|
||||||
"blockEntityWhitelist": [
|
|
||||||
"create:rope_pulley",
|
|
||||||
"botania:flame_ring",
|
|
||||||
"minecraft:beacon",
|
|
||||||
"create:hose_pulley",
|
|
||||||
"betterend:eternal_pedestal",
|
|
||||||
"botania:magic_missile",
|
|
||||||
"botania:falling_star"
|
|
||||||
],
|
|
||||||
"entityWhitelist": [
|
|
||||||
"botania:mana_burst"
|
|
||||||
],
|
|
||||||
"tracingDistance": 128,
|
|
||||||
"debugMode": false,
|
|
||||||
"sleepDelay": 10,
|
|
||||||
"hitboxLimit": 50,
|
|
||||||
"skipMarkerArmorStands": true,
|
|
||||||
"tickCulling": true,
|
|
||||||
"tickCullingWhitelist": [
|
|
||||||
"create:contraption",
|
|
||||||
"create:stationary_contraption",
|
|
||||||
"create:gantry_contraption",
|
|
||||||
"minecraft:boat",
|
|
||||||
"minecraft:firework_rocket",
|
|
||||||
"create:carriage_contraption",
|
|
||||||
"mts:builder_existing",
|
|
||||||
"mts:builder_rendering",
|
|
||||||
"mts:builder_seat",
|
|
||||||
"minecraft:acacia_boat",
|
|
||||||
"minecraft:acacia_chest_boat",
|
|
||||||
"minecraft:birch_boat",
|
|
||||||
"minecraft:birch_chest_boat",
|
|
||||||
"minecraft:cherry_boat",
|
|
||||||
"minecraft:cherry_chest_boat",
|
|
||||||
"minecraft:dark_oak_boat",
|
|
||||||
"minecraft:dark_oak_chest_boat",
|
|
||||||
"minecraft:jungle_boat",
|
|
||||||
"minecraft:jungle_chest_boat",
|
|
||||||
"minecraft:mangrove_boat",
|
|
||||||
"minecraft:mangrove_chest_boat",
|
|
||||||
"minecraft:oak_boat",
|
|
||||||
"minecraft:oak_chest_boat",
|
|
||||||
"minecraft:pale_oak_boat",
|
|
||||||
"minecraft:pale_oak_chest_boat",
|
|
||||||
"minecraft:spruce_boat",
|
|
||||||
"minecraft:spruce_chest_boat",
|
|
||||||
"minecraft:bamboo_raft",
|
|
||||||
"minecraft:bamboo_chest_raft"
|
|
||||||
],
|
|
||||||
"disableF3": false,
|
|
||||||
"skipEntityCulling": false,
|
|
||||||
"skipBlockEntityCulling": false
|
|
||||||
}
|
|
||||||
@@ -1,3 +0,0 @@
|
|||||||
{
|
|
||||||
"ignoredConfigIds": []
|
|
||||||
}
|
|
||||||
@@ -1,31 +0,0 @@
|
|||||||
{
|
|
||||||
"show_blast_wave": true,
|
|
||||||
"show_fireball": true,
|
|
||||||
"show_mushroom_cloud": true,
|
|
||||||
"show_sparks": true,
|
|
||||||
"spark_size": 5.3,
|
|
||||||
"spark_opacity": 0.7,
|
|
||||||
"show_default_explosion": false,
|
|
||||||
"underwater_explosions": true,
|
|
||||||
"show_shockwave": true,
|
|
||||||
"show_underwater_blast_wave": true,
|
|
||||||
"bubble_amount": 50,
|
|
||||||
"show_underwater_sparks": false,
|
|
||||||
"underwater_spark_size": 4.0,
|
|
||||||
"underwater_spark_opacity": 0.3,
|
|
||||||
"show_default_explosion_underwater": false,
|
|
||||||
"dynamic_size": true,
|
|
||||||
"dynamic_underwater": true,
|
|
||||||
"extra_power": false,
|
|
||||||
"big_extra_power": 0.0,
|
|
||||||
"small_extra_power": 0.0,
|
|
||||||
"attempt_better_small_explosions": true,
|
|
||||||
"small_explosion_y_offset": -0.5,
|
|
||||||
"attempt_power_knockback_calc": false,
|
|
||||||
"bypass_power_for_singleplayer": true,
|
|
||||||
"mod_enabled": true,
|
|
||||||
"emissive_explosion": true,
|
|
||||||
"emissive_water_explosion": true,
|
|
||||||
"always_show": false,
|
|
||||||
"debug_logs": false
|
|
||||||
}
|
|
||||||
@@ -1,9 +0,0 @@
|
|||||||
#Indigo properties file
|
|
||||||
#Thu Apr 30 22:17:43 WEST 2026
|
|
||||||
always-tesselate-blocks=auto
|
|
||||||
ambient-occlusion-mode=hybrid
|
|
||||||
debug-compare-lighting=auto
|
|
||||||
fix-exterior-vertex-lighting=auto
|
|
||||||
fix-luminous-block-ambient-occlusion=auto
|
|
||||||
fix-mean-light-calculation=auto
|
|
||||||
fix-smooth-lighting-offset=auto
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
{
|
|
||||||
"overlayFade": "DISABLED",
|
|
||||||
"titlescreenFade": "DISABLED",
|
|
||||||
"titlescreenfadetime": 0.0,
|
|
||||||
"subtitleFade": "ENABLED",
|
|
||||||
"chatFade": "ENABLED"
|
|
||||||
}
|
|
||||||
@@ -1,27 +0,0 @@
|
|||||||
{
|
|
||||||
"version": 1,
|
|
||||||
"displayDebugData": false,
|
|
||||||
"enabled": true,
|
|
||||||
"leafSize": 5,
|
|
||||||
"leafLifespan": 200,
|
|
||||||
"leafSpawnRate": 10,
|
|
||||||
"coniferLeafSpawnRate": 0,
|
|
||||||
"cherrySpawnRate": 10,
|
|
||||||
"snowflakeSpawnRate": 15,
|
|
||||||
"dropFromPlayerPlacedBlocks": true,
|
|
||||||
"leavesOnBlockHit": true,
|
|
||||||
"minimumFreeSpaceBelow": 1,
|
|
||||||
"windEnabled": true,
|
|
||||||
"windlessDimensions": [
|
|
||||||
"minecraft:the_end",
|
|
||||||
"minecraft:the_nether"
|
|
||||||
],
|
|
||||||
"leafSettings": {},
|
|
||||||
"leafSpawners": [],
|
|
||||||
"fallSpawnRateFactor": 1.8,
|
|
||||||
"winterSpawnRateFactor": 0.1,
|
|
||||||
"startingSpawnRadius": 0,
|
|
||||||
"decaySpawnRateFactor": 2.6,
|
|
||||||
"maxDecayLeaves": 9,
|
|
||||||
"registerParticles": true
|
|
||||||
}
|
|
||||||
@@ -1,24 +0,0 @@
|
|||||||
# Replace the blockstate neighbor table
|
|
||||||
replaceNeighborLookup = true
|
|
||||||
# Do not store the properties of a state explicitly and read themfrom the replace neighbor table instead. Requires replaceNeighborLookup to be enabled
|
|
||||||
replacePropertyMap = true
|
|
||||||
# Cache the predicate instances used in multipart models
|
|
||||||
cacheMultipartPredicates = true
|
|
||||||
# Avoid creation of new strings when creating ModelResourceLocations
|
|
||||||
modelResourceLocations = true
|
|
||||||
# Do not create a new MultipartBakedModel instance for each block state using the same multipartmodel. Requires cacheMultipartPredicates to be enabled
|
|
||||||
multipartDeduplication = true
|
|
||||||
# Deduplicate cached data for blockstates, most importantly collision and render shapes
|
|
||||||
blockstateCacheDeduplication = true
|
|
||||||
# Deduplicate vertex data of baked quads in the basic model implementations
|
|
||||||
bakedQuadDeduplication = true
|
|
||||||
# Use smaller data structures for "simple" models, especially models with few side-specific faces
|
|
||||||
modelSides = true
|
|
||||||
# Save memory overhead from empty data component maps/patched
|
|
||||||
dataComponentPatch = true
|
|
||||||
# Replace objects used to detect multi-threaded access to chunks by a much smaller field. This option is disabled by default due to very rare and very hard-to-reproduce crashes, use at your own risk!
|
|
||||||
useSmallThreadingDetector = false
|
|
||||||
# Use a slightly more compact, but also slightly slower representation for block states
|
|
||||||
compactFastMap = false
|
|
||||||
# Populate the neighbor table used by vanilla. Enabling this slightly increases memory usage, but can help with issues in the rare case where mods access it directly.
|
|
||||||
populateNeighborTable = false
|
|
||||||
@@ -1,19 +0,0 @@
|
|||||||
{
|
|
||||||
"configVersion": 2,
|
|
||||||
"enabledByDefault": true,
|
|
||||||
"xOffset": 0,
|
|
||||||
"sneakXOffset": 0,
|
|
||||||
"sitXOffset": 0,
|
|
||||||
"renderStuckFeatures": true,
|
|
||||||
"vanillaHands": false,
|
|
||||||
"doubleHands": false,
|
|
||||||
"autoVanillaHands": [
|
|
||||||
"twilightforest:filled_ore_map",
|
|
||||||
"twilightforest:filled_magic_map",
|
|
||||||
"twilightforest:filled_maze_map",
|
|
||||||
"antiqueatlas:antique_atlas"
|
|
||||||
],
|
|
||||||
"autoToggleModItems": [
|
|
||||||
"exposure:camera"
|
|
||||||
]
|
|
||||||
}
|
|
||||||
@@ -1,19 +0,0 @@
|
|||||||
{
|
|
||||||
"easeInType": "easeInOutExpo",
|
|
||||||
"easeInAnimationType": "slideUp",
|
|
||||||
"easeOutType": "easeInOutExpo",
|
|
||||||
"easeOutAnimationType": "slideUp",
|
|
||||||
"easeInDuration": 0.3,
|
|
||||||
"easeOutDuration": 0.3,
|
|
||||||
"disableEaseIn": false,
|
|
||||||
"disableEaseOut": false,
|
|
||||||
"disableAllBackgroundModifications": false,
|
|
||||||
"bgColorTint": -1442840576,
|
|
||||||
"bgBlurIntensity": 0.6,
|
|
||||||
"disableBgBlur": false,
|
|
||||||
"disableBgTint": false,
|
|
||||||
"disabledScreens": [
|
|
||||||
"top.theillusivec4.curios.client.gui.CuriosScreen"
|
|
||||||
],
|
|
||||||
"disableCrossInventoryAnimations": true
|
|
||||||
}
|
|
||||||
@@ -1,6 +0,0 @@
|
|||||||
#Disables File Watcher. Used to automatically update config if its file has been modified.
|
|
||||||
disableConfigWatcher = false
|
|
||||||
#A config option mainly for developers. Logs out configuration values that do not have translations when running a client in a development environment.
|
|
||||||
logUntranslatedConfigurationWarnings = true
|
|
||||||
#Path to load default configs from, intended for setting global server configs for newly created worlds, but also works when recreating client and common configs.
|
|
||||||
defaultConfigsPath = "defaultconfigs"
|
|
||||||
@@ -1,30 +0,0 @@
|
|||||||
{
|
|
||||||
"movement": {
|
|
||||||
"flightMode": "DEFAULT",
|
|
||||||
"horizontalSpeed": 1.0,
|
|
||||||
"verticalSpeed": 1.0
|
|
||||||
},
|
|
||||||
"collision": {
|
|
||||||
"ignoreTransparent": true,
|
|
||||||
"ignoreOpenable": true,
|
|
||||||
"ignoreAll": true,
|
|
||||||
"alwaysCheck": false
|
|
||||||
},
|
|
||||||
"visual": {
|
|
||||||
"perspective": "INSIDE",
|
|
||||||
"showPlayer": true,
|
|
||||||
"showHand": false,
|
|
||||||
"fullBright": false,
|
|
||||||
"showSubmersion": false
|
|
||||||
},
|
|
||||||
"utility": {
|
|
||||||
"disableOnDamage": true,
|
|
||||||
"freezePlayer": false,
|
|
||||||
"allowInteract": false,
|
|
||||||
"interactionMode": "CAMERA"
|
|
||||||
},
|
|
||||||
"notification": {
|
|
||||||
"notifyFreecam": true,
|
|
||||||
"notifyTripod": true
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,236 +0,0 @@
|
|||||||
# Don't change this! Version used to track needed updates.
|
|
||||||
version = 1
|
|
||||||
|
|
||||||
# Scrolls up a 'page' in the Config GUI
|
|
||||||
|
|
||||||
[pageUp]
|
|
||||||
ctrl = "default"
|
|
||||||
shift = "default"
|
|
||||||
alt = "default"
|
|
||||||
# 'keyboard' or 'mouse'
|
|
||||||
type = "keyboard"
|
|
||||||
# String representation of the key, or the integer keycode
|
|
||||||
# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'.
|
|
||||||
key = "page.up"
|
|
||||||
|
|
||||||
# Scrolls down a 'page' in the Config GUI
|
|
||||||
|
|
||||||
[pageDown]
|
|
||||||
ctrl = "default"
|
|
||||||
shift = "default"
|
|
||||||
alt = "default"
|
|
||||||
# 'keyboard' or 'mouse'
|
|
||||||
type = "keyboard"
|
|
||||||
# String representation of the key, or the integer keycode
|
|
||||||
# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'.
|
|
||||||
key = "page.down"
|
|
||||||
|
|
||||||
# Scrolls to the top of the Config GUI
|
|
||||||
|
|
||||||
[home]
|
|
||||||
ctrl = "default"
|
|
||||||
shift = "default"
|
|
||||||
alt = "default"
|
|
||||||
# 'keyboard' or 'mouse'
|
|
||||||
type = "keyboard"
|
|
||||||
# String representation of the key, or the integer keycode
|
|
||||||
# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'.
|
|
||||||
key = "home"
|
|
||||||
|
|
||||||
# Scrolls to the bottom of the Config GUI
|
|
||||||
|
|
||||||
[end]
|
|
||||||
ctrl = "default"
|
|
||||||
shift = "default"
|
|
||||||
alt = "default"
|
|
||||||
# 'keyboard' or 'mouse'
|
|
||||||
type = "keyboard"
|
|
||||||
# String representation of the key, or the integer keycode
|
|
||||||
# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'.
|
|
||||||
key = "end"
|
|
||||||
|
|
||||||
# Copies the currently hovered or focused config setting
|
|
||||||
|
|
||||||
[copy]
|
|
||||||
ctrl = "true"
|
|
||||||
shift = "false"
|
|
||||||
alt = "false"
|
|
||||||
# 'keyboard' or 'mouse'
|
|
||||||
type = "keyboard"
|
|
||||||
# String representation of the key, or the integer keycode
|
|
||||||
# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'.
|
|
||||||
key = "c"
|
|
||||||
|
|
||||||
# Pastes the last-copied setting into a compatible new setting
|
|
||||||
|
|
||||||
[paste]
|
|
||||||
ctrl = "true"
|
|
||||||
shift = "false"
|
|
||||||
alt = "false"
|
|
||||||
# 'keyboard' or 'mouse'
|
|
||||||
type = "keyboard"
|
|
||||||
# String representation of the key, or the integer keycode
|
|
||||||
# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'.
|
|
||||||
key = "v"
|
|
||||||
|
|
||||||
# Not currently used by Fzzy Config - cuts the selected information to a copy buffer
|
|
||||||
|
|
||||||
[cut]
|
|
||||||
ctrl = "true"
|
|
||||||
shift = "false"
|
|
||||||
alt = "false"
|
|
||||||
# 'keyboard' or 'mouse'
|
|
||||||
type = "keyboard"
|
|
||||||
# String representation of the key, or the integer keycode
|
|
||||||
# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'.
|
|
||||||
key = "x"
|
|
||||||
|
|
||||||
# Saves changes made to the current Config and sends updates to the server
|
|
||||||
|
|
||||||
[save]
|
|
||||||
ctrl = "true"
|
|
||||||
shift = "false"
|
|
||||||
alt = "false"
|
|
||||||
# 'keyboard' or 'mouse'
|
|
||||||
type = "keyboard"
|
|
||||||
# String representation of the key, or the integer keycode
|
|
||||||
# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'.
|
|
||||||
key = "s"
|
|
||||||
|
|
||||||
# Undos changes made from newest to oldest change
|
|
||||||
|
|
||||||
[undo]
|
|
||||||
ctrl = "true"
|
|
||||||
shift = "false"
|
|
||||||
alt = "false"
|
|
||||||
# 'keyboard' or 'mouse'
|
|
||||||
type = "keyboard"
|
|
||||||
# String representation of the key, or the integer keycode
|
|
||||||
# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'.
|
|
||||||
key = "z"
|
|
||||||
|
|
||||||
# Opens the context menu for the currently hovered or selected element
|
|
||||||
|
|
||||||
[contextMouse]
|
|
||||||
ctrl = "default"
|
|
||||||
shift = "default"
|
|
||||||
alt = "default"
|
|
||||||
# 'keyboard' or 'mouse'
|
|
||||||
type = "mouse"
|
|
||||||
# String representation of the key, or the integer keycode
|
|
||||||
# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'.
|
|
||||||
key = "mouse.right"
|
|
||||||
|
|
||||||
# Backs out to the previous config screen
|
|
||||||
|
|
||||||
[back]
|
|
||||||
ctrl = "default"
|
|
||||||
shift = "default"
|
|
||||||
alt = "default"
|
|
||||||
# 'keyboard' or 'mouse'
|
|
||||||
type = "keyboard"
|
|
||||||
# String representation of the key, or the integer keycode
|
|
||||||
# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'.
|
|
||||||
key = "backspace"
|
|
||||||
|
|
||||||
# Opens the 'Go-To' menu (Not used to focus the search bar)
|
|
||||||
|
|
||||||
[search]
|
|
||||||
ctrl = "true"
|
|
||||||
shift = "false"
|
|
||||||
alt = "false"
|
|
||||||
# 'keyboard' or 'mouse'
|
|
||||||
type = "keyboard"
|
|
||||||
# String representation of the key, or the integer keycode
|
|
||||||
# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'.
|
|
||||||
key = "e"
|
|
||||||
|
|
||||||
# Opens the GUI info menu
|
|
||||||
|
|
||||||
[info]
|
|
||||||
ctrl = "default"
|
|
||||||
shift = "default"
|
|
||||||
alt = "default"
|
|
||||||
# 'keyboard' or 'mouse'
|
|
||||||
type = "keyboard"
|
|
||||||
# String representation of the key, or the integer keycode
|
|
||||||
# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'.
|
|
||||||
key = "f1"
|
|
||||||
|
|
||||||
# Fully exits all open config GUIs (and saves them as applicable)
|
|
||||||
|
|
||||||
[fullExit]
|
|
||||||
ctrl = "false"
|
|
||||||
shift = "true"
|
|
||||||
alt = "false"
|
|
||||||
# 'keyboard' or 'mouse'
|
|
||||||
type = "keyboard"
|
|
||||||
# String representation of the key, or the integer keycode
|
|
||||||
# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'.
|
|
||||||
key = "escape"
|
|
||||||
|
|
||||||
# Focuses the Config GUI search bar
|
|
||||||
|
|
||||||
[[find]]
|
|
||||||
ctrl = "true"
|
|
||||||
shift = "false"
|
|
||||||
alt = "false"
|
|
||||||
# 'keyboard' or 'mouse'
|
|
||||||
type = "keyboard"
|
|
||||||
# String representation of the key, or the integer keycode
|
|
||||||
# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'.
|
|
||||||
key = "f"
|
|
||||||
|
|
||||||
[[find]]
|
|
||||||
ctrl = "false"
|
|
||||||
shift = "false"
|
|
||||||
alt = "false"
|
|
||||||
# 'keyboard' or 'mouse'
|
|
||||||
type = "keyboard"
|
|
||||||
# String representation of the key, or the integer keycode
|
|
||||||
# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'.
|
|
||||||
key = "f3"
|
|
||||||
|
|
||||||
# Opens the context menu for the currently hovered or selected element
|
|
||||||
|
|
||||||
[[contextKeyboard]]
|
|
||||||
ctrl = "false"
|
|
||||||
shift = "true"
|
|
||||||
alt = "false"
|
|
||||||
# 'keyboard' or 'mouse'
|
|
||||||
type = "keyboard"
|
|
||||||
# String representation of the key, or the integer keycode
|
|
||||||
# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'.
|
|
||||||
key = "f10"
|
|
||||||
|
|
||||||
[[contextKeyboard]]
|
|
||||||
ctrl = "false"
|
|
||||||
shift = "false"
|
|
||||||
alt = "false"
|
|
||||||
# 'keyboard' or 'mouse'
|
|
||||||
type = "keyboard"
|
|
||||||
# String representation of the key, or the integer keycode
|
|
||||||
# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'.
|
|
||||||
key = "menu"
|
|
||||||
|
|
||||||
# Not currently used by Fzzy Config - A universal 'Enter' keybind
|
|
||||||
|
|
||||||
[[act]]
|
|
||||||
ctrl = "false"
|
|
||||||
shift = "false"
|
|
||||||
alt = "false"
|
|
||||||
# 'keyboard' or 'mouse'
|
|
||||||
type = "keyboard"
|
|
||||||
# String representation of the key, or the integer keycode
|
|
||||||
# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'.
|
|
||||||
key = "enter"
|
|
||||||
|
|
||||||
[[act]]
|
|
||||||
ctrl = "false"
|
|
||||||
shift = "false"
|
|
||||||
alt = "false"
|
|
||||||
# 'keyboard' or 'mouse'
|
|
||||||
type = "keyboard"
|
|
||||||
# String representation of the key, or the integer keycode
|
|
||||||
# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'.
|
|
||||||
key = "keypad.enter"
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
# Don't change this! Version used to track needed updates.
|
|
||||||
version = 0
|
|
||||||
# Modifier key relevant to the search-passing behavior. Not relevant if the behavior is ALWAYS or NEVER
|
|
||||||
modifier = "ALT"
|
|
||||||
# How to pass the current search query to a child entry. When satisfied, the child screen will open with the current search term pre-loaded in its search bar.
|
|
||||||
behavior = "HOLD_MODIFIER"
|
|
||||||
# When true a config GUI will clear its search query when opened, otherwise it will cache and maintain the query.
|
|
||||||
clearSearch = true
|
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
{
|
|
||||||
"dsa": "all",
|
|
||||||
"dsa_var": "core",
|
|
||||||
"vertex_format_cache": false,
|
|
||||||
"render_cycle_pool_size": 256,
|
|
||||||
"renderbuffer_depth": true,
|
|
||||||
"fast_math": true,
|
|
||||||
"tex_barrier": true,
|
|
||||||
"batch_text": true,
|
|
||||||
"smart_cull": "base"
|
|
||||||
}
|
|
||||||
@@ -1,37 +0,0 @@
|
|||||||
{
|
|
||||||
"maxLines": 6,
|
|
||||||
"maxLineLength": 48,
|
|
||||||
"respectHideFlags": true,
|
|
||||||
"lineHeight": 8,
|
|
||||||
"offsetPerExtraLine": 0.3334,
|
|
||||||
"itemNameSpacing": 2,
|
|
||||||
"verticalOffset": 0,
|
|
||||||
"baseFadeDuration": 2.0,
|
|
||||||
"fadeDurationPerExtraLine": 0.2,
|
|
||||||
"showName": true,
|
|
||||||
"showEnchantments": true,
|
|
||||||
"showPotionEffects": true,
|
|
||||||
"showContainerContent": true,
|
|
||||||
"mergeSimilarContainerItems": true,
|
|
||||||
"showFireworkAttributes": true,
|
|
||||||
"showCommandBlockInfo": true,
|
|
||||||
"maxCommandLines": 2,
|
|
||||||
"showBeehiveContent": true,
|
|
||||||
"showSpawnerEntity": true,
|
|
||||||
"showCrossbowProjectiles": true,
|
|
||||||
"showLore": true,
|
|
||||||
"maxLoreLines": 3,
|
|
||||||
"showUnbreakable": true,
|
|
||||||
"showSignText": true,
|
|
||||||
"showMusicDiscDescription": true,
|
|
||||||
"showPaintingDescription": true,
|
|
||||||
"showGoatHornInstrument": true,
|
|
||||||
"showBookMeta": true,
|
|
||||||
"showFilledMapId": false,
|
|
||||||
"showBannerPatternName": true,
|
|
||||||
"showBannerPatterns": false,
|
|
||||||
"showEntityBucketContent": true,
|
|
||||||
"showHiddenLinesCount": true,
|
|
||||||
"showOnlyFilteredEnchantments": false,
|
|
||||||
"filteredEnchantments": []
|
|
||||||
}
|
|
||||||
@@ -1,22 +0,0 @@
|
|||||||
{
|
|
||||||
"REGULAR_INFO": "----- Regular config values below -----",
|
|
||||||
"font_atlas_resizing": true,
|
|
||||||
"map_atlas_generation": true,
|
|
||||||
"hud_batching": true,
|
|
||||||
"fast_text_lookup": true,
|
|
||||||
"fast_buffer_upload": true,
|
|
||||||
"COSMETIC_INFO": "----- Cosmetic only config values below (Does not optimize anything) -----",
|
|
||||||
"dont_add_info_into_debug_hud": false,
|
|
||||||
"EXPERIMENTAL_INFO": "----- Experimental config values below (Rendering glitches may occur) -----",
|
|
||||||
"experimental_disable_error_checking": false,
|
|
||||||
"experimental_disable_resource_pack_conflict_handling": false,
|
|
||||||
"experimental_sign_text_buffering": false,
|
|
||||||
"experimental_screen_batching": false,
|
|
||||||
"DEBUG_INFO": "----- Debug only config values below (Do not touch) -----",
|
|
||||||
"debug_only_and_not_recommended_disable_universal_batching": false,
|
|
||||||
"debug_only_and_not_recommended_disable_mod_conflict_handling": false,
|
|
||||||
"debug_only_and_not_recommended_disable_hardware_conflict_handling": false,
|
|
||||||
"debug_only_print_additional_error_information": false,
|
|
||||||
"debug_only_use_last_usage_for_batch_ordering": false,
|
|
||||||
"debug_only_detailed_memory_leak_detection": false
|
|
||||||
}
|
|
||||||
@@ -1,48 +0,0 @@
|
|||||||
{
|
|
||||||
"check_the_wiki_for_more_information": "https://qouteall.fun/immptl/wiki/Config-Options",
|
|
||||||
"maxPortalLayer": 5,
|
|
||||||
"lagAttackProof": true,
|
|
||||||
"compatibilityRenderMode": false,
|
|
||||||
"enableMirrorCreation": true,
|
|
||||||
"enableCrossPortalSound": true,
|
|
||||||
"pureMirror": false,
|
|
||||||
"renderYourselfInPortal": true,
|
|
||||||
"correctCrossPortalEntityRendering": true,
|
|
||||||
"reducedPortalRendering": false,
|
|
||||||
"netherPortalOverlay": false,
|
|
||||||
"enableNetherPortalEffect": true,
|
|
||||||
"enableClientPerformanceAdjustment": true,
|
|
||||||
"clientTolerantVersionMismatchWithServer": false,
|
|
||||||
"checkModInfoFromInternet": true,
|
|
||||||
"enableUpdateNotification": true,
|
|
||||||
"sharedBlockMeshBufferOptimization": true,
|
|
||||||
"enableClippingMechanism": true,
|
|
||||||
"visibilityPrediction": true,
|
|
||||||
"useDepthClampForPortalRendering": true,
|
|
||||||
"enableCrossPortalView": true,
|
|
||||||
"portalRenderLimit": 200,
|
|
||||||
"doCheckGlError": false,
|
|
||||||
"shaderpackWarning": true,
|
|
||||||
"portalWandCursorAlignment": 2,
|
|
||||||
"netherPortalMode": "normal",
|
|
||||||
"endPortalMode": "normal",
|
|
||||||
"enableWarning": true,
|
|
||||||
"lightVanillaNetherPortalWhenCrouching": true,
|
|
||||||
"enableServerPerformanceAdjustment": true,
|
|
||||||
"enableDatapackPortalGen": true,
|
|
||||||
"indirectLoadingRadiusCap": 8,
|
|
||||||
"regularPortalLengthLimit": 64,
|
|
||||||
"scaleLimit": 30,
|
|
||||||
"easeCreativePermission": true,
|
|
||||||
"easeCommandStickPermission": false,
|
|
||||||
"portalsChangeGravityByDefault": false,
|
|
||||||
"portalSearchingRange": 128,
|
|
||||||
"serverSideNormalChunkLoading": true,
|
|
||||||
"teleportationDebug": false,
|
|
||||||
"looseMovementCheck": false,
|
|
||||||
"chunkPacketDebug": false,
|
|
||||||
"enableImmPtlChunkLoading": true,
|
|
||||||
"serverTolerantVersionMismatchWithClient": false,
|
|
||||||
"serverRejectClientWithoutImmPtl": true,
|
|
||||||
"disabledWarnings": []
|
|
||||||
}
|
|
||||||
@@ -1,4 +0,0 @@
|
|||||||
#Indium properties file
|
|
||||||
#Sun Jan 12 15:47:59 WET 2025
|
|
||||||
always-tesselate-blocks=auto
|
|
||||||
ambient-occlusion-mode=auto
|
|
||||||
@@ -1,31 +0,0 @@
|
|||||||
|
|
||||||
# Should space-clicking move all items even if an empty slot was clicked?
|
|
||||||
allowBulkTransferAllOnEmptySlot = false
|
|
||||||
|
|
||||||
# Should space-clicking armor in the inventory swap to all matching armor?
|
|
||||||
bulkTransferArmorSets = true
|
|
||||||
|
|
||||||
# Should shift-ctrl-drop-clicking drop all items of the same type at once?
|
|
||||||
enableBulkDrop = true
|
|
||||||
|
|
||||||
# Should shift-ctrl-clicking move all items of the same type at once?
|
|
||||||
enableBulkTransfer = true
|
|
||||||
|
|
||||||
# Should space-clicking an item move all items from that inventory at once?
|
|
||||||
enableBulkTransferAll = true
|
|
||||||
|
|
||||||
# Should control-space-clicking an item move one of each item from that inventory at once?
|
|
||||||
enableBulkTransferSingle = true
|
|
||||||
|
|
||||||
# Should middle-clicking a slot sort the inventory?
|
|
||||||
enableMiddleClickSort = true
|
|
||||||
|
|
||||||
# Should holding shift and moving your mouse over items quick-transfer them without requiring each to be clicked?
|
|
||||||
enableShiftDrag = true
|
|
||||||
|
|
||||||
# Should ctrl-clicking only move one item at a time instead of the full stack?
|
|
||||||
enableSingleTransfer = true
|
|
||||||
|
|
||||||
# Use the client implementation even on servers that have the mod installed - only useful for development purposes.
|
|
||||||
forceClientImplementation = false
|
|
||||||
|
|
||||||
@@ -1,22 +0,0 @@
|
|||||||
{
|
|
||||||
"general": {
|
|
||||||
"enable": true,
|
|
||||||
"debugDisplay": false
|
|
||||||
},
|
|
||||||
"movement": {
|
|
||||||
"enable": true,
|
|
||||||
"jump": true,
|
|
||||||
"sneak": "Maintain",
|
|
||||||
"dismount": false,
|
|
||||||
"textFieldDisables": true,
|
|
||||||
"unrecognizedScreenDefault": true,
|
|
||||||
"sneak_disallowed": "Maintain",
|
|
||||||
"sneak_flying": "Pressed"
|
|
||||||
},
|
|
||||||
"background": {
|
|
||||||
"enable": true,
|
|
||||||
"hideOnPause": "Show",
|
|
||||||
"unrecognizedScreenDefault": true
|
|
||||||
},
|
|
||||||
"allowedKeysOverrides": {}
|
|
||||||
}
|
|
||||||
@@ -1,45 +0,0 @@
|
|||||||
{
|
|
||||||
"allowMovement": {
|
|
||||||
"net.minecraft.class_434": true,
|
|
||||||
"fi.dy.masa.litematica.gui.GuiMainMenu": true,
|
|
||||||
"journeymap.client.ui.fullscreen.Fullscreen": true,
|
|
||||||
"mezz.jei.gui.recipes.RecipesGui": true,
|
|
||||||
"fi.dy.masa.litematica.gui.GuiSchematicLoad": true,
|
|
||||||
"net.minecraft.class_4895": true,
|
|
||||||
"fi.dy.masa.minihud.gui.GuiConfigs": true,
|
|
||||||
"journeymap.client.ui.fullscreen.menu.PopupMenu": true,
|
|
||||||
"journeymap.client.ui.component.ScrollPaneScreen": true,
|
|
||||||
"fi.dy.masa.tweakeroo.gui.GuiConfigs": true,
|
|
||||||
"me.shedaniel.rei.impl.client.gui.screen.DefaultDisplayViewingScreen": true,
|
|
||||||
"net.minecraft.class_8898": true,
|
|
||||||
"com.minenash.seamless_loading_screen.FadeScreen": true,
|
|
||||||
"fi.dy.masa.litematica.gui.GuiSchematicPlacementsList": true,
|
|
||||||
"fi.dy.masa.litematica.gui.GuiAreaSelectionEditorSimple": true,
|
|
||||||
"fi.dy.masa.litematica.gui.GuiSchematicSave": true,
|
|
||||||
"fi.dy.masa.litematica.gui.GuiPlacementConfiguration": true,
|
|
||||||
"fi.dy.masa.litematica.gui.GuiConfigs": true,
|
|
||||||
"fi.dy.masa.litematica.gui.GuiRenderLayer": true,
|
|
||||||
"fi.dy.masa.litematica.gui.GuiSchematicVerifier": true,
|
|
||||||
"dev.emi.emi.screen.RecipeScreen": true,
|
|
||||||
"fi.dy.masa.minihud.gui.GuiShapeManager": true,
|
|
||||||
"fi.dy.masa.minihud.gui.GuiShapeEditor": true,
|
|
||||||
"dev.emi.emi.screen.BoMScreen": true,
|
|
||||||
"fi.dy.masa.litematica.gui.GuiSchematicLoadedList": true,
|
|
||||||
"fi.dy.masa.litematica.gui.GuiTaskManager": true,
|
|
||||||
"net.minecraft.class_7744": true,
|
|
||||||
"fi.dy.masa.litematica.gui.GuiMaterialList": true,
|
|
||||||
"dev.tr7zw.itemswapper.overlay.SwitchItemOverlay": true,
|
|
||||||
"red.jackf.chesttracker.impl.gui.screen.ChestTrackerScreen": true,
|
|
||||||
"fi.dy.masa.litematica.gui.GuiSubRegionConfiguration": true,
|
|
||||||
"fi.dy.masa.litematica.gui.GuiSchematicManager": true,
|
|
||||||
"com.chaosthedude.naturescompass.gui.NaturesCompassScreen": true
|
|
||||||
},
|
|
||||||
"hideBackground": {
|
|
||||||
"mezz.jei.gui.recipes.RecipesGui": true,
|
|
||||||
"net.minecraft.class_4895": true,
|
|
||||||
"dev.emi.emi.screen.RecipeScreen": true,
|
|
||||||
"net.minecraft.class_8898": true,
|
|
||||||
"net.minecraft.class_7744": true,
|
|
||||||
"red.jackf.chesttracker.impl.gui.screen.ChestTrackerScreen": true
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,53 +0,0 @@
|
|||||||
{
|
|
||||||
"movement": {
|
|
||||||
"inventory": true,
|
|
||||||
"horseInventory": true,
|
|
||||||
"creative": true,
|
|
||||||
"crafting": true,
|
|
||||||
"chest": true,
|
|
||||||
"shulker": true,
|
|
||||||
"dispenser": true,
|
|
||||||
"hopper": true,
|
|
||||||
"enchantment": true,
|
|
||||||
"anvil": true,
|
|
||||||
"beacon": true,
|
|
||||||
"brewing": true,
|
|
||||||
"furnace": true,
|
|
||||||
"blastFurnace": true,
|
|
||||||
"smoker": true,
|
|
||||||
"loom": true,
|
|
||||||
"cartography": true,
|
|
||||||
"grindstone": true,
|
|
||||||
"stonecutter": true,
|
|
||||||
"villager": true,
|
|
||||||
"book": true,
|
|
||||||
"advancements": true,
|
|
||||||
"recipeBook": true,
|
|
||||||
"smithing": true
|
|
||||||
},
|
|
||||||
"backgroundHide": {
|
|
||||||
"inventory": true,
|
|
||||||
"horseInventory": true,
|
|
||||||
"creative": true,
|
|
||||||
"crafting": true,
|
|
||||||
"chest": true,
|
|
||||||
"shulker": true,
|
|
||||||
"dispenser": true,
|
|
||||||
"hopper": true,
|
|
||||||
"enchantment": true,
|
|
||||||
"anvil": true,
|
|
||||||
"beacon": true,
|
|
||||||
"brewing": true,
|
|
||||||
"furnace": true,
|
|
||||||
"blastFurnace": true,
|
|
||||||
"smoker": true,
|
|
||||||
"loom": true,
|
|
||||||
"cartography": true,
|
|
||||||
"grindstone": true,
|
|
||||||
"stonecutter": true,
|
|
||||||
"villager": true,
|
|
||||||
"book": true,
|
|
||||||
"advancements": true,
|
|
||||||
"smithing": true
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1 +0,0 @@
|
|||||||
{"excluded":["put:valuesHere"]}
|
|
||||||
@@ -1,9 +0,0 @@
|
|||||||
#This file stores configuration options for Iris, such as the currently active shaderpack
|
|
||||||
#Thu Apr 30 22:17:45 WEST 2026
|
|
||||||
allowUnknownShaders=false
|
|
||||||
colorSpace=SRGB
|
|
||||||
disableUpdateMessage=false
|
|
||||||
enableDebugOptions=false
|
|
||||||
enableShaders=true
|
|
||||||
maxShadowRenderDistance=32
|
|
||||||
shaderPack=ComplementaryUnbound_r5.7.1.zip
|
|
||||||
@@ -1,4 +0,0 @@
|
|||||||
{
|
|
||||||
"enableOnIp": [],
|
|
||||||
"disableOnIp": []
|
|
||||||
}
|
|
||||||
@@ -1,18 +0,0 @@
|
|||||||
{
|
|
||||||
"configVersion": 1,
|
|
||||||
"showTooltips": true,
|
|
||||||
"toggleMode": false,
|
|
||||||
"showCursor": true,
|
|
||||||
"serverPreventModUsage": false,
|
|
||||||
"editMode": false,
|
|
||||||
"creativeCheatMode": true,
|
|
||||||
"ignoreHotbar": true,
|
|
||||||
"unlockListMouse": false,
|
|
||||||
"disableShulkers": false,
|
|
||||||
"controllerSpeed": 8.0,
|
|
||||||
"mouseSpeed": 1.0,
|
|
||||||
"fallbackInventory": true,
|
|
||||||
"vivecraftCompat": true,
|
|
||||||
"allowWalkingWithUI": true,
|
|
||||||
"startOnItem": false
|
|
||||||
}
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
{
|
|
||||||
"__comment": "This is a blocklist for the target of Jade. You can add registry ids to the \"values\" list. Restart the game to apply changes.",
|
|
||||||
"values": [
|
|
||||||
"minecraft:barrier"
|
|
||||||
],
|
|
||||||
"version": 1
|
|
||||||
}
|
|
||||||
@@ -1,10 +0,0 @@
|
|||||||
{
|
|
||||||
"__comment": "This is a blocklist for the target of Jade. You can add registry ids to the \"values\" list. Restart the game to apply changes.",
|
|
||||||
"values": [
|
|
||||||
"minecraft:area_effect_cloud",
|
|
||||||
"minecraft:firework_rocket",
|
|
||||||
"minecraft:interaction",
|
|
||||||
"minecraft:text_display"
|
|
||||||
],
|
|
||||||
"version": 1
|
|
||||||
}
|
|
||||||
@@ -1,45 +0,0 @@
|
|||||||
{
|
|
||||||
"general": {
|
|
||||||
"itemModNameTooltip": true,
|
|
||||||
"bossBarOverlapMode": "PUSH_DOWN",
|
|
||||||
"builtinCamouflage": true,
|
|
||||||
"hideFromDebug": true,
|
|
||||||
"hideFromTabList": true,
|
|
||||||
"hideFromGUIs": true,
|
|
||||||
"ttsMode": "PRESS",
|
|
||||||
"fluidMode": "ANY",
|
|
||||||
"extendedReach": 0.0,
|
|
||||||
"debug": false,
|
|
||||||
"displayEntities": true,
|
|
||||||
"displayBosses": true,
|
|
||||||
"displayMode": "TOGGLE",
|
|
||||||
"enableTextToSpeech": false,
|
|
||||||
"previewOverlay": true,
|
|
||||||
"displayTooltip": true,
|
|
||||||
"displayBlocks": true
|
|
||||||
},
|
|
||||||
"overlay": {
|
|
||||||
"alpha": 0.7,
|
|
||||||
"iconMode": "TOP",
|
|
||||||
"animation": true,
|
|
||||||
"disappearingDelay": 0.0,
|
|
||||||
"overlaySquare": false,
|
|
||||||
"flipMainHand": false,
|
|
||||||
"autoScaleThreshold": 0.4,
|
|
||||||
"overlayScale": 1.0,
|
|
||||||
"overlayAnchorX": 0.5,
|
|
||||||
"overlayAnchorY": 0.0,
|
|
||||||
"activeTheme": "jade:dark",
|
|
||||||
"overlayPosX": 0.5,
|
|
||||||
"overlayPosY": 1.0
|
|
||||||
},
|
|
||||||
"formatting": {
|
|
||||||
"itemModNameStyle": {
|
|
||||||
"italic": true,
|
|
||||||
"color": "blue"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"history": {
|
|
||||||
"themesHash": -328442023
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,79 +0,0 @@
|
|||||||
{
|
|
||||||
"minecraft": {
|
|
||||||
"item_storage.show_name_amount": 5,
|
|
||||||
"furnace": true,
|
|
||||||
"harvest_tool.show_unbreakable": false,
|
|
||||||
"animal_owner": true,
|
|
||||||
"harvest_tool.effective_tool": true,
|
|
||||||
"energy_storage.style": "PROGRESS_BAR",
|
|
||||||
"item_storage.normal_amount": 9,
|
|
||||||
"item_storage": true,
|
|
||||||
"harvest_tool": true,
|
|
||||||
"armor_stand": true,
|
|
||||||
"fluid_storage.detailed": false,
|
|
||||||
"next_entity_drop": true,
|
|
||||||
"energy_storage": true,
|
|
||||||
"entity_armor.max_for_render": 40,
|
|
||||||
"breaking_progress": true,
|
|
||||||
"tnt_stability": true,
|
|
||||||
"item_storage.items_per_line": 9,
|
|
||||||
"item_frame": true,
|
|
||||||
"crop_progress": true,
|
|
||||||
"command_block": true,
|
|
||||||
"mob_growth": true,
|
|
||||||
"waxed": true,
|
|
||||||
"harvest_tool.new_line": false,
|
|
||||||
"entity_health.max_for_render": 40,
|
|
||||||
"entity_health.show_fractions": false,
|
|
||||||
"mob_spawner": true,
|
|
||||||
"redstone": true,
|
|
||||||
"fluid_storage": true,
|
|
||||||
"jukebox": true,
|
|
||||||
"brewing_stand": true,
|
|
||||||
"energy_storage.detailed": false,
|
|
||||||
"note_block": true,
|
|
||||||
"fluid_storage.style": "PROGRESS_BAR",
|
|
||||||
"beehive": true,
|
|
||||||
"item_storage.detailed_amount": 54,
|
|
||||||
"player_head": true,
|
|
||||||
"lectern": true,
|
|
||||||
"entity_armor": true,
|
|
||||||
"harvest_tool.creative": false,
|
|
||||||
"horse_stats": true,
|
|
||||||
"item_tooltip": true,
|
|
||||||
"entity_health": true,
|
|
||||||
"enchantment_power": true,
|
|
||||||
"zombie_villager": true,
|
|
||||||
"villager_profession": true,
|
|
||||||
"mob_breeding": true,
|
|
||||||
"entity_health.icons_per_line": 10,
|
|
||||||
"total_enchantment_power": true,
|
|
||||||
"potion_effects": true,
|
|
||||||
"painting": true,
|
|
||||||
"chiseled_bookshelf": true
|
|
||||||
},
|
|
||||||
"jade_access": {
|
|
||||||
"held_item": true,
|
|
||||||
"sign": true,
|
|
||||||
"block": true,
|
|
||||||
"entity": true,
|
|
||||||
"entity_variant": true
|
|
||||||
},
|
|
||||||
"jade": {
|
|
||||||
"coordinates.rel": false,
|
|
||||||
"registry_name.special": false,
|
|
||||||
"block_states": false,
|
|
||||||
"distance": false,
|
|
||||||
"block_face": false,
|
|
||||||
"coordinates": false,
|
|
||||||
"registry_name": "OFF",
|
|
||||||
"block_properties": false,
|
|
||||||
"mod_name": true
|
|
||||||
},
|
|
||||||
"chesttracker": {
|
|
||||||
"memory_preview": true
|
|
||||||
},
|
|
||||||
"balm": {
|
|
||||||
"jade": true
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,68 +0,0 @@
|
|||||||
{
|
|
||||||
"balm:jade": null,
|
|
||||||
"chesttracker:memory_preview": null,
|
|
||||||
"jade:block_face": null,
|
|
||||||
"jade:block_properties": null,
|
|
||||||
"jade:block_states": null,
|
|
||||||
"jade:distance": null,
|
|
||||||
"jade:mod_name": null,
|
|
||||||
"jade:object_name": null,
|
|
||||||
"jade:registry_name": null,
|
|
||||||
"jade_access:block": null,
|
|
||||||
"jade_access:block_amount": null,
|
|
||||||
"jade_access:block_body": null,
|
|
||||||
"jade_access:entity": null,
|
|
||||||
"jade_access:entity_body": null,
|
|
||||||
"jade_access:entity_variant": null,
|
|
||||||
"jade_access:held_item": null,
|
|
||||||
"jade_access:sign": null,
|
|
||||||
"minecraft:animal_owner": null,
|
|
||||||
"minecraft:armor_stand": null,
|
|
||||||
"minecraft:beehive": null,
|
|
||||||
"minecraft:block_display": null,
|
|
||||||
"minecraft:block_states": null,
|
|
||||||
"minecraft:brewing_stand": null,
|
|
||||||
"minecraft:campfire": null,
|
|
||||||
"minecraft:chicken_egg": null,
|
|
||||||
"minecraft:chiseled_bookshelf": null,
|
|
||||||
"minecraft:command_block": null,
|
|
||||||
"minecraft:crop_progress": null,
|
|
||||||
"minecraft:enchantment_power": null,
|
|
||||||
"minecraft:energy_storage": null,
|
|
||||||
"minecraft:energy_storage.default": null,
|
|
||||||
"minecraft:entity_armor": null,
|
|
||||||
"minecraft:entity_health": null,
|
|
||||||
"minecraft:falling_block": null,
|
|
||||||
"minecraft:fluid_storage": null,
|
|
||||||
"minecraft:fluid_storage.default": null,
|
|
||||||
"minecraft:furnace": null,
|
|
||||||
"minecraft:harvest_tool": null,
|
|
||||||
"minecraft:hopper_lock": null,
|
|
||||||
"minecraft:horse_stats": null,
|
|
||||||
"minecraft:item_ber": null,
|
|
||||||
"minecraft:item_display": null,
|
|
||||||
"minecraft:item_frame": null,
|
|
||||||
"minecraft:item_storage": null,
|
|
||||||
"minecraft:item_storage.default": null,
|
|
||||||
"minecraft:item_tooltip": null,
|
|
||||||
"minecraft:jukebox": null,
|
|
||||||
"minecraft:lectern": null,
|
|
||||||
"minecraft:mob_breeding": null,
|
|
||||||
"minecraft:mob_growth": null,
|
|
||||||
"minecraft:mob_spawner": null,
|
|
||||||
"minecraft:mob_spawner.cooldown": null,
|
|
||||||
"minecraft:next_entity_drop": null,
|
|
||||||
"minecraft:note_block": null,
|
|
||||||
"minecraft:painting": null,
|
|
||||||
"minecraft:player_head": null,
|
|
||||||
"minecraft:potion_effects": null,
|
|
||||||
"minecraft:progress": null,
|
|
||||||
"minecraft:redstone": null,
|
|
||||||
"minecraft:tnt_stability": null,
|
|
||||||
"minecraft:total_enchantment_power": null,
|
|
||||||
"minecraft:villager_profession": null,
|
|
||||||
"minecraft:waxed": null,
|
|
||||||
"minecraft:zombie_villager": null,
|
|
||||||
"polymer:blockstate": null,
|
|
||||||
"polymer:entities": null
|
|
||||||
}
|
|
||||||
@@ -1,9 +0,0 @@
|
|||||||
{
|
|
||||||
"4d25afe9-d3c5-46b7-ab1d-9e65157e2bc9": "FreeCamera",
|
|
||||||
"8aa24533-0da2-4221-88a1-508b0dc57874": "Didas72",
|
|
||||||
"3290166f-af97-498d-b52d-30bc3f79b124": "FreeCamera",
|
|
||||||
"411304c9-b14a-4693-a429-9d6a446233db": "FreeCamera",
|
|
||||||
"24ce80f2-ae5d-4873-aa8b-9909ab1cb8a6": "FreeCamera",
|
|
||||||
"e794111b-461d-42c8-aabb-7c5e0158e8dd": "FreeCamera",
|
|
||||||
"b354499b-009e-46b7-919a-3ab6e784eeb5": "FreeCamera"
|
|
||||||
}
|
|
||||||
@@ -1,2 +0,0 @@
|
|||||||
Minecraft
|
|
||||||
Nature's Compass
|
|
||||||
@@ -1,2 +0,0 @@
|
|||||||
net.minecraft.class_1799
|
|
||||||
mezz.jei.api.fabric.ingredients.fluids.IJeiFluidIngredient
|
|
||||||
@@ -1,141 +0,0 @@
|
|||||||
[advanced]
|
|
||||||
# Description: Display search bar in the center
|
|
||||||
# Valid Values: [true, false]
|
|
||||||
# Default Value: false
|
|
||||||
CenterSearch = false
|
|
||||||
|
|
||||||
# Description: Set low-memory mode (makes search very slow, but uses less RAM)
|
|
||||||
# Valid Values: [true, false]
|
|
||||||
# Default Value: false
|
|
||||||
LowMemorySlowSearchEnabled = false
|
|
||||||
|
|
||||||
# Description: Enable cheating items into the hotbar by using the shift+number keys.
|
|
||||||
# Valid Values: [true, false]
|
|
||||||
# Default Value: false
|
|
||||||
CheatToHotbarUsingHotkeysEnabled = false
|
|
||||||
|
|
||||||
# Description: Enable adding new bookmarks to the front of the bookmark list.
|
|
||||||
# Valid Values: [true, false]
|
|
||||||
# Default Value: true
|
|
||||||
AddBookmarksToFrontEnabled = true
|
|
||||||
|
|
||||||
# Description: When looking up recipes with items that contain fluids, also look up recipes for the fluids.
|
|
||||||
# Valid Values: [true, false]
|
|
||||||
# Default Value: false
|
|
||||||
LookupFluidContents = false
|
|
||||||
|
|
||||||
# Description: How items should be handed to you
|
|
||||||
# Valid Values: [INVENTORY, MOUSE_PICKUP]
|
|
||||||
# Default Value: MOUSE_PICKUP
|
|
||||||
GiveMode = MOUSE_PICKUP
|
|
||||||
|
|
||||||
# Description: Max. recipe gui height
|
|
||||||
# Valid Values: Any integer greater than or equal to 175
|
|
||||||
# Default Value: 350
|
|
||||||
RecipeGuiHeight = 350
|
|
||||||
|
|
||||||
|
|
||||||
[sorting]
|
|
||||||
# Description: Sorting order for the ingredient list
|
|
||||||
# Valid Values: A comma-separated list containing values of:
|
|
||||||
# [MOD_NAME, INGREDIENT_TYPE, ALPHABETICAL, CREATIVE_MENU, TAG, ARMOR, MAX_DURABILITY]
|
|
||||||
# Default Value: MOD_NAME, INGREDIENT_TYPE, CREATIVE_MENU
|
|
||||||
IngredientSortStages = MOD_NAME, INGREDIENT_TYPE, CREATIVE_MENU
|
|
||||||
|
|
||||||
|
|
||||||
[search]
|
|
||||||
# Description: Search mode for Mod Names (prefix: @)
|
|
||||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
|
||||||
# Default Value: REQUIRE_PREFIX
|
|
||||||
ModNameSearchMode = REQUIRE_PREFIX
|
|
||||||
|
|
||||||
# Description: Search mode for Tooltips (prefix: #)
|
|
||||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
|
||||||
# Default Value: ENABLED
|
|
||||||
TooltipSearchMode = ENABLED
|
|
||||||
|
|
||||||
# Description: Search mode for Tag Names (prefix: $)
|
|
||||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
|
||||||
# Default Value: REQUIRE_PREFIX
|
|
||||||
TagSearchMode = REQUIRE_PREFIX
|
|
||||||
|
|
||||||
# Description: Search mode for Colors (prefix: ^)
|
|
||||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
|
||||||
# Default Value: DISABLED
|
|
||||||
ColorSearchMode = DISABLED
|
|
||||||
|
|
||||||
# Description: Search mode for resources locations (prefix: &)
|
|
||||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
|
||||||
# Default Value: DISABLED
|
|
||||||
ResourceLocationSearchMode = DISABLED
|
|
||||||
|
|
||||||
# Description: Search advanced tooltips (visible with F3+H)
|
|
||||||
# Valid Values: [true, false]
|
|
||||||
# Default Value: false
|
|
||||||
SearchAdvancedTooltips = false
|
|
||||||
|
|
||||||
|
|
||||||
[IngredientList]
|
|
||||||
# Description: Max number of rows shown
|
|
||||||
# Valid Values: An integer in the range [1, 100] (inclusive)
|
|
||||||
# Default Value: 16
|
|
||||||
MaxRows = 16
|
|
||||||
|
|
||||||
# Description: Max number of columns shown
|
|
||||||
# Valid Values: An integer in the range [4, 100] (inclusive)
|
|
||||||
# Default Value: 9
|
|
||||||
MaxColumns = 9
|
|
||||||
|
|
||||||
# Description: Horizontal alignment of the ingredient grid inside the available area
|
|
||||||
# Valid Values: [LEFT, CENTER, RIGHT]
|
|
||||||
# Default Value: RIGHT
|
|
||||||
HorizontalAlignment = RIGHT
|
|
||||||
|
|
||||||
# Description: Vertical alignment of the ingredient grid inside the available area
|
|
||||||
# Valid Values: [TOP, CENTER, BOTTOM]
|
|
||||||
# Default Value: TOP
|
|
||||||
VerticalAlignment = TOP
|
|
||||||
|
|
||||||
# Description: Visibility of the top page buttons. Use AUTO_HIDE to only show it when there are multiple pages.
|
|
||||||
# Valid Values: [ENABLED, AUTO_HIDE, DISABLED]
|
|
||||||
# Default Value: ENABLED
|
|
||||||
ButtonNavigationVisibility = ENABLED
|
|
||||||
|
|
||||||
# Description: Set to true to draw a background texture behind the gui.
|
|
||||||
# Valid Values: [true, false]
|
|
||||||
# Default Value: false
|
|
||||||
DrawBackground = false
|
|
||||||
|
|
||||||
|
|
||||||
[BookmarkList]
|
|
||||||
# Description: Max number of rows shown
|
|
||||||
# Valid Values: An integer in the range [1, 100] (inclusive)
|
|
||||||
# Default Value: 16
|
|
||||||
MaxRows = 16
|
|
||||||
|
|
||||||
# Description: Max number of columns shown
|
|
||||||
# Valid Values: An integer in the range [4, 100] (inclusive)
|
|
||||||
# Default Value: 9
|
|
||||||
MaxColumns = 9
|
|
||||||
|
|
||||||
# Description: Horizontal alignment of the ingredient grid inside the available area
|
|
||||||
# Valid Values: [LEFT, CENTER, RIGHT]
|
|
||||||
# Default Value: LEFT
|
|
||||||
HorizontalAlignment = LEFT
|
|
||||||
|
|
||||||
# Description: Vertical alignment of the ingredient grid inside the available area
|
|
||||||
# Valid Values: [TOP, CENTER, BOTTOM]
|
|
||||||
# Default Value: TOP
|
|
||||||
VerticalAlignment = TOP
|
|
||||||
|
|
||||||
# Description: Visibility of the top page buttons. Use AUTO_HIDE to only show it when there are multiple pages.
|
|
||||||
# Valid Values: [ENABLED, AUTO_HIDE, DISABLED]
|
|
||||||
# Default Value: ENABLED
|
|
||||||
ButtonNavigationVisibility = ENABLED
|
|
||||||
|
|
||||||
# Description: Set to true to draw a background texture behind the gui.
|
|
||||||
# Valid Values: [true, false]
|
|
||||||
# Default Value: false
|
|
||||||
DrawBackground = false
|
|
||||||
|
|
||||||
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
[colors]
|
|
||||||
# Description: Color values to search for
|
|
||||||
# Valid Values: A comma-separated list containing values of:
|
|
||||||
# Any color name and an RGB hex color, separated by a ':'
|
|
||||||
# Default Value: White:EEEEEE, LightBlue:7492CC, Cyan:00EEEE, Blue:2222DD, LapisBlue:25418B, Teal:008080, Yellow:CACB58, GoldenYellow:EED700, Orange:D97634, Pink:D1899D, HotPink:FC0FC0, Magenta:B24BBB, Purple:813EB9, EvilPurple:2E1649, Lavender:B57EDC, Indigo:480082, Sand:DBD3A0, Tan:BB9B63, LightBrown:A0522D, Brown:634B33, DarkBrown:3A2D13, LimeGreen:43B239, SlimeGreen:83CB73, Green:008000, DarkGreen:224D22, GrassGreen:548049, Red:963430, BrickRed:B0604B, NetherBrick:2A1516, Redstone:CE3E36, Black:181515, CharcoalGray:464646, IronGray:646464, Gray:808080, Silver:C0C0C0
|
|
||||||
SearchColors = White:EEEEEE, LightBlue:7492CC, Cyan:00EEEE, Blue:2222DD, LapisBlue:25418B, Teal:008080, Yellow:CACB58, GoldenYellow:EED700, Orange:D97634, Pink:D1899D, HotPink:FC0FC0, Magenta:B24BBB, Purple:813EB9, EvilPurple:2E1649, Lavender:B57EDC, Indigo:480082, Sand:DBD3A0, Tan:BB9B63, LightBrown:A0522D, Brown:634B33, DarkBrown:3A2D13, LimeGreen:43B239, SlimeGreen:83CB73, Green:008000, DarkGreen:224D22, GrassGreen:548049, Red:963430, BrickRed:B0604B, NetherBrick:2A1516, Redstone:CE3E36, Black:181515, CharcoalGray:464646, IronGray:646464, Gray:808080, Silver:C0C0C0
|
|
||||||
|
|
||||||
|
|
||||||
@@ -1,12 +0,0 @@
|
|||||||
[debug]
|
|
||||||
# Description: Debug mode enabled
|
|
||||||
# Valid Values: [true, false]
|
|
||||||
# Default Value: false
|
|
||||||
DebugMode = false
|
|
||||||
|
|
||||||
# Description: Debug inputs enabled
|
|
||||||
# Valid Values: [true, false]
|
|
||||||
# Default Value: false
|
|
||||||
DebugInputs = false
|
|
||||||
|
|
||||||
|
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
[modname]
|
|
||||||
# Description: Formatting for mod name tooltip
|
|
||||||
# Valid Values: A chat formatting string.
|
|
||||||
# Use these formatting colors:
|
|
||||||
# black dark_blue dark_green dark_aqua dark_red dark_purple gold gray dark_gray blue green aqua red light_purple yellow white
|
|
||||||
# With these formatting options:
|
|
||||||
# obfuscated bold strikethrough underline italic
|
|
||||||
# Default Value: blue italic
|
|
||||||
ModNameFormat = blue italic
|
|
||||||
|
|
||||||
|
|
||||||
@@ -1,12 +0,0 @@
|
|||||||
minecraft:crafting
|
|
||||||
minecraft:anvil
|
|
||||||
minecraft:blasting
|
|
||||||
minecraft:brewing
|
|
||||||
minecraft:campfire_cooking
|
|
||||||
minecraft:compostable
|
|
||||||
minecraft:fuel
|
|
||||||
minecraft:smelting
|
|
||||||
minecraft:smithing
|
|
||||||
minecraft:smoking
|
|
||||||
minecraft:stonecutting
|
|
||||||
jei:information
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
T:{Count:1b,id:"minecraft:diamond_axe",tag:{Damage:100,Enchantments:[{id:"minecraft:efficiency",lvl:4s},{id:"minecraft:unbreaking",lvl:3s},{id:"minecraft:mending",lvl:1s}],RepairCost:3}}
|
|
||||||
T:{Count:1b,id:"minecraft:rotten_flesh"}
|
|
||||||
T:{Count:1b,id:"minecraft:cobbled_deepslate"}
|
|
||||||
T:{Count:1b,id:"minecraft:string"}
|
|
||||||
T:{Count:1b,id:"minecraft:spruce_log"}
|
|
||||||
T:{Count:1b,id:"minecraft:diorite"}
|
|
||||||
T:{Count:1b,id:"minecraft:hopper"}
|
|
||||||
@@ -1 +0,0 @@
|
|||||||
{"opAccess":true,"admins":["79f597fe-2877-4ecb-acdf-8c58cc1854ca"]}
|
|
||||||
@@ -1,18 +0,0 @@
|
|||||||
# Use Cloth Config mod for the descriptions.
|
|
||||||
---
|
|
||||||
contributorCosmetic: ''
|
|
||||||
cosmeticScreenKeybind: true
|
|
||||||
globalTooltip: false
|
|
||||||
noMicrosoftTelemetry: true
|
|
||||||
qol:
|
|
||||||
suppressExperimentalSettingsWarning: false
|
|
||||||
titleScreenNoFade: false
|
|
||||||
hideDataComponentsTooltip: false
|
|
||||||
loadingOverlayNoFade: false
|
|
||||||
debug:
|
|
||||||
showTranslatedTagsByDefault: false
|
|
||||||
tagsTooltip: true
|
|
||||||
debugTooltipMsg: false
|
|
||||||
tagsTooltipAppendKeybindHint: true
|
|
||||||
F3CopyInInventory: true
|
|
||||||
tagsPerPage: 6
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
# Use Cloth Config mod for the descriptions.
|
|
||||||
---
|
|
||||||
vars:
|
|
||||||
Author: Snownee
|
|
||||||
eval:
|
|
||||||
printExpression: false
|
|
||||||
kSwitch:
|
|
||||||
creativeOnly: false
|
|
||||||
@@ -1 +0,0 @@
|
|||||||
impactSound = true
|
|
||||||
@@ -1,4 +0,0 @@
|
|||||||
{
|
|
||||||
// Whether dark mode should be enabled. Will only affect Vanilla-styled GUIs.
|
|
||||||
"darkMode": false
|
|
||||||
}
|
|
||||||
@@ -1,409 +0,0 @@
|
|||||||
{
|
|
||||||
"Colors": {
|
|
||||||
"areaSelectionBoxSideColor": "#30FFFFFF",
|
|
||||||
"hightlightBlockInInventoryColor": "#30FF30FF",
|
|
||||||
"materialListHudItemCountsColor": "#FFFFAA00",
|
|
||||||
"schematicRebuildBreakPlaceOverlayColor": "#4C33CC33",
|
|
||||||
"schematicRebuildBreakExceptPlaceOverlayColor": "#4CF03030",
|
|
||||||
"schematicRebuildReplaceOverlayColor": "#4CF0A010",
|
|
||||||
"schematicOverlayColorDiffBlock": "#30F8D650",
|
|
||||||
"schematicOverlayColorExtra": "#4CFF4CE6",
|
|
||||||
"schematicOverlayColorMissing": "#2C33B3E6",
|
|
||||||
"schematicOverlayColorWrongBlock": "#4CFF3333",
|
|
||||||
"schematicOverlayColorWrongState": "#4CFF9010"
|
|
||||||
},
|
|
||||||
"Generic": {
|
|
||||||
"areaSelectionsPerWorld": true,
|
|
||||||
"changeSelectedCornerOnMove": true,
|
|
||||||
"cloneAtOriginalPosition": false,
|
|
||||||
"commandDisableFeedback": true,
|
|
||||||
"commandFillNoChunkClamp": false,
|
|
||||||
"commandUseWorldEdit": false,
|
|
||||||
"customSchematicBaseDirectoryEnabled": false,
|
|
||||||
"debugLogging": false,
|
|
||||||
"displayFileOpsFeedback": false,
|
|
||||||
"datafixerMode": "always",
|
|
||||||
"datafixerDefaultSchema": 1139,
|
|
||||||
"easyPlaceFirst": true,
|
|
||||||
"easyPlaceHoldEnabled": true,
|
|
||||||
"easyPlaceMode": false,
|
|
||||||
"easyPlaceSinglePlayerHandling": true,
|
|
||||||
"easyPlaceSinglePlayerValidation": true,
|
|
||||||
"easyPlaceProtocolVersion": "auto",
|
|
||||||
"easyPlaceSwingHand": true,
|
|
||||||
"easyPlaceVanillaReach": false,
|
|
||||||
"enableDifferentBlocks": false,
|
|
||||||
"entityDataSync": {
|
|
||||||
"enabled": true,
|
|
||||||
"hotkey": {
|
|
||||||
"keys": ""
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"entityDataSyncBackup": true,
|
|
||||||
"entityDataSyncCacheTimeout": 2.0,
|
|
||||||
"entityDataSyncLoadNbt": true,
|
|
||||||
"executeRequireHoldingTool": true,
|
|
||||||
"fixChestMirror": true,
|
|
||||||
"fixRailRotation": true,
|
|
||||||
"fixStairsMirror": true,
|
|
||||||
"generateLowercaseNames": false,
|
|
||||||
"highlightBlockInInventory": false,
|
|
||||||
"itemUsePacketCheckBypass": true,
|
|
||||||
"layerModeFollowsPlayer": false,
|
|
||||||
"materialListIgnoreState": false,
|
|
||||||
"pasteAlwaysUseFill": false,
|
|
||||||
"pasteIgnoreBlockEntitiesEntirely": false,
|
|
||||||
"pasteIgnoreBlockEntitiesFromFill": true,
|
|
||||||
"pasteIgnoreCommandLimitWithNbtRestore": true,
|
|
||||||
"pasteIgnoreEntities": false,
|
|
||||||
"pasteIgnoreInventories": false,
|
|
||||||
"pasteNbtRestoreBehavior": "none",
|
|
||||||
"pasteToMcFunctionFiles": false,
|
|
||||||
"pasteUseFillCommand": true,
|
|
||||||
"pasteUsingCommandsInSp": false,
|
|
||||||
"pasteUsingServux": true,
|
|
||||||
"pickBlockAvoidDamageable": true,
|
|
||||||
"pickBlockAvoidTools": false,
|
|
||||||
"pickBlockEnabled": true,
|
|
||||||
"pickBlockShulkers": false,
|
|
||||||
"placementReplaceBehavior": "all",
|
|
||||||
"placementRestriction": false,
|
|
||||||
"placementRestrictionWarn": "actionbar",
|
|
||||||
"renderMaterialListInGuis": true,
|
|
||||||
"renderThreadNoTimeout": true,
|
|
||||||
"serverNbtRequestRate": 2,
|
|
||||||
"signTextPaste": true,
|
|
||||||
"toolItemEnabled": true,
|
|
||||||
"unhideSchematicVCS": false,
|
|
||||||
"pasteReplaceBehavior": "none",
|
|
||||||
"pasteLayerBehavior": "all",
|
|
||||||
"schematicVcsDeleteMode": "matching_block",
|
|
||||||
"selectionCornersMode": "corners",
|
|
||||||
"commandFillMaxVolume": 32768,
|
|
||||||
"commandLimitPerTick": 24,
|
|
||||||
"commandNameClone": "clone",
|
|
||||||
"commandNameFill": "fill",
|
|
||||||
"commandNameSetblock": "setblock",
|
|
||||||
"commandNameSummon": "summon",
|
|
||||||
"commandTaskInterval": 1,
|
|
||||||
"customSchematicBaseDirectory": "D:\\Programs\\MultiMC\\instances\\1.20.2 Vanilla--\\.minecraft\\schematics",
|
|
||||||
"easyPlaceSwapInterval": 0,
|
|
||||||
"pickBlockableSlots": "1,2,3,4,5",
|
|
||||||
"toolItem": "minecraft:stick",
|
|
||||||
"toolItemComponents": "empty"
|
|
||||||
},
|
|
||||||
"Hotkeys": {
|
|
||||||
"addSelectionBox": {
|
|
||||||
"keys": "M,A"
|
|
||||||
},
|
|
||||||
"cloneSelection": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"deleteSelectionBox": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"easyPlaceUseKey": {
|
|
||||||
"keys": "BUTTON_2"
|
|
||||||
},
|
|
||||||
"easyPlaceFirst": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"easyPlaceToggle": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"executeOperation": {
|
|
||||||
"keys": "KP_SUBTRACT"
|
|
||||||
},
|
|
||||||
"invertGhostBlockRenderState": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"invertOverlayRenderState": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"layerModeNext": {
|
|
||||||
"keys": "M,PAGE_UP"
|
|
||||||
},
|
|
||||||
"layerModePrevious": {
|
|
||||||
"keys": "M,PAGE_DOWN"
|
|
||||||
},
|
|
||||||
"layerNext": {
|
|
||||||
"keys": "PAGE_UP"
|
|
||||||
},
|
|
||||||
"layerPrevious": {
|
|
||||||
"keys": "PAGE_DOWN"
|
|
||||||
},
|
|
||||||
"layerSetHere": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"nudgeSelectionNegative": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"nudgeSelectionPositive": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"moveEntireSelection": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"openGuiAreaSettings": {
|
|
||||||
"keys": "KP_MULTIPLY"
|
|
||||||
},
|
|
||||||
"openGuiLoadedSchematics": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"openGuiMainMenu": {
|
|
||||||
"keys": "M"
|
|
||||||
},
|
|
||||||
"openGuiMaterialList": {
|
|
||||||
"keys": "M,L"
|
|
||||||
},
|
|
||||||
"openGuiPlacementSettings": {
|
|
||||||
"keys": "KP_SUBTRACT"
|
|
||||||
},
|
|
||||||
"openGuiSchematicPlacements": {
|
|
||||||
"keys": "M,P"
|
|
||||||
},
|
|
||||||
"openGuiSchematicProjects": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"openGuiSchematicVerifier": {
|
|
||||||
"keys": "M,V"
|
|
||||||
},
|
|
||||||
"openGuiSelectionManager": {
|
|
||||||
"keys": "M,S"
|
|
||||||
},
|
|
||||||
"openGuiSettings": {
|
|
||||||
"keys": "M,C"
|
|
||||||
},
|
|
||||||
"operationModeChangeModifier": {
|
|
||||||
"keys": "LEFT_CONTROL"
|
|
||||||
},
|
|
||||||
"pickBlockFirst": {
|
|
||||||
"keys": "BUTTON_3"
|
|
||||||
},
|
|
||||||
"pickBlockLast": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"pickBlockToggle": {
|
|
||||||
"keys": "M,BUTTON_3"
|
|
||||||
},
|
|
||||||
"renderInfoOverlay": {
|
|
||||||
"keys": "I"
|
|
||||||
},
|
|
||||||
"renderOverlayThroughBlocks": {
|
|
||||||
"keys": "RIGHT_CONTROL"
|
|
||||||
},
|
|
||||||
"rerenderSchematic": {
|
|
||||||
"keys": "F3,M"
|
|
||||||
},
|
|
||||||
"saveAreaAsInMemorySchematic": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"saveAreaAsSchematicToFile": {
|
|
||||||
"keys": "LEFT_CONTROL,LEFT_ALT,S"
|
|
||||||
},
|
|
||||||
"schematicEditBreakPlaceAll": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"schematicEditBreakAllExcept": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"schematicEditBreakPlaceDirection": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"schematicEditReplaceAll": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"schematicEditReplaceBlock": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"schematicEditReplaceDirection": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"schematicEditReplaceSelection": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"schematicPlacementRotation": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"schematicPlacementMirror": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"schematicVCSDeleteBlockByPlacement": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"schematicVersionCycleModifier": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"schematicVersionCycleNext": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"schematicVersionCyclePrevious": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"selectionGrabModifier": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"selectionGrow": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"selectionGrowModifier": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"selectionNudgeModifier": {
|
|
||||||
"keys": "LEFT_ALT"
|
|
||||||
},
|
|
||||||
"selectionModeCycle": {
|
|
||||||
"keys": "LEFT_CONTROL,M"
|
|
||||||
},
|
|
||||||
"selectionShrink": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"setAreaOrigin": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"setSelectionBoxPosition1": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"setSelectionBoxPosition2": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"toggleAllRendering": {
|
|
||||||
"keys": "M,R"
|
|
||||||
},
|
|
||||||
"toggleAreaSelectionBoxesRendering": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"toggleInfoOverlayRendering": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"toggleOverlayRendering": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"toggleOverlayOutlineRendering": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"toggleOverlaySideRendering": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"togglePlacementBoxesRendering": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"togglePlacementRestriction": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"toggleSchematicBlockRendering": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"toggleSchematicRendering": {
|
|
||||||
"keys": "M,G"
|
|
||||||
},
|
|
||||||
"toggleSignTextPaste": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"toggleTranslucentRendering": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"toggleVerifierOverlayRendering": {
|
|
||||||
"keys": ""
|
|
||||||
},
|
|
||||||
"toolEnabledToggle": {
|
|
||||||
"keys": "M,T"
|
|
||||||
},
|
|
||||||
"toolPlaceCorner1": {
|
|
||||||
"keys": "BUTTON_1"
|
|
||||||
},
|
|
||||||
"toolPlaceCorner2": {
|
|
||||||
"keys": "BUTTON_2"
|
|
||||||
},
|
|
||||||
"toolSelectElements": {
|
|
||||||
"keys": "BUTTON_3"
|
|
||||||
},
|
|
||||||
"toolSelectModifierBlock1": {
|
|
||||||
"keys": "LEFT_ALT"
|
|
||||||
},
|
|
||||||
"toolSelectModifierBlock2": {
|
|
||||||
"keys": "LEFT_SHIFT"
|
|
||||||
},
|
|
||||||
"unloadCurrentSchematic": {
|
|
||||||
"keys": ""
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"InfoOverlays": {
|
|
||||||
"defaultSelectionMode": "simple",
|
|
||||||
"blockInfoLinesEnabled": true,
|
|
||||||
"blockInfoOverlayEnabled": true,
|
|
||||||
"infoOverlaysTargetFluids": false,
|
|
||||||
"statusInfoHud": false,
|
|
||||||
"statusInfoHudAuto": true,
|
|
||||||
"verifierOverlayEnabled": true,
|
|
||||||
"warnDisabledRendering": true,
|
|
||||||
"blockInfoLinesAlignment": "top_right",
|
|
||||||
"blockInfoOverlayAlignment": "top_center",
|
|
||||||
"infoHudAlignment": "bottom_right",
|
|
||||||
"toolHudAlignment": "bottom_left",
|
|
||||||
"blockInfoLinesOffsetX": 4,
|
|
||||||
"blockInfoLinesOffsetY": 4,
|
|
||||||
"blockInfoLinesFontScale": 0.5,
|
|
||||||
"blockInfoOverlayOffsetY": 6,
|
|
||||||
"infoHudMaxLines": 10,
|
|
||||||
"infoHudOffsetX": 1,
|
|
||||||
"infoHudOffsetY": 1,
|
|
||||||
"infoHudScale": 1.0,
|
|
||||||
"materialListHudMaxLines": 20,
|
|
||||||
"materialListHudScale": 0.5,
|
|
||||||
"toolHudOffsetX": 1,
|
|
||||||
"toolHudOffsetY": 1,
|
|
||||||
"toolHudScale": 1.0,
|
|
||||||
"verifierErrorHilightAlpha": 0.2,
|
|
||||||
"verifierErrorHilightMaxPositions": 1000
|
|
||||||
},
|
|
||||||
"Visuals": {
|
|
||||||
"enableRendering": false,
|
|
||||||
"enableSchematicRendering": true,
|
|
||||||
"enableAreaSelectionBoxesRendering": true,
|
|
||||||
"enablePlacementBoxesRendering": true,
|
|
||||||
"enableSchematicBlocksRendering": true,
|
|
||||||
"enableSchematicFluidRendering": true,
|
|
||||||
"enableSchematicFakeLighting": true,
|
|
||||||
"enableSchematicOverlay": true,
|
|
||||||
"enableSchematicOverlayCulling": {
|
|
||||||
"enabled": true,
|
|
||||||
"hotkey": {
|
|
||||||
"keys": ""
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"ignoreExistingFluids": false,
|
|
||||||
"ignoreExistingBlocks": false,
|
|
||||||
"ignorableExistingBlocks": [],
|
|
||||||
"overlayReducedInnerSides": false,
|
|
||||||
"renderAOModernEnable": false,
|
|
||||||
"renderAreaSelectionBoxSides": true,
|
|
||||||
"renderBlocksAsTranslucent": false,
|
|
||||||
"renderEnableTranslucentResorting": true,
|
|
||||||
"renderCollidingSchematicBlocks": false,
|
|
||||||
"renderErrorMarkerConnections": false,
|
|
||||||
"renderErrorMarkerSides": true,
|
|
||||||
"renderFakeLightingLevel": 15,
|
|
||||||
"renderPlacementBoxSides": false,
|
|
||||||
"renderPlacementEnclosingBox": true,
|
|
||||||
"renderPlacementEnclosingBoxSides": false,
|
|
||||||
"renderSchematicEntities": true,
|
|
||||||
"renderSchematicTileEntities": true,
|
|
||||||
"renderTranslucentBlockInnerSides": false,
|
|
||||||
"schematicOverlayEnableOutlines": true,
|
|
||||||
"schematicOverlayEnableSides": true,
|
|
||||||
"schematicOverlayModelOutline": true,
|
|
||||||
"schematicOverlayModelSides": true,
|
|
||||||
"schematicOverlayRenderThroughBlocks": false,
|
|
||||||
"schematicOverlayTypeDiffBlock": true,
|
|
||||||
"schematicOverlayTypeExtra": true,
|
|
||||||
"schematicOverlayTypeMissing": true,
|
|
||||||
"schematicOverlayTypeWrongBlock": true,
|
|
||||||
"schematicOverlayTypeWrongState": true,
|
|
||||||
"schematicVerifierUseBlockModels": false,
|
|
||||||
"ghostBlockAlpha": 0.5,
|
|
||||||
"placementBoxSideAlpha": 0.2,
|
|
||||||
"schematicOverlayOutlineWidth": 1.0,
|
|
||||||
"schematicOverlayOutlineWidthThrough": 3.0
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,5 +0,0 @@
|
|||||||
{
|
|
||||||
"last_directories": {},
|
|
||||||
"create_placement_on_load": true,
|
|
||||||
"config_gui_tab": "GENERIC"
|
|
||||||
}
|
|
||||||
@@ -1,44 +0,0 @@
|
|||||||
{
|
|
||||||
"selections": {
|
|
||||||
"mode": "SIMPLE"
|
|
||||||
},
|
|
||||||
"placements": {},
|
|
||||||
"schematic_projects_manager": {},
|
|
||||||
"operation_mode": "AREA_SELECTION",
|
|
||||||
"render_range": {
|
|
||||||
"mode": "ALL",
|
|
||||||
"axis": "Y",
|
|
||||||
"layer_single": 0,
|
|
||||||
"layer_above": 0,
|
|
||||||
"layer_below": 0,
|
|
||||||
"layer_range_min": 0,
|
|
||||||
"layer_range_max": 0,
|
|
||||||
"hotkey_range_min": false,
|
|
||||||
"hotkey_range_max": false
|
|
||||||
},
|
|
||||||
"area_simple": {
|
|
||||||
"name": "Sugar Cane Farm",
|
|
||||||
"current": "Sugar Cane Farm",
|
|
||||||
"boxes": [
|
|
||||||
{
|
|
||||||
"pos1": [
|
|
||||||
4,
|
|
||||||
55,
|
|
||||||
-76
|
|
||||||
],
|
|
||||||
"pos2": [
|
|
||||||
17,
|
|
||||||
62,
|
|
||||||
-93
|
|
||||||
],
|
|
||||||
"name": "Sugar Cane Farm"
|
|
||||||
}
|
|
||||||
]
|
|
||||||
},
|
|
||||||
"tool_mode_data": {
|
|
||||||
"delete": {
|
|
||||||
"use_placement": false
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"block_entities": {}
|
|
||||||
}
|
|
||||||
@@ -1,5 +0,0 @@
|
|||||||
{
|
|
||||||
"last_directories": {},
|
|
||||||
"create_placement_on_load": true,
|
|
||||||
"config_gui_tab": "VISUALS"
|
|
||||||
}
|
|
||||||
-44
@@ -1,44 +0,0 @@
|
|||||||
{
|
|
||||||
"selections": {
|
|
||||||
"mode": "SIMPLE"
|
|
||||||
},
|
|
||||||
"placements": {},
|
|
||||||
"schematic_projects_manager": {},
|
|
||||||
"operation_mode": "SCHEMATIC_PLACEMENT",
|
|
||||||
"render_range": {
|
|
||||||
"mode": "ALL",
|
|
||||||
"axis": "Y",
|
|
||||||
"layer_single": 79,
|
|
||||||
"layer_above": 0,
|
|
||||||
"layer_below": 0,
|
|
||||||
"layer_range_min": 0,
|
|
||||||
"layer_range_max": 0,
|
|
||||||
"hotkey_range_min": false,
|
|
||||||
"hotkey_range_max": false
|
|
||||||
},
|
|
||||||
"area_simple": {
|
|
||||||
"name": "Unnamed",
|
|
||||||
"current": "Unnamed",
|
|
||||||
"boxes": [
|
|
||||||
{
|
|
||||||
"pos1": [
|
|
||||||
-1042,
|
|
||||||
57,
|
|
||||||
829
|
|
||||||
],
|
|
||||||
"pos2": [
|
|
||||||
-1042,
|
|
||||||
57,
|
|
||||||
829
|
|
||||||
],
|
|
||||||
"name": "Unnamed"
|
|
||||||
}
|
|
||||||
]
|
|
||||||
},
|
|
||||||
"tool_mode_data": {
|
|
||||||
"delete": {
|
|
||||||
"use_placement": false
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"block_entities": {}
|
|
||||||
}
|
|
||||||
-44
@@ -1,44 +0,0 @@
|
|||||||
{
|
|
||||||
"selections": {
|
|
||||||
"mode": "SIMPLE"
|
|
||||||
},
|
|
||||||
"placements": {},
|
|
||||||
"schematic_projects_manager": {},
|
|
||||||
"operation_mode": "SCHEMATIC_PLACEMENT",
|
|
||||||
"render_range": {
|
|
||||||
"mode": "ALL",
|
|
||||||
"axis": "Y",
|
|
||||||
"layer_single": 66,
|
|
||||||
"layer_above": 0,
|
|
||||||
"layer_below": 0,
|
|
||||||
"layer_range_min": 0,
|
|
||||||
"layer_range_max": 0,
|
|
||||||
"hotkey_range_min": false,
|
|
||||||
"hotkey_range_max": false
|
|
||||||
},
|
|
||||||
"area_simple": {
|
|
||||||
"name": "Unnamed",
|
|
||||||
"current": "Unnamed",
|
|
||||||
"boxes": [
|
|
||||||
{
|
|
||||||
"pos1": [
|
|
||||||
-1042,
|
|
||||||
57,
|
|
||||||
829
|
|
||||||
],
|
|
||||||
"pos2": [
|
|
||||||
-1042,
|
|
||||||
57,
|
|
||||||
829
|
|
||||||
],
|
|
||||||
"name": "Unnamed"
|
|
||||||
}
|
|
||||||
]
|
|
||||||
},
|
|
||||||
"tool_mode_data": {
|
|
||||||
"delete": {
|
|
||||||
"use_placement": false
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"block_entities": {}
|
|
||||||
}
|
|
||||||
-44
@@ -1,44 +0,0 @@
|
|||||||
{
|
|
||||||
"selections": {
|
|
||||||
"mode": "SIMPLE"
|
|
||||||
},
|
|
||||||
"placements": {},
|
|
||||||
"schematic_projects_manager": {},
|
|
||||||
"operation_mode": "SCHEMATIC_PLACEMENT",
|
|
||||||
"render_range": {
|
|
||||||
"mode": "SINGLE_LAYER",
|
|
||||||
"axis": "Y",
|
|
||||||
"layer_single": 70,
|
|
||||||
"layer_above": 0,
|
|
||||||
"layer_below": 0,
|
|
||||||
"layer_range_min": 0,
|
|
||||||
"layer_range_max": 0,
|
|
||||||
"hotkey_range_min": false,
|
|
||||||
"hotkey_range_max": false
|
|
||||||
},
|
|
||||||
"area_simple": {
|
|
||||||
"name": "Unnamed",
|
|
||||||
"current": "Unnamed",
|
|
||||||
"boxes": [
|
|
||||||
{
|
|
||||||
"pos1": [
|
|
||||||
-1042,
|
|
||||||
57,
|
|
||||||
829
|
|
||||||
],
|
|
||||||
"pos2": [
|
|
||||||
-1042,
|
|
||||||
57,
|
|
||||||
829
|
|
||||||
],
|
|
||||||
"name": "Unnamed"
|
|
||||||
}
|
|
||||||
]
|
|
||||||
},
|
|
||||||
"tool_mode_data": {
|
|
||||||
"delete": {
|
|
||||||
"use_placement": false
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"block_entities": {}
|
|
||||||
}
|
|
||||||
@@ -1,43 +0,0 @@
|
|||||||
{
|
|
||||||
"selections": {
|
|
||||||
"mode": "SIMPLE"
|
|
||||||
},
|
|
||||||
"placements": {},
|
|
||||||
"schematic_projects_manager": {},
|
|
||||||
"operation_mode": "AREA_SELECTION",
|
|
||||||
"render_range": {
|
|
||||||
"mode": "ALL",
|
|
||||||
"axis": "y",
|
|
||||||
"layer_single": 0,
|
|
||||||
"layer_above": 0,
|
|
||||||
"layer_below": 0,
|
|
||||||
"layer_range_min": 0,
|
|
||||||
"layer_range_max": 0,
|
|
||||||
"hotkey_range_min": false,
|
|
||||||
"hotkey_range_max": false
|
|
||||||
},
|
|
||||||
"area_simple": {
|
|
||||||
"name": "Swapper",
|
|
||||||
"current": "Swapper",
|
|
||||||
"boxes": [
|
|
||||||
{
|
|
||||||
"pos1": [
|
|
||||||
12,
|
|
||||||
54,
|
|
||||||
15
|
|
||||||
],
|
|
||||||
"pos2": [
|
|
||||||
6,
|
|
||||||
58,
|
|
||||||
20
|
|
||||||
],
|
|
||||||
"name": "Swapper"
|
|
||||||
}
|
|
||||||
]
|
|
||||||
},
|
|
||||||
"tool_mode_data": {
|
|
||||||
"delete": {
|
|
||||||
"use_placement": false
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,5 +0,0 @@
|
|||||||
{
|
|
||||||
"last_directories": {},
|
|
||||||
"create_placement_on_load": true,
|
|
||||||
"config_gui_tab": "GENERIC"
|
|
||||||
}
|
|
||||||
-44
@@ -1,44 +0,0 @@
|
|||||||
{
|
|
||||||
"selections": {
|
|
||||||
"mode": "SIMPLE"
|
|
||||||
},
|
|
||||||
"placements": {},
|
|
||||||
"schematic_projects_manager": {},
|
|
||||||
"operation_mode": "SCHEMATIC_PLACEMENT",
|
|
||||||
"render_range": {
|
|
||||||
"mode": "ALL",
|
|
||||||
"axis": "y",
|
|
||||||
"layer_single": 0,
|
|
||||||
"layer_above": 0,
|
|
||||||
"layer_below": 0,
|
|
||||||
"layer_range_min": 0,
|
|
||||||
"layer_range_max": 0,
|
|
||||||
"hotkey_range_min": false,
|
|
||||||
"hotkey_range_max": false
|
|
||||||
},
|
|
||||||
"area_simple": {
|
|
||||||
"name": "Unnamed",
|
|
||||||
"current": "Unnamed",
|
|
||||||
"boxes": [
|
|
||||||
{
|
|
||||||
"pos1": [
|
|
||||||
0,
|
|
||||||
0,
|
|
||||||
0
|
|
||||||
],
|
|
||||||
"pos2": [
|
|
||||||
0,
|
|
||||||
0,
|
|
||||||
0
|
|
||||||
],
|
|
||||||
"name": "Unnamed"
|
|
||||||
}
|
|
||||||
]
|
|
||||||
},
|
|
||||||
"tool_mode_data": {
|
|
||||||
"delete": {
|
|
||||||
"use_placement": false
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"block_entities": {}
|
|
||||||
}
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
{
|
|
||||||
"last_directories": {
|
|
||||||
"schematic_load": "D:\\Games\\MultiMC\\instances\\1.20.2 Vanilla--\\.minecraft\\schematics"
|
|
||||||
},
|
|
||||||
"create_placement_on_load": true,
|
|
||||||
"config_gui_tab": "HOTKEYS"
|
|
||||||
}
|
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user